Player Matchup

Cerberus
Cerberus
AlfajorKing
Cerberus
Level 123
God Stats
5W - 1L
1,715 SR
Queue Stats
136W - 108L
1,576 Elo+
Party 1
Pele
Pele
ELIASDOGRAU999
Pele
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
124W - 104L
1,502 Elo+
Party 1
Persephone
Persephone
Erelith
Persephone
Level 119
God Stats
8W - 0L
1,900 SR
Queue Stats
232W - 194L
1,590 Elo+
Solo
Merlin
Merlin
PriserBudweiser
Merlin
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
191W - 179L
1,481 Elo+
Solo
Achilles
Achilles
RëfLëx
Achilles
Level 27
God Stats
2W - 4L
1,298 SR
Queue Stats
201W - 157L
1,600 Elo+
Solo
Team Averages
Level 108
1,583 SR
1,550 Elo+

VS

Team Averages
Level 79
1,508 SR
1,526 Elo+
Chronos
Chronos
AALDE
Chronos
Level 102
God Stats
2W - 1L
1,689 SR
Queue Stats
59W - 49L
1,551 Elo+
Solo
Tyr
Tyr
Damnitbobby956
Tyr
Level 127
God Stats
6W - 8L
1,526 SR
Queue Stats
189W - 194L
1,582 Elo+
Solo
Sol
Sol
LexiLeonie
Sol
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,487 Elo+
Solo
Ah Puch
Ah Puch
OddDuckk
Ah Puch
Level 67
God Stats
7W - 3L
1,500 SR
Queue Stats
412W - 418L
1,448 Elo+
Solo
Izanami
Izanami
xDr ThugNastyx
Izanami
Level 83
God Stats
0W - 1L
1,325 SR
Queue Stats
8W - 19L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AlfajorKing
Cerberus
20
4 / 2 / 25
14,060
703
11,796
27,285
24,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
20 / 6 / 14
15,827
791
36,505
24,075
11,599
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Persephone
Erelith
Persephone
19
3 / 2 / 21
12,778
639
17,506
13,234
5,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

20
4 / 4 / 25
13,900
695
20,284
12,935
6,248
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
RëfLëx
Achilles
20
6 / 2 / 23
13,302
665
12,631
27,633
23,553
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AALDE
Chronos
20
6 / 6 / 4
14,300
715
22,717
23,219
8,027
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

19
5 / 5 / 5
12,642
632
17,320
28,141
21,745
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 10 / 6
10,479
524
9,748
19,926
5,089
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
OddDuckk
Ah Puch
18
0 / 8 / 5
11,188
559
21,178
16,494
4,584
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
4 / 8 / 2
13,188
659
17,828
19,216
5,790
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
38
37
Kills
16
16
Deaths
37
108
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chronos
AALDE
Chronos
6
6
4
1.33
W
Cerberus
AlfajorKing
Cerberus
4
2
25
8.25
L
5
5
5
1.5
W
20
6
14
4.5
W
Persephone
Erelith
Persephone
3
2
21
6.75
L
1
10
6
0.4
L
Ah Puch
OddDuckk
Ah Puch
0
8
5
0.31
W
4
4
25
4.13
W
Achilles
RëfLëx
Achilles
6
2
23
8.75
L
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,722
Damage
88,791
105,162
Taken
106,996
71,001
Mitigated
45,235
63,648
Healing
36,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
AALDE
Chronos
22,717
7,682
551
7,272
23,219
8,027
945
10,245
12,566
45,177
0
W
Cerberus
AlfajorKing
Cerberus
11,796
226
1,075
13,286
27,285
24,132
413
13,728
13,557
20,575
0
L
17,320
1,110
343
11,152
28,141
21,745
0
11,618
15,969
0
30,391
W
36,505
6,403
5,429
10,495
24,075
11,599
2,435
9,137
14,938
0
67,711
W
Persephone
Erelith
Persephone
17,506
923
4,377
3,931
13,234
5,469
1,006
8,079
5,153
37,332
0
L
9,748
645
0
2,696
19,926
5,089
0
9,472
10,050
16,346
0
L
Ah Puch
OddDuckk
Ah Puch
21,178
210
3,290
4,498
16,494
4,584
0
7,050
9,130
40,992
0
W
20,284
539
3,173
2,904
12,935
6,248
1,260
7,951
4,984
53,450
0
W
Achilles
RëfLëx
Achilles
12,631
2,793
4,916
14,062
27,633
23,553
797
14,746
12,887
0
18,155
L
17,828
12,461
1,770
4,574
19,216
5,790
452
9,097
9,695
0
51,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,867
Gold Earned
61,797
237
Minions Killed
197
0
Camps Cleared
0
1,791,862
Distance Traveled
1,699,604
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
14,300
715
46
2
0
371,970
0
W
Cerberus
14,060
703
35
2
0
377,902
0
L
Tyr
12,642
632
22
1
0
392,458
2
W
Pele
15,827
791
73
4
0
348,621
2
W
Persephone
12,778
639
37
2
0
384,109
0
L
Sol
10,479
524
10
1
0
304,494
2
L
Ah Puch
11,188
559
51
3
0
333,659
3
W
Merlin
13,900
695
84
4
0
334,835
1
W
Achilles
13,302
665
8
0
0
346,395
0
L
Izanami
13,188
659
68
3
0
297,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role