Player Matchup

Sylvanus
Sylvanus
awilixs-
Sylvanus
Level 155
God Stats
12W - 4L
1,535 SR
Queue Stats
302W - 103L
1,824 Elo+
Party 1
Anhur
Anhur
drgbugrsbusrtg
Anhur
Level 143
God Stats
5W - 3L
1,587 SR
Queue Stats
171W - 86L
1,779 Elo+
Party 1
Nemesis
Nemesis
xRaiinZz-ll
Nemesis
Level 154
God Stats
20W - 11L
1,596 SR
Queue Stats
601W - 463L
1,648 Elo+
Party 1
Team Averages
Level 151
1,573 SR
1,750 Elo+

VS

Team Averages
Level 81
1,403 SR
1,330 Elo+
Fenrir
Fenrir
Aspect_Niclay
Fenrir
Level 66
God Stats
14W - 18L
1,514 SR
Queue Stats
82W - 134L
1,349 Elo+
Solo
Chernobog
Chernobog
alex-hand
Chernobog
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
1,289 Elo+
Solo
Chang'e
Chang'e
hasanshin78
Chang'e
Level 149
God Stats
0W - 2L
1,194 SR
Queue Stats
83W - 98L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
awilixs-
Sylvanus
12
3 / 0 / 14
9,324
848
6,022
8,723
7,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
4 / 4 / 8
7,984
726
7,410
9,550
3,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
xRaiinZz-ll
Nemesis
12
11 / 1 / 6
9,306
846
11,967
8,671
5,258
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 2
7,219
656
5,610
11,517
6,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chernobog
alex-hand
Chernobog
11
2 / 6 / 1
7,547
686
5,654
7,944
1,983
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Chang'e
hasanshin78
Chang'e
10
2 / 7 / 3
7,140
649
6,606
11,232
2,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
18
Kills
5
5
Deaths
18
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
Chernobog
alex-hand
Chernobog
2
6
1
0.42
W
Sylvanus
awilixs-
Sylvanus
3
0
14
10
W
4
4
8
2
L
Chang'e
hasanshin78
Chang'e
2
7
3
0.5
W
Nemesis
xRaiinZz-ll
Nemesis
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,399
Damage
17,870
26,944
Taken
30,693
16,820
Mitigated
11,921
11,996
Healing
5,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,610
673
135
1,065
11,517
6,997
0
2,468
9,049
0
16,270
L
Chernobog
alex-hand
Chernobog
5,654
3,429
0
0
7,944
1,983
0
1,188
6,756
0
24,510
W
Sylvanus
awilixs-
Sylvanus
6,022
1,699
2,698
4,354
8,723
7,901
549
2,675
6,048
25,485
0
W
7,410
4,247
0
3,026
9,550
3,661
258
2,822
6,728
0
23,334
L
Chang'e
hasanshin78
Chang'e
6,606
450
1,086
2,729
11,232
2,941
0
2,477
8,755
29,392
0
W
Nemesis
xRaiinZz-ll
Nemesis
11,967
6,776
0
1,918
8,671
5,258
1,222
1,183
7,488
0
26,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,614
Gold Earned
21,906
96
Minions Killed
99
0
Camps Cleared
0
563,535
Distance Traveled
544,093
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,219
656
15
1
0
217,145
0
L
Chernobog
7,547
686
46
4
0
155,864
3
W
Sylvanus
9,324
848
32
3
0
177,664
2
W
Anhur
7,984
726
32
3
0
175,488
0
L
Chang'e
7,140
649
38
3
0
171,084
2
W
Nemesis
9,306
846
32
3
0
210,383
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role