Player Matchup

Bellona
Bellona
TACOmachine3000
Bellona
Level 28
God Stats
6W - 15L
1,291 SR
Queue Stats
56W - 87L
1,376 Elo+
Solo
Izanami
Izanami
Tabby011251863
Izanami
Level 27
God Stats
65W - 89L
1,499 SR
Queue Stats
394W - 501L
1,411 Elo+
Party 2
Hades
Hades
deathrage1999
Hades
Level 98
God Stats
7W - 5L
1,743 SR
Queue Stats
617W - 707L
1,346 Elo+
Party 2
Team Averages
Level 51
1,511 SR
1,378 Elo+

VS

Team Averages
Level 38
1,577 SR
1,487 Elo+
Cerberus
Cerberus
BmRizzo
Cerberus
Level 8
God Stats
0W - 1L
1,543 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Hades
Hades
DrunkenIrish-26
Hades
Level 99
God Stats
16W - 19L
1,500 SR
Queue Stats
72W - 108L
1,460 Elo+
Solo
Anhur
Anhur
EcoReck
Anhur
Level 6
God Stats
0W - 1L
1,687 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
12 / 2 / 6
9,983
908
7,901
7,188
3,326
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
1 / 2 / 16
8,353
759
6,533
4,340
1,414
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
5 / 1 / 11
8,796
800
10,898
7,629
3,670
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BmRizzo
Cerberus
9
0 / 5 / 4
7,238
658
2,518
11,471
8,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
4 / 6 / 1
8,831
803
6,340
10,849
5,836
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
EcoReck
Anhur
10
1 / 9 / 2
6,785
617
3,643
11,119
3,601
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
18
Kills
5
5
Deaths
20
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BmRizzo
Cerberus
0
5
4
0.4
L
4
6
1
0.75
L
Anhur
EcoReck
Anhur
1
9
2
0.22
W
12
2
6
7.5
W
1
2
16
4.5
W
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,332
Damage
12,501
19,157
Taken
33,439
8,410
Mitigated
17,755
6,800
Healing
5,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BmRizzo
Cerberus
2,518
70
0
1,814
11,471
8,318
0
3,541
7,930
13,995
0
L
6,340
28
921
2,653
10,849
5,836
155
3,670
7,179
36,171
0
L
Anhur
EcoReck
Anhur
3,643
2,104
0
177
11,119
3,601
124
5,583
5,536
0
16,632
W
7,901
1,157
216
1,936
7,188
3,326
708
3,381
3,807
0
24,324
W
6,533
5,609
0
130
4,340
1,414
925
2,322
2,018
0
30,800
W
10,898
793
398
4,120
7,629
3,670
747
3,454
4,175
37,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,132
Gold Earned
22,854
130
Minions Killed
118
0
Camps Cleared
0
591,981
Distance Traveled
496,887
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,238
658
26
2
0
175,955
0
L
Hades
8,831
803
76
7
0
165,389
1
L
Anhur
6,785
617
16
1
0
155,543
0
W
Bellona
9,983
908
32
3
0
196,436
2
W
Izanami
8,353
759
39
4
0
185,188
0
W
Hades
8,796
800
59
5
0
210,357
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role