Player Matchup

Scylla
Scylla
ADRI-_LNG
Scylla
Level 18
God Stats
3W - 2L
1,195 SR
Queue Stats
21W - 15L
1,469 Elo+
Party 1
Jing Wei
Jing Wei
O-M-A-N-O-C-R-Y
Jing Wei
Level 5
God Stats
3W - 3L
1,486 SR
Queue Stats
14W - 20L
1,411 Elo+
Party 1
Neith
Neith
Talaya91
Neith
Level 24
God Stats
20W - 22L
1,508 SR
Queue Stats
242W - 232L
1,535 Elo+
Solo
Zeus
Zeus
mishanya_322
Zeus
Level 25
God Stats
2W - 2L
1,404 SR
Queue Stats
55W - 51L
1,412 Elo+
Solo
Anubis
Anubis
xNataliaChan_
Anubis
Level 29
God Stats
6W - 3L
1,363 SR
Queue Stats
18W - 13L
1,271 Elo+
Party 1
Team Averages
Level 20
1,391 SR
1,419 Elo+

VS

Team Averages
Level 19
1,480 SR
1,420 Elo+
Neith
Neith
Andr Ionut
Neith
Level 8
God Stats
2W - 1L
1,679 SR
Queue Stats
7W - 6L
1,534 Elo+
Solo
Horus
Horus
BlockerUltra
Horus
Level 20
God Stats
1W - 2L
1,445 SR
Queue Stats
43W - 56L
1,436 Elo+
Solo
Discordia
Discordia
CainBlood22
Discordia
Level 17
God Stats
23W - 25L
1,473 SR
Queue Stats
144W - 141L
1,377 Elo+
Solo
He Bo
He Bo
ddcoba
He Bo
Level 29
God Stats
21W - 19L
1,458 SR
Queue Stats
60W - 60L
1,430 Elo+
Solo
Sun Wukong
Sun Wukong
ippopippo
Sun Wukong
Level 22
God Stats
1W - 4L
1,345 SR
Queue Stats
26W - 34L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ADRI-_LNG
Scylla
16
1 / 3 / 15
10,016
1,002
11,720
10,038
4,122
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jing Wei
18
10 / 2 / 10
11,659
1,166
12,475
7,774
3,248
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Talaya91
Neith
18
8 / 1 / 14
11,950
1,195
18,895
15,021
6,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

16
0 / 1 / 10
9,583
958
4,872
7,150
2,559
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

18
8 / 4 / 15
11,723
1,172
22,112
12,208
7,710
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

228

VS

Team 2 Tickets

145

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
2 / 5 / 5
9,904
990
7,644
13,670
4,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

16
0 / 6 / 6
9,487
949
10,407
18,685
9,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
CainBlood22
Discordia
16
0 / 7 / 5
9,315
932
9,214
13,656
3,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

He Bo
ddcoba
He Bo
17
6 / 2 / 1
11,526
1,153
9,996
9,003
2,606
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
ippopippo
Sun Wukong
15
3 / 7 / 4
10,048
1,005
10,241
21,273
13,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
32
27
Kills
11
11
Deaths
27
64
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Scylla
ADRI-_LNG
Scylla
1
3
15
2.83
L
Neith
2
5
5
0.9
L
0
6
6
0.5
L
Discordia
CainBlood22
Discordia
0
7
5
0.36
W
Jing Wei
10
2
10
7.5
W
Neith
Talaya91
Neith
8
1
14
15
L
He Bo
ddcoba
He Bo
6
2
1
3.25
L
Sun Wukong
ippopippo
Sun Wukong
3
7
4
0.71
W
0
1
10
5
W
8
4
15
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,074
Damage
47,502
52,191
Taken
76,287
23,709
Mitigated
34,219
19,878
Healing
4,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
ADRI-_LNG
Scylla
11,720
1,697
0
1,901
10,038
4,122
0
5,044
4,944
22,661
0
L
Neith
7,644
3,071
0
764
13,670
4,720
0
6,541
7,129
0
24,702
L
10,407
4,310
344
1,716
18,685
9,707
0
8,561
10,124
0
19,455
L
Discordia
CainBlood22
Discordia
9,214
607
0
0
13,656
3,593
0
7,642
6,014
31,517
0
W
Jing Wei
12,475
11,111
0
1,476
7,774
3,248
0
2,630
5,044
0
26,628
W
Neith
Talaya91
Neith
18,895
11,236
195
7,434
15,021
6,070
0
5,678
8,943
0
37,490
L
He Bo
ddcoba
He Bo
9,996
631
158
152
9,003
2,606
0
5,770
3,233
41,674
0
L
Sun Wukong
ippopippo
Sun Wukong
10,241
2,473
0
1,286
21,273
13,593
0
10,190
11,083
0
14,014
W
4,872
633
0
684
7,150
2,559
0
1,763
5,262
18,065
0
W
22,112
776
701
7,487
12,208
7,710
0
4,095
7,938
49,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,931
Gold Earned
50,280
191
Minions Killed
180
5
Camps Cleared
4
961,534
Distance Traveled
971,555
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,016
1,002
24
2
2
197,559
2
L
Neith
9,904
990
32
3
0
186,215
1
L
Horus
9,487
949
27
3
2
197,375
0
L
Discordia
9,315
932
31
3
1
178,365
0
W
Jing Wei
11,659
1,166
22
2
1
209,051
0
W
Neith
11,950
1,195
43
4
0
213,260
2
L
He Bo
11,526
1,153
81
8
1
204,625
0
L
Sun Wukong
10,048
1,005
9
1
0
204,975
0
W
Zeus
9,583
958
37
4
1
171,969
0
W
Anubis
11,723
1,172
65
7
1
169,695
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role