Player Matchup

Baron Samedi
Baron Samedi
Crrows
Baron Samedi
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 15L
1,603 Elo+
Solo
Xing Tian
Xing Tian
Deathweeping
Xing Tian
Level 28
God Stats
6W - 3L
1,777 SR
Queue Stats
187W - 224L
1,507 Elo+
Solo
Neith
Neith
Signorina
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,600 Elo+
Solo
Skadi
Skadi
XtremeMeasures
Skadi
Level 25
God Stats
11W - 26L
1,756 SR
Queue Stats
195W - 255L
1,310 Elo+
Solo
Bellona
Bellona
afresh9
Bellona
Level 25
God Stats
2W - 1L
1,232 SR
Queue Stats
41W - 38L
1,380 Elo+
Solo
Team Averages
Level 20
1,553 SR
1,480 Elo+

VS

Team Averages
Level 19
1,449 SR
1,510 Elo+
Neith
Neith
IvanDomenic
Neith
Level 4
God Stats
2W - 2L
1,219 SR
Queue Stats
15W - 15L
1,544 Elo+
Solo
Anubis
Anubis
TheProbleMMan
Anubis
Level 23
God Stats
20W - 13L
1,615 SR
Queue Stats
86W - 77L
1,488 Elo+
Solo
Olorun
Olorun
legendsimple
Olorun
Level 8
God Stats
3W - 1L
1,649 SR
Queue Stats
16W - 12L
1,500 Elo+
Party 1
Scylla
Scylla
mxlikxo
Scylla
Level 23
God Stats
67W - 79L
1,464 SR
Queue Stats
73W - 80L
1,459 Elo+
Solo
Guan Yu
Guan Yu
КАНТЕЙНЕР
Guan Yu
Level 38
God Stats
1W - 2L
1,297 SR
Queue Stats
46W - 44L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Crrows
Baron Samedi
15
3 / 4 / 1
9,647
965
11,341
10,853
4,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
Deathweeping
Xing Tian
15
0 / 8 / 5
9,445
945
11,871
25,851
20,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Signorina
Neith
14
1 / 8 / 1
8,792
879
6,569
13,717
4,595
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
0 / 6 / 3
8,620
862
6,674
13,671
3,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
afresh9
Bellona
15
2 / 8 / 3
9,134
913
8,461
19,756
13,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

94

VS

Team 2 Tickets

311

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 17
9,808
981
10,605
7,258
2,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

18
12 / 1 / 16
11,662
1,166
19,045
7,730
4,395
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
17
4 / 3 / 24
10,388
1,039
12,472
12,387
5,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
mxlikxo
Scylla
16
11 / 0 / 13
11,291
1,129
24,063
9,489
3,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
4 / 1 / 17
9,961
996
9,150
14,056
11,926
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
121
6
Kills
34
34
Deaths
6
13
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Crrows
Baron Samedi
3
4
1
0.88
L
Xing Tian
Deathweeping
Xing Tian
0
8
5
0.31
W
3
1
17
11.5
L
Neith
Signorina
Neith
1
8
1
0.19
W
12
1
16
20
L
0
6
3
0.25
L
Bellona
afresh9
Bellona
2
8
3
0.44
W
Olorun
4
3
24
5.33
W
Scylla
mxlikxo
Scylla
11
0
13
17.5
W
4
1
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,916
Damage
75,335
83,848
Taken
50,920
47,158
Mitigated
28,113
5,969
Healing
21,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Crrows
Baron Samedi
11,341
381
1,906
1,229
10,853
4,278
0
7,098
3,680
38,454
0
L
Xing Tian
Deathweeping
Xing Tian
11,871
878
0
857
25,851
20,466
0
15,025
10,651
21,817
0
W
10,605
5,670
0
1,810
7,258
2,961
0
3,219
3,823
0
22,065
L
Neith
Signorina
Neith
6,569
1,720
0
523
13,717
4,595
0
8,982
4,735
0
22,843
W
19,045
974
897
2,020
7,730
4,395
0
1,805
5,825
39,338
0
L
6,674
2,655
0
390
13,671
3,922
0
11,231
2,440
0
19,318
L
Bellona
afresh9
Bellona
8,461
1,686
0
1,064
19,756
13,897
0
13,244
6,437
0
17,234
W
Olorun
12,472
5,596
925
5,005
12,387
5,412
0
6,829
5,508
25,106
0
W
Scylla
mxlikxo
Scylla
24,063
2,421
302
2,305
9,489
3,419
0
4,163
5,006
38,011
0
W
9,150
1,068
4,568
3,854
14,056
11,926
0
7,196
6,550
0
17,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,638
Gold Earned
53,110
140
Minions Killed
160
3
Camps Cleared
5
825,539
Distance Traveled
883,328
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,647
965
59
6
0
152,270
0
L
Xing Tian
9,445
945
13
1
2
178,057
0
W
Neith
9,808
981
38
4
1
128,265
0
L
Neith
8,792
879
15
2
0
163,173
3
W
Anubis
11,662
1,166
48
5
2
175,688
0
L
Skadi
8,620
862
26
3
0
159,440
3
L
Bellona
9,134
913
27
3
1
172,599
0
W
Olorun
10,388
1,039
21
2
1
159,806
0
W
Scylla
11,291
1,129
38
4
1
208,737
0
W
Guan Yu
9,961
996
15
2
0
210,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role