Player Matchup

Cu Chulainn
Cu Chulainn
Authernir
Cu Chulainn
Level 34
God Stats
17W - 21L
1,664 SR
Queue Stats
33W - 35L
1,407 Elo+
Party 2
Ymir
Ymir
MIKE12535
Ymir
Level 18
God Stats
8W - 8L
1,824 SR
Queue Stats
15W - 24L
1,365 Elo+
Party 2
Cupid
Cupid
MimeDa-Clown
Cupid
Level 98
God Stats
3W - 4L
1,478 SR
Queue Stats
27W - 37L
1,352 Elo+
Party 2
Cthulhu
Cthulhu
SCP-069-J
Cthulhu
Level 64
God Stats
1W - 0L
1,417 SR
Queue Stats
10W - 16L
1,452 Elo+
Party 2
Poseidon
Poseidon
SwungGoblin11
Poseidon
Level 31
God Stats
8W - 3L
1,661 SR
Queue Stats
157W - 185L
1,390 Elo+
Solo
Team Averages
Level 49
1,609 SR
1,393 Elo+

VS

Team Averages
Level 45
1,399 SR
1,405 Elo+
Cu Chulainn
Cu Chulainn
DaGirlNextDoor18
Cu Chulainn
Level 69
God Stats
47W - 54L
1,455 SR
Queue Stats
335W - 400L
1,433 Elo+
Party 1
Fenrir
Fenrir
JujuBuzz
Fenrir
Level 12
God Stats
2W - 5L
1,256 SR
Queue Stats
6W - 12L
1,415 Elo+
Party 1
Chaac
Chaac
MeMeBidness
Chaac
Level 39
God Stats
37W - 59L
1,437 SR
Queue Stats
70W - 95L
1,446 Elo+
Solo
Osiris
Osiris
Nexus NO CHILL
Osiris
Level 37
God Stats
3W - 5L
1,476 SR
Queue Stats
13W - 13L
1,370 Elo+
Solo
Hades
Hades
rando03
Hades
Level 67
God Stats
45W - 78L
1,371 SR
Queue Stats
337W - 404L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Authernir
Cu Chulainn
18
3 / 3 / 8
11,788
491
14,854
17,876
16,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ymir
18
6 / 2 / 18
12,631
526
9,349
22,252
26,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
14 / 2 / 11
13,868
578
23,324
18,257
8,648
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
SCP-069-J
Cthulhu
19
9 / 4 / 11
12,475
520
19,090
25,704
16,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Poseidon
SwungGoblin11
Poseidon
17
1 / 7 / 8
10,465
436
12,694
15,227
5,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DaGirlNextDoor18
Cu Chulainn
19
8 / 4 / 2
12,779
532
18,805
30,903
28,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
JujuBuzz
Fenrir
17
1 / 8 / 6
11,290
470
11,598
23,426
10,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
1 / 6 / 1
11,243
468
10,988
21,609
19,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
1 / 11 / 2
10,112
421
3,947
20,025
14,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hades
rando03
Hades
18
7 / 5 / 3
12,444
519
23,431
21,820
11,830
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
32
33
Kills
18
18
Deaths
34
56
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Authernir
Cu Chulainn
3
3
8
2.33
L
Cu Chulainn
DaGirlNextDoor18
Cu Chulainn
8
4
2
2.25
L
Fenrir
JujuBuzz
Fenrir
1
8
6
0.5
W
Ymir
6
2
18
7.5
L
1
6
1
0.25
W
14
2
11
9.75
L
1
11
2
0.18
W
Cthulhu
SCP-069-J
Cthulhu
9
4
11
3.63
W
Poseidon
SwungGoblin11
Poseidon
1
7
8
0.71
L
Hades
rando03
Hades
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,311
Damage
68,769
99,316
Taken
117,783
73,616
Mitigated
85,730
31,771
Healing
35,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Authernir
Cu Chulainn
14,854
3,210
0
4,152
17,876
16,607
855
4,856
12,924
655
79,814
L
Cu Chulainn
DaGirlNextDoor18
Cu Chulainn
18,805
3,150
0
13,347
30,903
28,858
190
9,251
21,053
822
84,625
L
Fenrir
JujuBuzz
Fenrir
11,598
2,233
0
6,562
23,426
10,657
3,067
8,597
14,592
0
69,572
W
Ymir
9,349
2,128
0
1,727
22,252
26,400
335
6,944
14,515
36,084
0
L
10,988
595
0
5,876
21,609
19,686
945
7,474
13,902
301
87,808
W
23,324
16,675
5,111
9,343
18,257
8,648
3,851
2,467
15,569
0
73,581
L
3,947
1,068
0
1,140
20,025
14,699
1,853
6,147
13,742
0
48,382
W
Cthulhu
SCP-069-J
Cthulhu
19,090
2,449
1,179
6,089
25,704
16,352
1,649
5,834
19,782
81,471
0
W
Poseidon
SwungGoblin11
Poseidon
12,694
1,595
1,666
2,504
15,227
5,609
57
3,625
11,552
64,787
0
L
Hades
rando03
Hades
23,431
1,390
490
7,706
21,820
11,830
624
8,935
12,482
72,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,227
Gold Earned
57,868
544
Minions Killed
512
0
Camps Cleared
0
2,282,193
Distance Traveled
2,115,413
10
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,788
491
142
6
0
455,736
6
L
Cu Chulainn
12,779
532
111
5
0
434,803
1
L
Fenrir
11,290
470
100
4
0
418,851
5
W
Ymir
12,631
526
69
3
0
461,957
0
L
Chaac
11,243
468
126
5
0
420,471
5
W
Cupid
13,868
578
120
5
0
460,477
1
L
Osiris
10,112
421
72
3
0
391,325
2
W
Cthulhu
12,475
520
114
5
0
465,345
2
W
Poseidon
10,465
436
99
4
0
438,678
1
L
Hades
12,444
519
103
4
0
449,963
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role