Player Matchup

Tyr
Tyr
JKR0ME
Tyr
Level 152
God Stats
1W - 1L
1,283 SR
Queue Stats
168W - 86L
1,625 Elo+
Party 2
Nox
Nox
Jrobs
Nox
Level 116
God Stats
6W - 5L
1,454 SR
Queue Stats
136W - 70L
1,519 Elo+
Party 2
Cupid
Cupid
c7sterling
Cupid
Level 146
God Stats
6W - 2L
2,042 SR
Queue Stats
313W - 156L
1,563 Elo+
Party 2
Team Averages
Level 138
1,593 SR
1,569 Elo+

VS

Team Averages
Level 110
1,704 SR
1,590 Elo+
Cthulhu
Cthulhu
BitcoinBryce
Cthulhu
Level 34
God Stats
42W - 29L
1,628 SR
Queue Stats
104W - 80L
1,631 Elo+
Party 1
Aphrodite
Aphrodite
Bnwy
Aphrodite
Level 148
God Stats
4W - 0L
1,984 SR
Queue Stats
178W - 141L
1,639 Elo+
Party 1
Fenrir
Fenrir
kevinsUuu
Fenrir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
JKR0ME
Tyr
14
2 / 7 / 11
11,926
568
13,655
19,302
21,296
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nox
Jrobs
Nox
17
7 / 5 / 8
13,184
628
12,437
10,033
4,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
16
6 / 5 / 9
13,253
631
29,912
25,534
10,820
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BitcoinBryce
Cthulhu
18
9 / 4 / 7
15,979
761
15,738
36,144
37,848
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Aphrodite
Bnwy
Aphrodite
18
3 / 2 / 9
13,399
638
17,006
18,171
8,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
kevinsUuu
Fenrir
15
5 / 9 / 6
13,584
647
11,739
20,026
11,800
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
39
15
Kills
17
17
Deaths
15
28
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BitcoinBryce
Cthulhu
9
4
7
3.13
W
Aphrodite
Bnwy
Aphrodite
3
2
9
3.75
L
Tyr
JKR0ME
Tyr
2
7
11
1.07
L
Nox
Jrobs
Nox
7
5
8
2.2
L
Cupid
6
5
9
2.1
W
Fenrir
kevinsUuu
Fenrir
5
9
6
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,004
Damage
44,483
54,869
Taken
74,341
36,183
Mitigated
57,988
21,803
Healing
38,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BitcoinBryce
Cthulhu
15,738
723
129
11,688
36,144
37,848
836
6,460
29,183
43,934
0
W
Aphrodite
Bnwy
Aphrodite
17,006
238
12,354
12,952
18,171
8,340
846
1,845
16,126
83,568
0
L
Tyr
JKR0ME
Tyr
13,655
1,968
0
3,916
19,302
21,296
0
9,077
9,813
0
44,296
L
Nox
Jrobs
Nox
12,437
324
0
1,019
10,033
4,067
438
6,610
3,248
34,206
0
L
Cupid
29,912
20,480
1,103
15,765
25,534
10,820
1,218
16,159
9,056
0
89,664
W
Fenrir
kevinsUuu
Fenrir
11,739
1,971
0
1,393
20,026
11,800
401
3,313
16,497
0
63,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,363
Gold Earned
42,962
205
Minions Killed
233
0
Camps Cleared
0
1,089,813
Distance Traveled
1,170,990
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,979
761
29
1
0
405,849
2
W
Aphrodite
13,399
638
137
7
0
388,026
5
L
Tyr
11,926
568
38
2
0
378,477
4
L
Nox
13,184
628
51
2
0
361,946
7
L
Cupid
13,253
631
116
6
0
349,390
4
W
Fenrir
13,584
647
67
3
0
377,115
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role