Player Matchup

Artemis
Artemis
Coomlande
Artemis
Level 8
God Stats
6W - 2L
1,796 SR
Queue Stats
34W - 13L
1,659 Elo+
Party 1
Neith
Neith
FrodosGardener
Neith
Level 6
God Stats
17W - 3L
1,741 SR
Queue Stats
30W - 8L
1,810 Elo+
Party 1
Kukulkan
Kukulkan
ShızukuKurogane
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,468 Elo+
Party 2
Hades
Hades
Squanchy361
Hades
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,468 Elo+
Party 2
Ares
Ares
tigerdejv
Ares
Level 21
God Stats
4W - 1L
1,460 SR
Queue Stats
68W - 50L
1,584 Elo+
Solo
Team Averages
Level 9
1,599 SR
1,598 Elo+

VS

Team Averages
Level 10
1,466 SR
1,503 Elo+
Fenrir
Fenrir
ITZZwesYT
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,416 Elo+
Solo
The Morrigan
The Morrigan
JasonStatham2005
The Morrigan
Level 19
God Stats
5W - 4L
1,626 SR
Queue Stats
18W - 12L
1,599 Elo+
Solo
King Arthur
King Arthur
Literoh
King Arthur
Level 14
God Stats
8W - 7L
1,496 SR
Queue Stats
33W - 43L
1,472 Elo+
Solo
Neith
Neith
sawyer2203
Neith
Level 6
God Stats
1W - 3L
1,208 SR
Queue Stats
5W - 6L
1,493 Elo+
Solo
Olorun
Olorun
xxCichyxx
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Coomlande
Artemis
20
14 / 2 / 18
13,897
1,263
28,462
10,182
5,276
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
10 / 4 / 16
12,611
1,146
17,062
9,767
3,830
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
6 / 4 / 15
11,528
1,048
16,848
9,277
4,253
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
6 / 3 / 25
12,164
1,106
18,048
13,444
12,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ares
19
5 / 1 / 25
13,101
1,191
15,895
11,876
19,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

273

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ITZZwesYT
Fenrir
15
1 / 10 / 2
9,632
876
1,511
20,607
8,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

The Morrigan
JasonStatham2005
The Morrigan
18
5 / 6 / 9
12,622
1,147
19,074
12,195
5,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
Literoh
King Arthur
17
3 / 6 / 6
11,036
1,003
10,327
31,695
28,473
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
17
1 / 9 / 8
10,369
943
7,213
17,689
7,180
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
xxCichyxx
Olorun
17
4 / 10 / 5
11,427
1,039
10,285
23,504
10,067
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
44
41
Kills
14
14
Deaths
41
99
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Artemis
Coomlande
Artemis
14
2
18
11.5
W
10
4
16
4.5
L
Fenrir
ITZZwesYT
Fenrir
1
10
2
0.2
L
The Morrigan
JasonStatham2005
The Morrigan
5
6
9
1.58
L
King Arthur
Literoh
King Arthur
3
6
6
1
W
6
4
15
3.38
W
6
3
25
6.17
L
Neith
1
9
8
0.56
W
Ares
5
1
25
17.5
L
Olorun
xxCichyxx
Olorun
4
10
5
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,315
Damage
48,410
54,546
Taken
105,690
45,021
Mitigated
59,760
10,131
Healing
12,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Coomlande
Artemis
28,462
17,668
0
2,629
10,182
5,276
0
5,711
4,199
0
54,165
W
17,062
10,718
0
1,306
9,767
3,830
0
6,143
3,374
0
35,554
L
Fenrir
ITZZwesYT
Fenrir
1,511
404
0
1,177
20,607
8,699
0
8,091
12,516
0
12,534
L
The Morrigan
JasonStatham2005
The Morrigan
19,074
1,973
0
316
12,195
5,341
0
3,102
8,982
37,326
0
L
King Arthur
Literoh
King Arthur
10,327
1,405
0
2,635
31,695
28,473
0
18,071
13,624
0
24,666
W
16,848
3,578
0
27
9,277
4,253
0
5,040
4,077
36,365
0
W
18,048
2,727
769
4,287
13,444
12,464
0
6,318
7,104
38,920
0
L
Neith
7,213
1,831
0
1,120
17,689
7,180
0
8,515
9,174
0
20,467
W
Ares
15,895
1,924
0
1,113
11,876
19,198
0
5,341
6,433
29,896
0
L
Olorun
xxCichyxx
Olorun
10,285
4,551
1,598
5,509
23,504
10,067
0
13,012
10,492
26,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,301
Gold Earned
55,086
197
Minions Killed
145
9
Camps Cleared
6
918,615
Distance Traveled
938,525
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,897
1,263
42
4
5
188,169
1
W
Neith
12,611
1,146
38
3
2
148,382
0
L
Fenrir
9,632
876
14
1
1
180,336
1
L
The Morrigan
12,622
1,147
31
3
2
222,680
0
L
King Arthur
11,036
1,003
25
2
0
196,673
0
W
Kukulkan
11,528
1,048
54
5
0
176,505
2
W
Hades
12,164
1,106
43
4
1
178,212
2
L
Neith
10,369
943
31
3
1
176,603
1
W
Ares
13,101
1,191
20
2
1
227,347
0
L
Olorun
11,427
1,039
44
4
2
162,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role