Player Matchup

Vulcan
Vulcan
Diamond III
 
Vulcan
Diamond III
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Diamond V
Drag0nstory01
Mercury
Diamond V
Level 104
God Stats
16W - 11L
1,721 SR
Queue Stats
232W - 205L
2,030 MMR
Solo
Guan Yu
Guan Yu
Platinum I
ITz Rico bandz
Guan Yu
Platinum I
Level 143
God Stats
8W - 8L
1,724 SR
Queue Stats
195W - 194L
1,977 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
MaUrI ThE KiD
Sun Wukong
Gold IV
Level 158
God Stats
3W - 3L
1,858 SR
Queue Stats
13W - 14L
1,775 MMR
Party 1
Rama
Rama
Platinum IV
WARHOGG 117
Rama
Platinum IV
Level 154
God Stats
0W - 1L
1,298 SR
Queue Stats
24W - 13L
2,004 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 142
1,620 SR
1,857 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 147
1,557 SR
1,850 MMR
Vamana
Vamana
Diamond III
 
Vamana
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Platinum IV
King_Achar
Nu Wa
Platinum IV
Level 149
God Stats
2W - 1L
1,496 SR
Queue Stats
143W - 103L
1,970 MMR
Solo
Ravana
Ravana
Platinum I
YoUr Demise7843
Ravana
Platinum I
Level 141
God Stats
9W - 7L
1,479 SR
Queue Stats
999W - 984L
1,963 MMR
Solo
Anhur
Anhur
Diamond V
ahmyo24
Anhur
Diamond V
Level 160
God Stats
14W - 8L
1,453 SR
Queue Stats
1,157W - 1,175L
1,957 MMR
Solo
Cthulhu
Cthulhu
Gold II
bigo7740
Cthulhu
Gold II
Level 125
God Stats
7W - 3L
1,855 SR
Queue Stats
43W - 28L
1,862 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
2 / 0 / 1
7,628
587
5,116
3,911
1,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
11
1 / 8 / 1
6,411
493
5,626
12,572
3,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 5 / 2
6,005
462
4,061
14,085
4,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
MaUrI ThE KiD
Sun Wukong
13
1 / 2 / 0
7,436
572
5,457
10,332
7,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 2 / 1
7,103
546
5,827
8,823
2,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
PersephoneScyllaSetDanzaburouCu Chulainn

VS

Bans
ApolloGebCupidCerberusSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
1 / 0 / 4
8,223
633
8,125
11,392
6,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
14
3 / 1 / 8
8,248
634
9,698
5,579
1,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 1 / 5
8,161
628
6,992
8,604
3,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anhur
ahmyo24
Anhur
12
1 / 1 / 1
7,052
542
4,361
6,828
1,689
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
bigo7740
Cthulhu
12
6 / 2 / 0
7,383
568
5,963
9,651
4,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
5
Kills
17
17
Deaths
5
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
2
0
1
2.5
W
Vamana
 
Vamana
1
0
4
3
L
Mercury
1
8
1
0.19
L
0
5
2
0.2
W
Nu Wa
3
1
8
7
L
Sun Wukong
MaUrI ThE KiD
Sun Wukong
1
2
0
0.5
L
1
2
1
0.75
W
6
1
5
8.5
W
Anhur
ahmyo24
Anhur
1
1
1
1.5
W
Cthulhu
bigo7740
Cthulhu
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,087
Damage
35,139
49,723
Taken
42,054
19,421
Mitigated
18,440
15,864
Healing
16,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
5,116
1,136
0
567
3,911
1,195
0
2,266
1,485
53,959
0
W
Vamana
 
Vamana
8,125
4,747
0
7,154
11,392
6,835
126
0
10,992
0
62,983
L
Mercury
5,626
2,591
0
2,382
12,572
3,675
0
4,527
7,741
0
39,969
L
4,061
898
457
3,992
14,085
4,967
0
5,377
8,499
0
17,206
W
Nu Wa
9,698
1,710
0
1,470
5,579
1,741
0
1,784
3,659
52,378
0
L
Sun Wukong
MaUrI ThE KiD
Sun Wukong
5,457
1,295
0
3,723
10,332
7,167
0
1,473
8,709
0
49,170
L
5,827
4,631
0
4,743
8,823
2,417
0
1,075
7,628
0
44,384
W
6,992
2,179
0
4,973
8,604
3,280
0
745
7,768
0
48,750
W
Anhur
ahmyo24
Anhur
4,361
2,576
0
986
6,828
1,689
866
0
6,828
0
42,805
W
Cthulhu
bigo7740
Cthulhu
5,963
447
86
2,108
9,651
4,895
86
2,285
7,291
27,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,583
Gold Earned
39,067
431
Minions Killed
481
0
Camps Cleared
0
1,299,570
Distance Traveled
1,292,779
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,628
587
126
10
0
286,931
5
W
Vamana
8,223
633
125
10
0
261,121
2
L
Mercury
6,411
493
74
6
0
283,184
5
L
Guan Yu
6,005
462
30
2
0
252,267
3
W
Nu Wa
8,248
634
125
10
0
244,345
1
L
Sun Wukong
7,436
572
110
8
0
271,090
2
L
Rama
7,103
546
91
7
0
206,098
4
W
Ravana
8,161
628
88
7
0
287,153
10
W
Anhur
7,052
542
88
7
0
227,074
2
W
Cthulhu
7,383
568
55
4
0
273,086
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role