Player Matchup

Sylvanus
Sylvanus
DedeRejus
Sylvanus
Level 23
God Stats
2W - 3L
1,713 SR
Queue Stats
257W - 232L
1,627 Elo+
Party 1
Artemis
Artemis
DedkomPL
Artemis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Vamana
Vamana
MegaPeter
Vamana
Level 23
God Stats
30W - 33L
1,481 SR
Queue Stats
268W - 264L
1,386 Elo+
Solo
Thanatos
Thanatos
Yfrit
Thanatos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 55L
1,475 Elo+
Solo
Hou Yi
Hou Yi
dovisu
Hou Yi
Level 14
God Stats
7W - 4L
1,598 SR
Queue Stats
21W - 18L
1,550 Elo+
Party 1
Team Averages
Level 21
1,558 SR
1,508 Elo+

VS

Team Averages
Level 21
1,622 SR
1,614 Elo+
Ra
Ra
AndreHoss
Ra
Level 25
God Stats
9W - 6L
1,866 SR
Queue Stats
35W - 30L
1,636 Elo+
Solo
Khepri
Khepri
Hìnata
Khepri
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 79L
1,704 Elo+
Solo
Bellona
Bellona
Metalinkerson
Bellona
Level 11
God Stats
3W - 0L
1,486 SR
Queue Stats
4W - 2L
1,564 Elo+
Solo
Xbalanque
Xbalanque
OHMYBOXYT
Xbalanque
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
154W - 160L
1,401 Elo+
Solo
Thor
Thor
Zoferruco
Thor
Level 26
God Stats
9W - 3L
1,759 SR
Queue Stats
103W - 60L
1,765 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DedeRejus
Sylvanus
20
5 / 6 / 11
13,724
473
20,611
29,675
34,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
DedkomPL
Artemis
20
2 / 11 / 5
13,288
458
7,649
23,375
9,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
MegaPeter
Vamana
20
4 / 5 / 3
15,625
539
20,702
30,920
20,288
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
Yfrit
Thanatos
17
8 / 8 / 3
13,229
456
15,844
21,845
8,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
dovisu
Hou Yi
17
4 / 8 / 8
11,255
388
20,149
28,489
12,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 13
16,990
586
32,653
20,631
10,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
Hìnata
Khepri
20
2 / 4 / 23
14,704
507
14,220
27,547
32,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
20
3 / 5 / 13
14,514
500
13,216
23,064
27,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
OHMYBOXYT
Xbalanque
20
5 / 6 / 16
14,569
502
20,722
20,457
7,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thor
20
16 / 5 / 8
17,403
600
27,991
22,408
17,157
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
111
23
Kills
38
38
Deaths
23
30
Assists
73
Player
Kills
Deaths
Assists
KDA
W
12
3
13
6.17
L
Sylvanus
DedeRejus
Sylvanus
5
6
11
1.75
L
Artemis
DedkomPL
Artemis
2
11
5
0.41
W
Khepri
Hìnata
Khepri
2
4
23
3.38
L
Vamana
MegaPeter
Vamana
4
5
3
1.1
W
Bellona
3
5
13
1.9
W
Xbalanque
OHMYBOXYT
Xbalanque
5
6
16
2.17
L
Thanatos
Yfrit
Thanatos
8
8
3
1.19
W
Thor
16
5
8
4
L
Hou Yi
dovisu
Hou Yi
4
8
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,955
Damage
108,802
134,304
Taken
114,107
84,673
Mitigated
94,658
50,574
Healing
21,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,653
2,680
5,071
6,329
20,631
10,057
524
4,895
15,736
123,768
0
L
Sylvanus
DedeRejus
Sylvanus
20,611
4,650
7,592
10,919
29,675
34,212
135
12,516
17,071
88,505
13,221
L
Artemis
DedkomPL
Artemis
7,649
2,837
0
4,537
23,375
9,073
1,004
8,194
15,081
0
73,518
W
Khepri
Hìnata
Khepri
14,220
1,685
0
3,629
27,547
32,101
281
5,972
21,035
46,077
0
L
Vamana
MegaPeter
Vamana
20,702
10,005
667
10,465
30,920
20,288
622
8,162
22,322
0
142,654
W
Bellona
13,216
3,330
0
3,068
23,064
27,602
2,291
2,460
20,604
13,202
64,724
W
Xbalanque
OHMYBOXYT
Xbalanque
20,722
12,733
0
2,639
20,457
7,741
6,577
5,594
14,863
0
84,915
L
Thanatos
Yfrit
Thanatos
15,844
5,333
0
10,966
21,845
8,677
0
8,689
13,081
0
51,986
W
Thor
27,991
8,759
0
1,263
22,408
17,157
4,223
2,687
19,721
0
137,944
L
Hou Yi
dovisu
Hou Yi
20,149
10,234
0
5,428
28,489
12,423
380
11,576
16,838
0
78,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,121
Gold Earned
78,180
673
Minions Killed
653
0
Camps Cleared
0
2,257,516
Distance Traveled
2,677,601
13
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
16,990
586
203
7
0
539,856
11
L
Sylvanus
13,724
473
119
4
0
418,726
6
L
Artemis
13,288
458
134
5
0
413,926
0
W
Khepri
14,704
507
48
2
0
540,002
20
L
Vamana
15,625
539
238
8
0
548,085
3
W
Bellona
14,514
500
129
4
0
549,750
0
W
Xbalanque
14,569
502
106
4
0
517,873
3
L
Thanatos
13,229
456
76
3
0
429,939
2
W
Thor
17,403
600
167
6
0
530,120
7
L
Hou Yi
11,255
388
106
4
0
446,840
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role