Player Matchup

Artio
Artio
JonnyDarkoIV
Artio
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 127L
1,506 Elo+
Solo
Ao Kuang
Ao Kuang
Merlih99
Ao Kuang
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
SARGENT0SQUIRTER
Guan Yu
Level 49
God Stats
4W - 1L
1,718 SR
Queue Stats
176W - 186L
1,379 Elo+
Solo
Hera
Hera
crakener778
Hera
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
柠檬有点酸
Apollo
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 82
1,544 SR
1,477 Elo+

VS

Team Averages
Level 66
1,410 SR
1,434 Elo+
Hachiman
Hachiman
Braga76
Hachiman
Level 68
God Stats
12W - 15L
1,312 SR
Queue Stats
419W - 471L
1,431 Elo+
Solo
Janus
Janus
GyroDisk
Janus
Level 57
God Stats
9W - 16L
1,291 SR
Queue Stats
171W - 179L
1,419 Elo+
Solo
Ganesha
Ganesha
bendix94
Ganesha
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,370 Elo+
Solo
Thanatos
Thanatos
szajbaTHC
Thanatos
Level 72
God Stats
151W - 165L
1,447 SR
Queue Stats
446W - 482L
1,447 Elo+
Solo
Medusa
Medusa
toshibg
Medusa
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 8 / 3
8,414
467
6,456
20,344
13,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ao Kuang
Merlih99
Ao Kuang
11
0 / 4 / 3
7,314
406
2,874
16,341
4,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
3 / 3 / 1
9,561
531
5,670
13,298
15,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 7 / 4
8,883
494
7,308
10,092
2,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 6 / 3
8,633
480
8,120
13,835
4,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Braga76
Hachiman
15
1 / 2 / 1
9,073
504
7,863
8,345
2,475
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Janus
GyroDisk
Janus
16
13 / 3 / 4
10,317
573
14,584
6,101
1,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
bendix94
Ganesha
14
2 / 1 / 18
9,370
521
8,786
14,715
11,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
szajbaTHC
Thanatos
17
9 / 0 / 4
9,937
552
8,035
9,173
5,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
toshibg
Medusa
12
3 / 5 / 8
7,923
440
9,593
11,723
5,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
63
11
Kills
28
28
Deaths
11
14
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Braga76
Hachiman
1
2
1
0.75
W
Janus
GyroDisk
Janus
13
3
4
5
L
3
8
3
0.56
L
Ao Kuang
Merlih99
Ao Kuang
0
4
3
0.38
L
3
3
1
1.17
W
Ganesha
bendix94
Ganesha
2
1
18
11
L
1
7
4
0.43
W
Thanatos
szajbaTHC
Thanatos
9
0
4
11
W
Medusa
toshibg
Medusa
3
5
8
1.4
L
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,428
Damage
48,861
73,910
Taken
50,057
39,991
Mitigated
27,063
21,720
Healing
18,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Braga76
Hachiman
7,863
6,044
0
3,241
8,345
2,475
0
249
7,796
0
52,491
W
Janus
GyroDisk
Janus
14,584
919
0
380
6,101
1,993
534
2,765
3,210
51,283
0
L
6,456
1,138
256
4,267
20,344
13,510
0
5,723
14,056
32,822
0
L
Ao Kuang
Merlih99
Ao Kuang
2,874
616
0
7,946
16,341
4,221
0
5,556
10,613
31,609
0
L
5,670
1,523
208
4,712
13,298
15,371
204
1,422
11,794
0
51,886
W
Ganesha
bendix94
Ganesha
8,786
1,128
0
1,568
14,715
11,671
0
6,247
8,271
31,671
0
L
7,308
2,161
0
871
10,092
2,727
188
5,230
4,404
58,531
0
W
Thanatos
szajbaTHC
Thanatos
8,035
1,920
0
11,204
9,173
5,647
0
1,595
7,539
0
63,597
W
Medusa
toshibg
Medusa
9,593
4,409
0
1,814
11,723
5,277
170
5,389
6,231
0
37,941
L
8,120
4,402
0
3,460
13,835
4,162
1,532
4,485
9,093
0
42,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,805
Gold Earned
46,620
417
Minions Killed
389
0
Camps Cleared
0
1,600,554
Distance Traveled
1,630,508
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,073
504
118
7
0
287,925
5
W
Janus
10,317
573
89
5
0
326,220
2
L
Artio
8,414
467
43
2
0
330,139
10
L
Ao Kuang
7,314
406
58
3
0
328,029
5
L
Guan Yu
9,561
531
111
6
0
332,984
2
W
Ganesha
9,370
521
14
1
0
344,734
6
L
Hera
8,883
494
126
7
0
311,454
1
W
Thanatos
9,937
552
100
6
0
363,328
0
W
Medusa
7,923
440
68
4
0
308,301
2
L
Apollo
8,633
480
79
4
0
297,948
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role