Player Matchup

Tiamat
Tiamat
Cardonalalito
Tiamat
Level 89
God Stats
5W - 8L
1,594 SR
Queue Stats
41W - 24L
1,377 Elo+
Party 2
Amaterasu
Amaterasu
CeciNine
Amaterasu
Level 19
God Stats
0W - 2L
1,454 SR
Queue Stats
5W - 3L
1,315 Elo+
Party 2
Ymir
Ymir
ChrisCzrs
Ymir
Level 25
God Stats
0W - 1L
1,580 SR
Queue Stats
35W - 18L
1,162 Elo+
Party 2
Team Averages
Level 44
1,542 SR
1,285 Elo+

VS

Team Averages
Level 41
1,599 SR
1,400 Elo+
Izanami
Izanami
DCREDEYES
Izanami
Level 22
God Stats
31W - 10L
1,739 SR
Queue Stats
91W - 79L
1,469 Elo+
Party 1
Olorun
Olorun
Jaggermeisterr84
Olorun
Level 8
God Stats
2W - 6L
1,557 SR
Queue Stats
2W - 9L
1,184 Elo+
Solo
Artemis
Artemis
OmgHotbuns
Artemis
Level 94
God Stats
2W - 0L
1,500 SR
Queue Stats
180W - 144L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 3
8,018
729
9,138
9,461
4,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
CeciNine
Amaterasu
10
3 / 6 / 1
8,160
742
5,171
13,791
6,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
11
0 / 3 / 1
7,093
645
3,215
10,403
6,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DCREDEYES
Izanami
13
6 / 1 / 6
9,143
831
9,026
8,456
2,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 3 / 9
8,641
786
6,421
8,216
2,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
OmgHotbuns
Artemis
12
3 / 1 / 9
8,258
751
11,279
7,697
2,640
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
5
Kills
13
13
Deaths
5
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
L
Amaterasu
CeciNine
Amaterasu
3
6
1
0.58
L
Ymir
0
3
1
0.17
W
Izanami
DCREDEYES
Izanami
6
1
6
9
W
4
3
9
2.83
W
Artemis
OmgHotbuns
Artemis
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,524
Damage
26,726
33,655
Taken
24,369
17,558
Mitigated
8,298
8,441
Healing
10,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,138
555
68
3,703
9,461
4,642
0
961
8,500
30,855
0
L
Amaterasu
CeciNine
Amaterasu
5,171
1,603
0
3,290
13,791
6,748
0
2,584
11,207
0
16,757
L
Ymir
3,215
107
0
1,380
10,403
6,168
0
2,911
7,492
22,182
0
W
Izanami
DCREDEYES
Izanami
9,026
6,502
0
3,594
8,456
2,847
1,196
3,758
4,261
0
41,302
W
6,421
3,650
839
2,852
8,216
2,811
892
4,276
3,462
26,517
0
W
Artemis
OmgHotbuns
Artemis
11,279
6,622
0
2,722
7,697
2,640
1,727
3,090
4,245
0
30,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,271
Gold Earned
26,042
119
Minions Killed
150
0
Camps Cleared
0
601,963
Distance Traveled
534,265
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,018
729
51
5
0
190,839
5
L
Amaterasu
8,160
742
25
2
0
208,569
3
L
Ymir
7,093
645
43
4
0
202,555
2
W
Izanami
9,143
831
80
7
0
182,548
0
W
Olorun
8,641
786
32
3
0
167,216
1
W
Artemis
8,258
751
38
3
0
184,501
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role