Player Matchup

Jormungandr
Jormungandr
FreshAndChrisB
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
995 Elo+
Solo
Tiamat
Tiamat
MOCKKILLsIT
Tiamat
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Majikura
Cthulhu
Level 29
God Stats
13W - 8L
1,632 SR
Queue Stats
71W - 68L
1,347 Elo+
Solo
Scylla
Scylla
MmnmmmDonuts
Scylla
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 10L
1,759 Elo+
Solo
Tsukuyomi
Tsukuyomi
greco044
Tsukuyomi
Level 28
God Stats
43W - 46L
1,505 SR
Queue Stats
83W - 85L
1,360 Elo+
Solo
Team Averages
Level 19
1,528 SR
1,392 Elo+

VS

Team Averages
Level 30
1,500 SR
1,368 Elo+
Fenrir
Fenrir
BustiBluntz420
Fenrir
Level 8
God Stats
4W - 8L
1,433 SR
Queue Stats
54W - 80L
1,278 Elo+
Party 1
Danzaburou
Danzaburou
ILG KORBIT
Danzaburou
Level 17
God Stats
13W - 7L
1,475 SR
Queue Stats
40W - 30L
1,427 Elo+
Party 2
Apollo
Apollo
Loyalvanity
Apollo
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 91L
1,331 Elo+
Party 1
Ares
Ares
Mothman9667
Ares
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,366 Elo+
Party 1
Nu Wa
Nu Wa
Zvspartan541
Nu Wa
Level 27
God Stats
42W - 35L
1,590 SR
Queue Stats
198W - 217L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FreshAndChrisB
Jormungandr
7
0 / 3 / 0
4,408
401
1,774
4,957
1,792
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
2
0 / 0 / 0
3,837
349
0
496
173
Cthulhu
Majikura
Cthulhu
12
3 / 1 / 0
6,572
597
4,018
5,704
3,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Scylla
11
2 / 0 / 0
6,156
560
5,411
4,826
1,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tsukuyomi
greco044
Tsukuyomi
10
1 / 4 / 0
5,562
506
5,217
8,008
2,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 1
5,164
469
1,570
4,579
1,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
ILG KORBIT
Danzaburou
9
1 / 3 / 0
5,100
464
1,630
4,342
1,266
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
10
4 / 0 / 3
6,111
556
5,025
6,222
2,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
3 / 1 / 4
6,295
572
2,449
8,472
4,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 2 / 3
5,912
537
4,293
4,539
1,514
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
6
Kills
8
8
Deaths
6
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
L
Jormungandr
FreshAndChrisB
Jormungandr
0
3
0
0
W
Danzaburou
ILG KORBIT
Danzaburou
1
3
0
0.33
W
Apollo
4
0
3
5.5
L
Tiamat
0
0
0
0
L
Cthulhu
Majikura
Cthulhu
3
1
0
3
L
Scylla
2
0
0
2
W
3
1
4
5
W
0
2
3
0.75
L
Tsukuyomi
greco044
Tsukuyomi
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,420
Damage
14,967
23,991
Taken
28,154
8,743
Mitigated
11,360
3,359
Healing
8,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,570
278
0
2,024
4,579
1,251
0
839
3,666
0
19,688
L
Jormungandr
FreshAndChrisB
Jormungandr
1,774
274
0
0
4,957
1,792
0
2,024
2,933
8,287
0
W
Danzaburou
ILG KORBIT
Danzaburou
1,630
578
0
105
4,342
1,266
723
2,895
1,237
0
16,636
W
Apollo
5,025
2,485
0
3,019
6,222
2,666
1,234
1,520
4,634
0
29,589
L
Tiamat
0
0
0
0
496
173
0
457
39
1,352
0
L
Cthulhu
Majikura
Cthulhu
4,018
135
0
569
5,704
3,333
0
388
5,316
28,976
0
L
Scylla
5,411
380
0
801
4,826
1,280
0
2,205
2,621
37,409
0
W
2,449
460
246
2,292
8,472
4,663
645
1,826
6,574
10,552
0
W
4,293
1,480
0
830
4,539
1,514
936
3,393
840
29,987
0
L
Tsukuyomi
greco044
Tsukuyomi
5,217
1,251
99
1,890
8,008
2,165
0
1,668
6,340
0
27,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,535
Gold Earned
28,582
208
Minions Killed
220
0
Camps Cleared
0
813,582
Distance Traveled
957,245
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,164
469
52
5
0
220,922
0
L
Jormungandr
4,408
401
11
1
0
187,747
0
W
Danzaburou
5,100
464
32
3
0
155,758
0
W
Apollo
6,111
556
57
5
0
182,216
0
L
Tiamat
3,837
349
1
0
0
47,923
1
L
Cthulhu
6,572
597
74
7
0
167,165
0
L
Scylla
6,156
560
75
7
0
192,618
1
W
Ares
6,295
572
15
1
0
207,340
1
W
Nu Wa
5,912
537
64
6
0
191,009
3
L
Tsukuyomi
5,562
506
47
4
0
218,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role