Player Matchup

Merlin
Merlin
GI Joesph
Merlin
Level 136
God Stats
55W - 5L
1,677 SR
Queue Stats
268W - 66L
1,972 Elo+
Party 1
Amaterasu
Amaterasu
SheitFarmer
Amaterasu
Level 22
God Stats
7W - 0L
1,988 SR
Queue Stats
191W - 53L
1,958 Elo+
Party 1
Hun Batz
Hun Batz
lundoom2
Hun Batz
Level 123
God Stats
16W - 1L
1,931 SR
Queue Stats
253W - 75L
1,967 Elo+
Party 1
Team Averages
Level 94
1,865 SR
1,966 Elo+

VS

Team Averages
Level 40
1,617 SR
1,475 Elo+
Ra
Ra
Ksmith6213
Ra
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
RugarthTheDragn
Cthulhu
Level 94
God Stats
19W - 22L
1,811 SR
Queue Stats
361W - 363L
1,565 Elo+
Party 2
Medusa
Medusa
WaterMarble467
Medusa
Level 23
God Stats
10W - 10L
1,539 SR
Queue Stats
71W - 97L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GI Joesph
Merlin
10
4 / 1 / 3
6,326
904
5,336
3,264
1,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Amaterasu
SheitFarmer
Amaterasu
8
1 / 1 / 7
5,864
838
2,340
4,889
2,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
lundoom2
Hun Batz
10
4 / 1 / 5
6,437
920
3,795
4,704
1,544
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 3
4,881
697
1,492
3,409
816
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
3 / 3 / 0
5,876
839
3,993
8,537
4,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 2 / 2
5,060
723
1,346
3,754
1,005
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
9
Kills
3
3
Deaths
9
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
GI Joesph
Merlin
4
1
3
5.5
L
0
4
3
0.38
L
3
3
0
1
W
Amaterasu
SheitFarmer
Amaterasu
1
1
7
4.5
L
0
2
2
0.5
W
Hun Batz
lundoom2
Hun Batz
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,471
Damage
6,831
12,857
Taken
15,700
4,702
Mitigated
6,261
2,608
Healing
2,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
GI Joesph
Merlin
5,336
570
0
379
3,264
1,117
518
1,759
1,505
26,877
0
L
1,492
308
52
2
3,409
816
0
980
2,429
6,437
0
L
3,993
90
297
1,631
8,537
4,440
0
2,991
5,546
11,579
0
W
Amaterasu
SheitFarmer
Amaterasu
2,340
1,155
0
1,608
4,889
2,041
56
2,031
2,858
0
7,027
L
1,346
427
0
246
3,754
1,005
0
1,377
2,377
0
13,743
W
Hun Batz
lundoom2
Hun Batz
3,795
1,078
0
621
4,704
1,544
583
1,787
2,917
0
20,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,627
Gold Earned
15,817
92
Minions Killed
57
0
Camps Cleared
0
442,575
Distance Traveled
362,347
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,326
904
55
8
0
130,555
3
L
Ra
4,881
697
2
0
0
83,174
0
L
Cthulhu
5,876
839
29
4
0
140,037
1
W
Amaterasu
5,864
838
14
2
0
155,566
1
L
Medusa
5,060
723
26
4
0
139,136
0
W
Hun Batz
6,437
920
23
3
0
156,454
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role