Player Matchup

Cthulhu
Cthulhu
DJ-BLiTz
Cthulhu
Level 59
God Stats
36W - 22L
1,542 SR
Queue Stats
330W - 319L
1,452 Elo+
Party 1
Erlang Shen
Erlang Shen
The_Pogler
Erlang Shen
Level 28
God Stats
6W - 4L
1,487 SR
Queue Stats
27W - 33L
1,519 Elo+
Party 1
Tiamat
Tiamat
aaTillDeath
Tiamat
Level 25
God Stats
2W - 3L
1,529 SR
Queue Stats
47W - 42L
1,390 Elo+
Party 1
Team Averages
Level 37
1,520 SR
1,453 Elo+

VS

Team Averages
Level 28
1,725 SR
1,475 Elo+
Aphrodite
Aphrodite
MrCrispySnipes
Aphrodite
Level 28
God Stats
101W - 35L
1,798 SR
Queue Stats
316W - 195L
1,733 Elo+
Solo
Baron Samedi
Baron Samedi
edu_conde99
Baron Samedi
Level 29
God Stats
48W - 36L
1,581 SR
Queue Stats
160W - 180L
1,418 Elo+
Solo
King Arthur
King Arthur
xSimplyCabbage
King Arthur
Level 28
God Stats
1W - 0L
1,794 SR
Queue Stats
22W - 19L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DJ-BLiTz
Cthulhu
10
1 / 5 / 1
7,988
614
10,068
13,283
11,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
The_Pogler
Erlang Shen
9
1 / 3 / 1
7,615
586
5,430
10,784
6,336
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
11
0 / 3 / 1
7,705
593
6,379
7,450
5,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
MrCrispySnipes
Aphrodite
13
4 / 0 / 7
9,105
700
9,655
8,232
3,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
edu_conde99
Baron Samedi
13
5 / 0 / 5
8,995
692
9,765
9,028
3,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
xSimplyCabbage
King Arthur
11
2 / 2 / 6
8,169
628
6,436
13,525
7,954
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
2
Kills
11
11
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DJ-BLiTz
Cthulhu
1
5
1
0.3
W
Aphrodite
MrCrispySnipes
Aphrodite
4
0
7
7.5
L
Erlang Shen
The_Pogler
Erlang Shen
1
3
1
0.5
L
Tiamat
0
3
1
0.17
W
Baron Samedi
edu_conde99
Baron Samedi
5
0
5
7.5
W
King Arthur
xSimplyCabbage
King Arthur
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,877
Damage
25,856
31,517
Taken
30,785
24,100
Mitigated
15,371
2,662
Healing
20,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DJ-BLiTz
Cthulhu
10,068
233
0
720
13,283
11,846
0
6,908
6,375
33,020
0
W
Aphrodite
MrCrispySnipes
Aphrodite
9,655
628
6,197
5,682
8,232
3,726
675
4,964
3,138
48,694
0
L
Erlang Shen
The_Pogler
Erlang Shen
5,430
2,664
0
998
10,784
6,336
0
6,412
4,372
0
20,827
L
Tiamat
6,379
805
0
944
7,450
5,918
0
6,175
1,275
26,394
0
W
Baron Samedi
edu_conde99
Baron Samedi
9,765
563
1,955
3,972
9,028
3,691
411
5,836
3,008
30,922
0
W
King Arthur
xSimplyCabbage
King Arthur
6,436
855
1,398
1,619
13,525
7,954
276
5,835
7,531
0
22,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,308
Gold Earned
26,269
136
Minions Killed
152
0
Camps Cleared
0
687,470
Distance Traveled
720,644
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,988
614
33
3
0
239,133
2
W
Aphrodite
9,105
700
75
6
0
240,691
3
L
Erlang Shen
7,615
586
41
3
0
237,286
0
L
Tiamat
7,705
593
62
5
0
211,051
1
W
Baron Samedi
8,995
692
46
4
0
227,782
1
W
King Arthur
8,169
628
31
2
0
252,171
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role