Player Matchup

Arachne
Arachne
 
Arachne
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
KyNasChu
Scylla
Level 135
God Stats
13W - 20L
1,552 SR
Queue Stats
376W - 346L
1,419 Elo+
Solo
Chaac
Chaac
MJ-kou
Chaac
Level 60
God Stats
15W - 19L
1,192 SR
Queue Stats
156W - 170L
1,353 Elo+
Solo
Ganesha
Ganesha
baconchurch
Ganesha
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
meno destroyer
Medusa
Level 67
God Stats
177W - 190L
1,499 SR
Queue Stats
705W - 796L
1,398 Elo+
Solo
Team Averages
Level 94
1,449 SR
1,434 Elo+

VS

Team Averages
Level 73
1,530 SR
1,388 Elo+
Anubis
Anubis
Djangokhan916
Anubis
Level 92
God Stats
6W - 17L
1,286 SR
Queue Stats
61W - 81L
1,380 Elo+
Party 1
Sun Wukong
Sun Wukong
E520Marc04
Sun Wukong
Level 76
God Stats
14W - 29L
1,423 SR
Queue Stats
164W - 204L
1,412 Elo+
Solo
Yemoja
Yemoja
KageXRonin
Yemoja
Level 67
God Stats
2W - 1L
1,844 SR
Queue Stats
54W - 51L
1,437 Elo+
Solo
Danzaburou
Danzaburou
Lesgrossman99
Danzaburou
Level 66
God Stats
1W - 4L
1,507 SR
Queue Stats
71W - 77L
1,360 Elo+
Party 1
Camazotz
Camazotz
WattoBruh
Camazotz
Level 64
God Stats
4W - 4L
1,591 SR
Queue Stats
269W - 296L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
19
9 / 4 / 6
12,357
562
16,494
20,560
13,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
KyNasChu
Scylla
19
10 / 4 / 4
12,710
578
15,700
10,767
3,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
MJ-kou
Chaac
19
2 / 1 / 3
12,355
562
12,998
18,305
17,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ganesha
baconchurch
Ganesha
17
1 / 0 / 12
11,690
531
9,557
14,781
18,261
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
4 / 0 / 5
11,000
500
8,490
10,204
4,382
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 2
9,713
442
7,886
16,928
8,149
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sun Wukong
E520Marc04
Sun Wukong
17
1 / 5 / 2
10,189
463
13,489
20,643
16,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
KageXRonin
Yemoja
14
0 / 5 / 1
9,319
424
5,458
13,737
8,185
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
Lesgrossman99
Danzaburou
15
2 / 6 / 0
9,132
415
7,073
13,450
4,283
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Camazotz
WattoBruh
Camazotz
18
5 / 2 / 0
10,570
480
9,783
22,767
8,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
14
26
Kills
9
9
Deaths
26
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
9
4
6
3
L
1
8
2
0.25
L
Sun Wukong
E520Marc04
Sun Wukong
1
5
2
0.4
L
Yemoja
KageXRonin
Yemoja
0
5
1
0.1
W
Scylla
KyNasChu
Scylla
10
4
4
3
L
Danzaburou
Lesgrossman99
Danzaburou
2
6
0
0.33
W
Chaac
MJ-kou
Chaac
2
1
3
3.5
L
Camazotz
WattoBruh
Camazotz
5
2
0
2.5
W
Ganesha
baconchurch
Ganesha
1
0
12
7
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,239
Damage
43,689
74,617
Taken
87,525
57,309
Mitigated
45,564
31,133
Healing
29,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
16,494
10,698
0
7,899
20,560
13,965
324
2,492
17,892
0
78,561
L
7,886
316
118
6,556
16,928
8,149
210
8,356
8,190
67,757
0
L
Sun Wukong
E520Marc04
Sun Wukong
13,489
4,616
0
7,740
20,643
16,919
1,064
29
19,964
0
67,049
L
Yemoja
KageXRonin
Yemoja
5,458
1,290
1,844
1,148
13,737
8,185
220
7,606
6,049
24,625
0
W
Scylla
KyNasChu
Scylla
15,700
861
324
2,498
10,767
3,673
1,142
4,529
6,238
83,473
0
L
Danzaburou
Lesgrossman99
Danzaburou
7,073
2,370
381
2,524
13,450
4,283
880
5,170
8,212
0
50,104
W
Chaac
MJ-kou
Chaac
12,998
3,202
291
10,416
18,305
17,028
1,516
1,089
16,530
0
82,698
L
Camazotz
WattoBruh
Camazotz
9,783
2,713
0
9,199
22,767
8,028
0
3,382
19,078
0
86,277
W
Ganesha
baconchurch
Ganesha
9,557
1,081
0
2,781
14,781
18,261
744
3,549
11,232
37,428
0
W
8,490
2,784
474
6,450
10,204
4,382
5,250
1,685
8,519
0
83,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,112
Gold Earned
48,923
591
Minions Killed
494
0
Camps Cleared
0
2,141,268
Distance Traveled
1,883,100
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,357
562
103
5
0
480,339
0
L
Anubis
9,713
442
122
6
0
327,159
1
L
Sun Wukong
10,189
463
118
5
0
388,093
1
L
Yemoja
9,319
424
34
2
0
343,151
1
W
Scylla
12,710
578
146
7
0
397,528
3
L
Danzaburou
9,132
415
89
4
0
364,228
1
W
Chaac
12,355
562
162
7
0
420,534
7
L
Camazotz
10,570
480
131
6
0
460,469
4
W
Ganesha
11,690
531
17
1
0
429,644
4
W
Medusa
11,000
500
163
7
0
413,223
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role