Player Matchup

Jormungandr
Jormungandr
BigB_K24
Jormungandr
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Himbuñuelo
Ah Muzen Cab
Level 28
God Stats
51W - 53L
1,592 SR
Queue Stats
125W - 141L
1,359 Elo+
Solo
Ra
Ra
RGStrategy
Ra
Level 8
God Stats
1W - 0L
1,240 SR
Queue Stats
2W - 3L
1,119 Elo+
Solo
Neith
Neith
droll_grape
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Set
Set
jezzay101
Set
Level 28
God Stats
5W - 2L
1,778 SR
Queue Stats
70W - 77L
1,351 Elo+
Solo
Team Averages
Level 14
1,522 SR
1,366 Elo+

VS

Team Averages
Level 15
1,554 SR
1,319 Elo+
Serqet
Serqet
BARZ2023
Serqet
Level 24
God Stats
0W - 2L
1,720 SR
Queue Stats
264W - 280L
1,469 Elo+
Solo
Artemis
Artemis
Cocane_Cowboy-K
Artemis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 65L
1,282 Elo+
Solo
Chernobog
Chernobog
PincheGaytan
Chernobog
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,256 Elo+
Solo
Bacchus
Bacchus
VividColt277263
Bacchus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,182 Elo+
Solo
Anhur
Anhur
xbl ballistics
Anhur
Level 15
God Stats
3W - 5L
1,548 SR
Queue Stats
80W - 98L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BigB_K24
Jormungandr
10
0 / 12 / 3
8,535
406
1,926
17,672
9,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
Himbuñuelo
Ah Muzen Cab
16
5 / 3 / 0
10,766
513
11,730
14,898
5,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
1 / 5 / 2
9,174
437
3,490
6,460
2,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

17
10 / 3 / 2
12,248
583
16,379
12,251
4,890
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 2 / 0
9,740
464
3,264
10,224
7,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BARZ2023
Serqet
7
1 / 5 / 1
6,526
311
2,367
5,466
1,481
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

16
4 / 6 / 4
9,391
447
8,110
19,021
9,183
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chernobog
PincheGaytan
Chernobog
1
0 / 0 / 1
5,484
261
0
460
142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

14
3 / 6 / 4
8,804
419
6,237
19,282
22,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
9 / 2 / 1
10,676
508
11,656
14,626
6,569
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
28
17
Kills
17
25
Deaths
19
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Serqet
BARZ2023
Serqet
1
5
1
0.3
W
Jormungandr
BigB_K24
Jormungandr
0
12
3
0.13
L
4
6
4
1
W
Ah Muzen Cab
Himbuñuelo
Ah Muzen Cab
5
3
0
1.67
L
Chernobog
PincheGaytan
Chernobog
0
0
1
0.5
W
1
5
2
0.4
L
3
6
4
0.83
W
10
3
2
3.67
W
1
2
0
0.5
L
9
2
1
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,789
Damage
28,370
61,505
Taken
58,855
29,206
Mitigated
39,949
17,723
Healing
10,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
BARZ2023
Serqet
2,367
867
0
0
5,466
1,481
0
726
4,740
0
15,392
W
Jormungandr
BigB_K24
Jormungandr
1,926
99
0
351
17,672
9,387
0
874
15,194
20,543
0
L
8,110
3,087
179
3,464
19,021
9,183
1,198
582
18,439
0
54,734
W
Ah Muzen Cab
Himbuñuelo
Ah Muzen Cab
11,730
4,346
0
7,922
14,898
5,412
8,826
1,575
13,323
0
58,746
L
Chernobog
PincheGaytan
Chernobog
0
0
0
0
460
142
0
460
0
0
0
W
3,490
598
775
470
6,460
2,131
631
1,654
4,806
20,735
0
L
6,237
1,659
0
843
19,282
22,574
0
2,047
17,235
30,519
0
W
16,379
11,798
0
3,481
12,251
4,890
3,904
2,077
10,006
0
66,300
W
3,264
1,157
0
4,724
10,224
7,386
1,024
57
10,167
0
45,222
L
11,656
7,757
0
5,616
14,626
6,569
1,000
1,601
13,025
0
45,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,463
Gold Earned
40,881
343
Minions Killed
235
0
Camps Cleared
0
1,621,287
Distance Traveled
1,198,444
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,526
311
28
1
0
187,384
0
W
Jormungandr
8,535
406
21
1
0
372,655
1
L
Artemis
9,391
447
85
4
0
350,037
1
W
Ah Muzen Cab
10,766
513
102
5
0
329,413
0
L
Chernobog
5,484
261
0
0
0
0
0
W
Ra
9,174
437
33
2
0
358,103
1
L
Bacchus
8,804
419
37
2
0
352,909
0
W
Neith
12,248
583
101
5
0
299,927
3
W
Set
9,740
464
86
4
0
261,189
1
L
Anhur
10,676
508
85
4
0
308,114
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role