Player Matchup

Bacchus
Bacchus
BallsForYouAndMe
Bacchus
Level 60
God Stats
57W - 42L
1,667 SR
Queue Stats
152W - 136L
1,554 Elo+
Party 1
Eset
Eset
Bi0nic_BeJe
Eset
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
165W - 164L
1,527 Elo+
Party 2
Mercury
Mercury
TheGudLittlePyro
Mercury
Level 80
God Stats
1W - 4L
1,149 SR
Queue Stats
52W - 55L
1,454 Elo+
Party 2
Vamana
Vamana
Yung-Slippery
Vamana
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
452W - 371L
1,552 Elo+
Party 1
Artemis
Artemis
vFedd
Artemis
Level 113
God Stats
6W - 3L
1,205 SR
Queue Stats
57W - 48L
1,547 Elo+
Solo
Team Averages
Level 95
1,404 SR
1,527 Elo+

VS

Team Averages
Level 138
1,580 SR
1,562 Elo+
Chang'e
Chang'e
Battlehardt
Chang'e
Level 160
God Stats
5W - 6L
1,510 SR
Queue Stats
684W - 628L
1,628 Elo+
Party 3
Chiron
Chiron
Krungie
Chiron
Level 136
God Stats
7W - 6L
1,500 SR
Queue Stats
398W - 356L
1,615 Elo+
Party 3
Sun Wukong
Sun Wukong
MoncusB
Sun Wukong
Level 155
God Stats
15W - 6L
1,577 SR
Queue Stats
211W - 206L
1,517 Elo+
Solo
Cerberus
Cerberus
QB4 xx
Cerberus
Level 78
God Stats
39W - 19L
1,723 SR
Queue Stats
364W - 338L
1,523 Elo+
Party 3
Anubis
Anubis
greenforesthero
Anubis
Level 160
God Stats
73W - 61L
1,592 SR
Queue Stats
1,000W - 979L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,576
458
2,180
6,437
3,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
6 / 5 / 0
6,514
651
6,485
6,153
1,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 3 / 3
5,026
503
2,801
7,615
1,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 5 / 2
5,360
536
3,765
9,582
3,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
vFedd
Artemis
7
0 / 2 / 0
4,440
444
2,311
5,790
1,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Battlehardt
Chang'e
12
6 / 0 / 2
6,909
691
6,479
5,043
1,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chiron
Krungie
Chiron
10
5 / 0 / 1
5,979
598
6,019
5,472
1,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
MoncusB
Sun Wukong
11
4 / 1 / 3
6,451
645
3,969
7,236
3,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
QB4 xx
Cerberus
8
0 / 1 / 3
5,140
514
3,375
4,701
1,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
2 / 5 / 4
5,374
537
4,083
7,231
2,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
6
Kills
17
17
Deaths
7
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Chang'e
Battlehardt
Chang'e
6
0
2
7
L
6
5
0
1.2
W
Chiron
Krungie
Chiron
5
0
1
5.5
W
Sun Wukong
MoncusB
Sun Wukong
4
1
3
5.5
W
Cerberus
QB4 xx
Cerberus
0
1
3
1.5
L
0
3
3
0.5
L
0
5
2
0.2
W
2
5
4
0.8
L
Artemis
vFedd
Artemis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,542
Damage
23,925
35,577
Taken
29,683
11,451
Mitigated
11,301
9,740
Healing
15,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,180
243
0
1,578
6,437
3,055
0
2,429
3,970
13,567
0
W
Chang'e
Battlehardt
Chang'e
6,479
666
681
3,414
5,043
1,519
524
238
4,793
36,525
0
L
6,485
270
108
952
6,153
1,683
0
2,687
3,094
27,401
0
W
Chiron
Krungie
Chiron
6,019
3,170
297
3,155
5,472
1,889
0
1,463
3,975
0
33,907
W
Sun Wukong
MoncusB
Sun Wukong
3,969
1,264
0
3,653
7,236
3,003
119
1,620
5,440
0
33,133
W
Cerberus
QB4 xx
Cerberus
3,375
223
0
1,485
4,701
1,983
0
1,233
3,442
15,587
0
L
2,801
933
0
2,152
7,615
1,740
0
1,360
6,131
0
18,765
L
3,765
1,806
0
2,713
9,582
3,915
0
4,918
4,236
0
31,459
W
4,083
199
294
2,100
7,231
2,907
147
3,533
3,368
17,636
0
L
Artemis
vFedd
Artemis
2,311
799
0
2,237
5,790
1,058
0
1,581
4,209
0
19,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,916
Gold Earned
29,853
210
Minions Killed
276
0
Camps Cleared
0
968,959
Distance Traveled
950,667
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,576
458
28
3
0
198,126
2
W
Chang'e
6,909
691
73
7
0
201,687
0
L
Eset
6,514
651
49
5
0
185,567
2
W
Chiron
5,979
598
63
6
0
175,663
1
W
Sun Wukong
6,451
645
72
7
0
204,523
3
W
Cerberus
5,140
514
27
3
0
213,797
4
L
Mercury
5,026
503
45
5
0
215,738
3
L
Vamana
5,360
536
53
5
0
202,610
1
W
Anubis
5,374
537
41
4
0
154,997
2
L
Artemis
4,440
444
35
4
0
166,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role