Player Matchup

Nemesis
Nemesis
ColboltLion
Nemesis
Level 143
God Stats
7W - 1L
1,675 SR
Queue Stats
47W - 41L
1,517 Elo+
Solo
Chronos
Chronos
Sirkk1
Chronos
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
48W - 50L
1,395 Elo+
Solo
Skadi
Skadi
dezmii
Skadi
Level 99
God Stats
31W - 27L
1,587 SR
Queue Stats
77W - 78L
1,497 Elo+
Party 1
Kukulkan
Kukulkan
tosh0
Kukulkan
Level 118
God Stats
4W - 1L
1,500 SR
Queue Stats
166W - 149L
1,623 Elo+
Solo
Cabrakan
Cabrakan
zacattack21
Cabrakan
Level 61
God Stats
3W - 6L
1,326 SR
Queue Stats
41W - 38L
1,540 Elo+
Party 1
Team Averages
Level 98
1,518 SR
1,514 Elo+

VS

Team Averages
Level 145
1,493 SR
1,530 Elo+
Vamana
Vamana
Dekadin
Vamana
Level 148
God Stats
16W - 5L
1,500 SR
Queue Stats
602W - 595L
1,509 Elo+
Solo
Poseidon
Poseidon
HokageSomeday
Poseidon
Level 105
God Stats
2W - 1L
1,711 SR
Queue Stats
249W - 240L
1,575 Elo+
Party 2
Camazotz
Camazotz
Jigzyo
Camazotz
Level 159
God Stats
1W - 5L
1,500 SR
Queue Stats
1,043W - 897L
1,519 Elo+
Party 2
Anhur
Anhur
NeryWaro
Anhur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Plsplsplspls
Athena
Level 157
God Stats
9W - 7L
1,256 SR
Queue Stats
294W - 308L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ColboltLion
Nemesis
20
5 / 2 / 8
13,533
541
14,433
20,398
10,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
Sirkk1
Chronos
20
4 / 4 / 6
13,403
536
8,494
11,017
6,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Skadi
dezmii
Skadi
20
8 / 3 / 4
14,628
585
24,564
13,875
5,996
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
tosh0
Kukulkan
20
6 / 4 / 7
14,667
587
17,311
15,217
6,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
zacattack21
Cabrakan
18
3 / 3 / 16
11,860
474
8,312
16,442
19,620
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Dekadin
Vamana
17
0 / 6 / 6
10,295
412
4,614
21,083
13,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Poseidon
HokageSomeday
Poseidon
19
4 / 4 / 9
12,553
502
17,099
12,898
5,604
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Camazotz
Jigzyo
Camazotz
19
7 / 6 / 6
12,569
503
13,864
27,108
11,992
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anhur
NeryWaro
Anhur
20
0 / 4 / 3
12,561
502
8,746
21,999
8,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
16
5 / 6 / 8
11,270
451
9,571
24,123
23,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
48
26
Kills
16
16
Deaths
26
41
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ColboltLion
Nemesis
5
2
8
4.5
L
Vamana
Dekadin
Vamana
0
6
6
0.5
L
Poseidon
HokageSomeday
Poseidon
4
4
9
2.13
L
Camazotz
Jigzyo
Camazotz
7
6
6
1.67
L
Anhur
NeryWaro
Anhur
0
4
3
0.38
L
Athena
5
6
8
1.5
W
Chronos
Sirkk1
Chronos
4
4
6
1.75
W
Skadi
dezmii
Skadi
8
3
4
3.33
W
Kukulkan
tosh0
Kukulkan
6
4
7
2.38
W
Cabrakan
zacattack21
Cabrakan
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,114
Damage
53,894
76,949
Taken
107,211
48,657
Mitigated
63,003
22,531
Healing
33,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ColboltLion
Nemesis
14,433
7,755
0
8,660
20,398
10,051
1,052
5,214
14,738
0
105,101
L
Vamana
Dekadin
Vamana
4,614
1,147
0
6,242
21,083
13,564
586
4,949
16,134
0
72,369
L
Poseidon
HokageSomeday
Poseidon
17,099
1,572
174
2,400
12,898
5,604
441
6,061
6,837
87,289
0
L
Camazotz
Jigzyo
Camazotz
13,864
3,644
0
10,639
27,108
11,992
0
10,627
16,481
0
92,035
L
Anhur
NeryWaro
Anhur
8,746
3,607
0
11,646
21,999
8,444
2,319
2,487
19,512
0
114,123
L
Athena
9,571
3,168
0
2,018
24,123
23,399
0
9,495
14,628
40,709
0
W
Chronos
Sirkk1
Chronos
8,494
2,976
0
2,295
11,017
6,339
7,089
1,771
9,116
79,867
5,307
W
Skadi
dezmii
Skadi
24,564
12,530
0
3,308
13,875
5,996
3,774
3,054
10,756
0
124,145
W
Kukulkan
tosh0
Kukulkan
17,311
1,312
0
3,362
15,217
6,651
0
7,951
6,965
109,341
0
W
Cabrakan
zacattack21
Cabrakan
8,312
916
630
4,276
16,442
19,620
234
7,652
8,295
23,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,091
Gold Earned
59,248
709
Minions Killed
667
0
Camps Cleared
0
2,276,868
Distance Traveled
2,158,412
24
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,533
541
138
6
0
543,639
5
L
Vamana
10,295
412
123
5
0
366,077
8
L
Poseidon
12,553
502
152
6
0
452,559
8
L
Camazotz
12,569
503
122
5
0
490,225
5
L
Anhur
12,561
502
215
9
0
391,281
7
L
Athena
11,270
451
55
2
0
458,270
4
W
Chronos
13,403
536
145
6
0
352,165
6
W
Skadi
14,628
585
196
8
0
427,522
6
W
Kukulkan
14,667
587
211
8
0
459,347
5
W
Cabrakan
11,860
474
19
1
0
494,195
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role