Player Matchup

Susano
Susano
Platinum V
Demonic_Zombie_X
Susano
Platinum V
Level 158
God Stats
36W - 40L
1,154 SR
Queue Stats
660W - 674L
1,615 MMR
Solo
Geb
Geb
Gold IV
Genghis Khan456
Geb
Gold IV
Level 48
God Stats
4W - 3L
1,533 SR
Queue Stats
103W - 84L
1,611 MMR
Solo
Danzaburou
Danzaburou
Gold II
Limitecl
Danzaburou
Gold II
Level 119
God Stats
1W - 2L
1,927 SR
Queue Stats
56W - 52L
1,644 MMR
Solo
Bakasura
Bakasura
Platinum IV
The111one1216
Bakasura
Platinum IV
Level 160
God Stats
15W - 35L
1,513 SR
Queue Stats
1,112W - 1,092L
1,627 MMR
Solo
Raijin
Raijin
Gold I
tobal_1910
Raijin
Gold I
Level 155
God Stats
3W - 6L
1,542 SR
Queue Stats
77W - 72L
1,623 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 128
1,534 SR
1,624 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 100
1,500 SR
1,622 MMR
Sobek
Sobek
Silver II
Blink310
Sobek
Silver II
Level 34
God Stats
7W - 9L
1,603 SR
Queue Stats
10W - 10L
1,583 MMR
Party 2
Kuzenbo
Kuzenbo
Gold III
KeaTTT
Kuzenbo
Gold III
Level 128
God Stats
7W - 9L
1,617 SR
Queue Stats
223W - 233L
1,651 MMR
Solo
Ravana
Ravana
Silver I
Kingkotsu
Ravana
Silver I
Level 32
God Stats
2W - 1L
1,630 SR
Queue Stats
57W - 60L
1,583 MMR
Party 2
Hachiman
Hachiman
Platinum III
MrMASTERalbanil
Hachiman
Platinum III
Level 157
God Stats
4W - 8L
1,149 SR
Queue Stats
551W - 544L
1,624 MMR
Party 1
Nu Wa
Nu Wa
Gold I
Sleepingforesth
Nu Wa
Gold I
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
213W - 201L
1,668 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 8
13,704
571
9,292
18,299
7,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 0 / 16
13,674
570
9,791
23,412
21,046
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
Limitecl
Danzaburou
20
8 / 1 / 7
16,070
670
17,564
16,539
7,514
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
The111one1216
Bakasura
20
8 / 4 / 3
16,952
706
18,906
19,208
9,587
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
tobal_1910
Raijin
20
7 / 2 / 8
14,463
603
15,479
11,438
5,431
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AphroditeSetTsukuyomiCu ChulainnCthulhu

VS

Bans
NemesisScyllaSun WukongChang'eFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Blink310
Sobek
20
3 / 3 / 2
12,950
540
12,422
22,887
28,722
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kuzenbo
KeaTTT
Kuzenbo
14
1 / 8 / 1
9,579
399
7,844
19,953
22,304
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ravana
Kingkotsu
Ravana
17
1 / 8 / 4
11,058
461
8,383
16,266
9,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hachiman
19
3 / 3 / 0
11,603
483
5,893
18,640
6,886
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
1 / 7 / 3
11,200
467
13,344
15,757
6,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
19
29
Kills
9
9
Deaths
29
42
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sobek
Blink310
Sobek
3
3
2
1.33
W
4
2
8
4
W
2
0
16
10
L
Kuzenbo
KeaTTT
Kuzenbo
1
8
1
0.19
L
Ravana
Kingkotsu
Ravana
1
8
4
0.38
W
Danzaburou
Limitecl
Danzaburou
8
1
7
11.5
L
Hachiman
3
3
0
1
L
1
7
3
0.36
W
Bakasura
The111one1216
Bakasura
8
4
3
2.38
W
Raijin
tobal_1910
Raijin
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,032
Damage
47,886
88,896
Taken
93,503
51,074
Mitigated
73,366
35,947
Healing
19,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Blink310
Sobek
12,422
512
0
9,722
22,887
28,722
108
3,035
18,763
97,633
0
W
9,292
1,671
0
7,638
18,299
7,496
705
6,199
11,694
0
96,779
W
9,791
1,218
0
6,249
23,412
21,046
2,118
8,957
14,071
44,385
0
L
Kuzenbo
KeaTTT
Kuzenbo
7,844
2,865
0
1,938
19,953
22,304
0
9,750
10,203
27,041
0
L
Ravana
Kingkotsu
Ravana
8,383
1,796
0
773
16,266
9,053
0
3,815
11,662
0
78,298
W
Danzaburou
Limitecl
Danzaburou
17,564
8,558
0
7,943
16,539
7,514
8,127
5,152
11,037
0
148,515
L
Hachiman
5,893
2,285
0
5,051
18,640
6,886
38
3,251
15,109
0
90,250
L
13,344
1,567
240
1,582
15,757
6,401
0
5,419
9,918
94,937
0
W
Bakasura
The111one1216
Bakasura
18,906
12,731
0
10,130
19,208
9,587
2,950
8,734
9,737
0
116,443
W
Raijin
tobal_1910
Raijin
15,479
1,269
660
3,327
11,438
5,431
161
4,268
6,931
119,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,863
Gold Earned
56,390
853
Minions Killed
687
0
Camps Cleared
0
2,437,771
Distance Traveled
2,161,063
39
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
12,950
540
200
8
0
465,576
4
W
Susano
13,704
571
145
6
0
525,279
9
W
Geb
13,674
570
45
2
0
476,030
6
L
Kuzenbo
9,579
399
34
1
0
407,848
7
L
Ravana
11,058
461
131
5
0
449,053
7
W
Danzaburou
16,070
670
226
9
0
460,188
6
L
Hachiman
11,603
483
156
7
0
429,623
9
L
Nu Wa
11,200
467
166
7
0
408,963
5
W
Bakasura
16,952
706
242
10
0
524,678
7
W
Raijin
14,463
603
195
8
0
451,596
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role