Player Matchup

Cthulhu
Cthulhu
ActionDraxin
Cthulhu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
Awesttin
Susano
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 64L
1,566 Elo+
Party 1
Tiamat
Tiamat
Galxci
Tiamat
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 24L
1,582 Elo+
Party 1
Team Averages
Level 111
1,500 SR
1,549 Elo+

VS

Team Averages
Level 41
1,471 SR
1,287 Elo+
Amaterasu
Amaterasu
DaBesTherEverWas
Amaterasu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 28L
1,182 Elo+
Solo
Nemesis
Nemesis
Xx ROBIN HUD xX
Nemesis
Level 63
God Stats
9W - 3L
1,565 SR
Queue Stats
368W - 443L
1,445 Elo+
Party 2
Sol
Sol
XxMarceline12xX
Sol
Level 41
God Stats
5W - 19L
1,346 SR
Queue Stats
30W - 76L
1,235 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ActionDraxin
Cthulhu
10
1 / 0 / 10
7,055
706
6,222
6,481
4,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Susano
Awesttin
Susano
12
9 / 0 / 3
8,405
841
9,716
7,518
3,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
Galxci
Tiamat
10
2 / 2 / 9
7,235
724
5,768
6,447
3,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
8
0 / 6 / 2
5,899
590
3,536
9,651
3,707
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
2 / 3 / 0
6,622
662
4,950
7,191
3,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 4 / 1
5,883
588
3,242
9,894
2,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
12
Kills
2
2
Deaths
13
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ActionDraxin
Cthulhu
1
0
10
6
W
Susano
Awesttin
Susano
9
0
3
10.5
L
Amaterasu
0
6
2
0.17
W
Tiamat
Galxci
Tiamat
2
2
9
3.25
L
2
3
0
0.67
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,706
Damage
11,728
20,446
Taken
26,736
11,309
Mitigated
10,044
4,531
Healing
5,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ActionDraxin
Cthulhu
6,222
460
0
805
6,481
4,014
0
865
5,616
19,618
0
W
Susano
Awesttin
Susano
9,716
2,690
0
1,175
7,518
3,565
0
825
6,693
0
32,951
L
Amaterasu
3,536
1,658
0
1,544
9,651
3,707
0
4,040
5,073
0
8,795
W
Tiamat
Galxci
Tiamat
5,768
696
0
2,551
6,447
3,730
468
1,629
4,818
19,072
0
L
4,950
1,809
0
943
7,191
3,357
0
3,096
3,656
0
17,714
L
3,242
951
0
2,915
9,894
2,980
0
3,746
5,566
20,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,695
Gold Earned
18,404
91
Minions Killed
75
0
Camps Cleared
0
575,482
Distance Traveled
494,219
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,055
706
28
3
0
210,530
0
W
Susano
8,405
841
38
4
0
208,330
4
L
Amaterasu
5,899
590
8
1
0
162,811
0
W
Tiamat
7,235
724
25
3
0
156,622
2
L
Nemesis
6,622
662
26
3
0
177,114
2
L
Sol
5,883
588
41
4
0
154,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role