Player Matchup

Freya
Freya
Ashlynn
Freya
Level 88
God Stats
0W - 1L
1,927 SR
Queue Stats
22W - 14L
1,754 Elo+
Party 1
Skadi
Skadi
PΛRTY
Skadi
Level 137
God Stats
1W - 2L
1,503 SR
Queue Stats
54W - 42L
1,780 Elo+
Party 1
Ullr
Ullr
Superstiition
Ullr
Level 144
God Stats
1W - 1L
1,544 SR
Queue Stats
55W - 36L
1,754 Elo+
Party 1
Hercules
Hercules
TheCɵɵk
Hercules
Level 160
God Stats
1W - 1L
1,354 SR
Queue Stats
27W - 12L
1,801 Elo+
Party 1
Zhong Kui
Zhong Kui
downinit
Zhong Kui
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 136
1,566 SR
1,718 Elo+

VS

Team Averages
Level 139
1,549 SR
1,577 Elo+
Ullr
Ullr
Armedez
Ullr
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 21L
1,645 Elo+
Party 2
He Bo
He Bo
Ph0nomenal
He Bo
Level 126
God Stats
4W - 6L
1,522 SR
Queue Stats
240W - 247L
1,553 Elo+
Party 3
Tyr
Tyr
RedZeiss
Tyr
Level 142
God Stats
3W - 4L
1,500 SR
Queue Stats
275W - 281L
1,564 Elo+
Party 3
Sol
Sol
Rizez
Sol
Level 130
God Stats
2W - 1L
1,500 SR
Queue Stats
318W - 268L
1,551 Elo+
Party 2
Camazotz
Camazotz
d0ub13d
Camazotz
Level 142
God Stats
4W - 1L
1,725 SR
Queue Stats
254W - 235L
1,569 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Ashlynn
Freya
20
3 / 4 / 12
11,807
695
18,181
15,470
6,059
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Skadi
PΛRTY
Skadi
20
7 / 4 / 13
12,967
763
20,533
11,578
5,017
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
7 / 5 / 11
12,604
741
15,510
16,212
8,415
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
TheCɵɵk
Hercules
19
6 / 6 / 11
12,294
723
11,509
34,657
22,975
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
downinit
Zhong Kui
17
2 / 9 / 11
10,953
644
15,805
22,585
15,261
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Armedez
Ullr
20
13 / 4 / 13
14,297
841
21,027
19,818
10,826
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

He Bo
19
4 / 9 / 17
11,769
692
18,461
18,304
8,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

18
2 / 5 / 18
11,825
696
9,289
19,749
23,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sol
Rizez
Sol
19
2 / 2 / 17
11,548
679
22,016
16,465
7,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Camazotz
d0ub13d
Camazotz
20
6 / 5 / 17
12,526
737
14,159
25,028
14,603
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
109
25
Kills
27
28
Deaths
25
58
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Ullr
Armedez
Ullr
13
4
13
4.88
L
Freya
Ashlynn
Freya
3
4
12
2.25
W
He Bo
4
9
17
1.39
L
Skadi
PΛRTY
Skadi
7
4
13
3.38
W
2
5
18
2.2
W
Sol
Rizez
Sol
2
2
17
5.25
L
7
5
11
2.5
L
Hercules
TheCɵɵk
Hercules
6
6
11
1.92
W
Camazotz
d0ub13d
Camazotz
6
5
17
2.9
L
Zhong Kui
downinit
Zhong Kui
2
9
11
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,538
Damage
84,952
100,502
Taken
99,364
57,727
Mitigated
65,016
39,839
Healing
42,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
Armedez
Ullr
21,027
9,867
1,199
3,777
19,818
10,826
1,366
9,151
10,667
0
43,102
L
Freya
Ashlynn
Freya
18,181
4,882
1,275
6,720
15,470
6,059
482
8,100
7,222
32,484
0
W
He Bo
18,461
700
1,986
2,581
18,304
8,390
718
6,067
12,237
34,717
0
L
Skadi
PΛRTY
Skadi
20,533
6,740
930
718
11,578
5,017
2,208
3,186
8,318
0
46,645
W
9,289
459
3,170
4,148
19,749
23,429
319
5,874
13,875
0
17,290
W
Sol
Rizez
Sol
22,016
6,369
4,378
6,914
16,465
7,768
2,227
6,327
10,138
45,695
0
L
15,510
6,285
1,247
3,947
16,212
8,415
1,824
7,729
8,313
0
39,744
L
Hercules
TheCɵɵk
Hercules
11,509
2,088
3,078
14,721
34,657
22,975
182
10,287
24,078
0
23,123
W
Camazotz
d0ub13d
Camazotz
14,159
1,184
4,216
9,681
25,028
14,603
609
6,567
18,461
0
33,185
L
Zhong Kui
downinit
Zhong Kui
15,805
585
505
6,698
22,585
15,261
1,051
10,087
12,094
22,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,625
Gold Earned
61,965
178
Minions Killed
175
0
Camps Cleared
0
1,585,831
Distance Traveled
1,539,251
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
14,297
841
49
3
0
304,544
0
L
Freya
11,807
695
36
2
0
349,951
0
W
He Bo
11,769
692
33
2
0
282,079
2
L
Skadi
12,967
763
63
4
0
303,399
1
W
Tyr
11,825
696
11
1
0
305,755
0
W
Sol
11,548
679
53
3
0
341,367
0
L
Ullr
12,604
741
60
4
0
285,660
4
L
Hercules
12,294
723
7
0
0
359,980
0
W
Camazotz
12,526
737
29
2
0
305,506
0
L
Zhong Kui
10,953
644
12
1
0
286,841
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role