Player Matchup

Ne Zha
Ne Zha
DOGE2MoonVVX
Ne Zha
Level 15
God Stats
12W - 4L
1,691 SR
Queue Stats
111W - 83L
1,590 Elo+
Party 1
Thoth
Thoth
Dicoterror
Thoth
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,480 Elo+
Party 1
Neith
Neith
Ellie_Leen72
Neith
Level 16
God Stats
11W - 12L
1,371 SR
Queue Stats
49W - 46L
1,500 Elo+
Party 1
Olorun
Olorun
IlIIMachinellII
Olorun
Level 22
God Stats
4W - 1L
1,500 SR
Queue Stats
121W - 126L
1,425 Elo+
Solo
Nemesis
Nemesis
MrSmilely1616
Nemesis
Level 15
God Stats
3W - 4L
1,384 SR
Queue Stats
11W - 10L
1,446 Elo+
Solo
Team Averages
Level 41
1,489 SR
1,488 Elo+

VS

Team Averages
Level 22
1,508 SR
1,390 Elo+
Hachiman
Hachiman
DANIIL136
Hachiman
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,408 Elo+
Solo
Fafnir
Fafnir
EddieZolam
Fafnir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 86L
1,420 Elo+
Solo
Scylla
Scylla
bronsonbandy
Scylla
Level 29
God Stats
2W - 7L
1,745 SR
Queue Stats
102W - 221L
1,322 Elo+
Party 2
Tsukuyomi
Tsukuyomi
iCaPzOne
Tsukuyomi
Level 27
God Stats
54W - 52L
1,564 SR
Queue Stats
187W - 224L
1,477 Elo+
Solo
Chaac
Chaac
thatkiddfoshee
Chaac
Level 27
God Stats
20W - 32L
1,229 SR
Queue Stats
85W - 208L
1,322 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
9 / 0 / 3
7,618
586
7,734
6,804
4,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thoth
14
4 / 2 / 5
8,125
625
6,455
5,523
1,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 0 / 6
6,472
498
2,379
2,855
1,271
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
4 / 3 / 2
8,274
636
8,965
12,114
4,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nemesis
13
6 / 4 / 0
7,813
601
6,003
9,499
3,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DANIIL136
Hachiman
9
1 / 7 / 0
5,697
438
1,712
9,251
1,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fafnir
EddieZolam
Fafnir
10
0 / 3 / 0
6,497
500
2,174
8,719
5,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
11
2 / 4 / 2
6,373
490
4,198
8,183
2,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
iCaPzOne
Tsukuyomi
11
4 / 6 / 1
7,227
556
7,033
10,180
3,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 5 / 1
6,887
530
6,512
10,812
6,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
23
Kills
9
9
Deaths
25
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hachiman
DANIIL136
Hachiman
1
7
0
0.14
W
Ne Zha
9
0
3
10.5
W
Thoth
4
2
5
3.25
L
Fafnir
EddieZolam
Fafnir
0
3
0
0
W
0
0
6
3
W
4
3
2
1.67
W
Nemesis
6
4
0
1.5
L
Scylla
2
4
2
0.75
L
Tsukuyomi
iCaPzOne
Tsukuyomi
4
6
1
0.75
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,536
Damage
21,629
36,795
Taken
47,145
15,191
Mitigated
19,676
10,300
Healing
11,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
DANIIL136
Hachiman
1,712
794
0
2,055
9,251
1,942
607
2,092
7,159
0
17,430
W
Ne Zha
7,734
2,373
0
2,747
6,804
4,141
0
1,485
5,319
0
34,723
W
Thoth
6,455
491
0
180
5,523
1,879
738
2,280
3,193
45,426
0
L
Fafnir
EddieZolam
Fafnir
2,174
368
0
1,344
8,719
5,520
284
2,002
6,717
18,050
0
W
2,379
763
0
69
2,855
1,271
240
341
2,514
0
21,062
W
8,965
4,181
130
6,876
12,114
4,381
2,707
1,293
10,371
54,151
0
W
Nemesis
6,003
3,311
0
298
9,499
3,519
0
973
8,526
0
44,637
L
Scylla
4,198
368
0
2,288
8,183
2,219
168
4,959
3,224
22,946
0
L
Tsukuyomi
iCaPzOne
Tsukuyomi
7,033
1,442
0
2,651
10,180
3,190
49
356
9,824
0
32,585
L
6,512
808
0
3,204
10,812
6,805
312
6,011
4,801
0
32,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,302
Gold Earned
32,681
348
Minions Killed
233
0
Camps Cleared
0
1,213,346
Distance Traveled
1,243,975
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,697
438
41
3
0
219,320
0
W
Ne Zha
7,618
586
35
3
0
283,182
5
W
Thoth
8,125
625
92
7
0
238,187
0
L
Fafnir
6,497
500
38
3
0
232,381
2
W
Neith
6,472
498
45
3
0
218,080
0
W
Olorun
8,274
636
102
8
0
213,707
2
W
Nemesis
7,813
601
74
6
0
260,190
5
L
Scylla
6,373
490
36
3
0
258,669
2
L
Tsukuyomi
7,227
556
57
4
0
258,671
1
L
Chaac
6,887
530
61
5
0
274,934
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role