Player Matchup

Cerberus
Cerberus
BIG LAMAR 23
Cerberus
Level 86
God Stats
4W - 4L
1,700 SR
Queue Stats
126W - 125L
1,561 Elo+
Solo
Tiamat
Tiamat
GoldWorks18
Tiamat
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 196L
1,488 Elo+
Party 1
He Bo
He Bo
SisterCelest
He Bo
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
348W - 330L
1,518 Elo+
Party 1
Cthulhu
Cthulhu
Y99931
Cthulhu
Level 79
God Stats
6W - 6L
1,569 SR
Queue Stats
120W - 133L
1,468 Elo+
Party 1
Osiris
Osiris
fishtaco2121
Osiris
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 73L
1,470 Elo+
Party 1
Team Averages
Level 87
1,554 SR
1,501 Elo+

VS

Team Averages
Level 77
1,774 SR
1,541 Elo+
Nike
Nike
Naive K1NG
Nike
Level 34
God Stats
15W - 15L
1,877 SR
Queue Stats
440W - 421L
1,460 Elo+
Solo
Danzaburou
Danzaburou
Shadow_Sheepp
Danzaburou
Level 128
God Stats
8W - 5L
1,818 SR
Queue Stats
306W - 268L
1,525 Elo+
Solo
Athena
Athena
SoapStone101
Athena
Level 36
God Stats
2W - 0L
1,748 SR
Queue Stats
113W - 106L
1,588 Elo+
Solo
Awilix
Awilix
SunniDmar
Awilix
Level 82
God Stats
2W - 3L
1,762 SR
Queue Stats
141W - 114L
1,605 Elo+
Party 2
Chang'e
Chang'e
its_Jayydee
Chang'e
Level 103
God Stats
8W - 1L
1,667 SR
Queue Stats
125W - 118L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BIG LAMAR 23
Cerberus
15
0 / 2 / 2
9,108
506
8,138
13,207
11,125
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
15
3 / 4 / 3
9,108
506
10,406
13,173
10,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
7 / 5 / 3
9,363
520
14,108
13,419
4,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Y99931
Cthulhu
14
1 / 0 / 4
8,600
478
10,505
11,455
7,747
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Osiris
12
2 / 3 / 1
7,362
409
5,496
10,279
7,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 5
7,823
435
5,840
10,440
5,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Shadow_Sheepp
Danzaburou
15
4 / 4 / 1
8,938
497
9,599
14,412
4,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
14
4 / 1 / 4
8,058
448
6,757
15,347
7,701
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
SunniDmar
Awilix
15
2 / 6 / 5
8,733
485
6,196
15,682
6,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
its_Jayydee
Chang'e
16
4 / 1 / 6
9,802
545
13,727
17,059
6,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
35
13
Kills
14
14
Deaths
13
13
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BIG LAMAR 23
Cerberus
0
2
2
0.5
L
Tiamat
3
4
3
1.13
W
0
1
5
2.5
W
Danzaburou
Shadow_Sheepp
Danzaburou
4
4
1
1.13
L
7
5
3
1.7
W
Athena
4
1
4
6
W
Awilix
SunniDmar
Awilix
2
6
5
0.75
L
Cthulhu
Y99931
Cthulhu
1
0
4
3
L
Osiris
2
3
1
0.83
W
Chang'e
its_Jayydee
Chang'e
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,653
Damage
42,119
61,533
Taken
72,940
42,128
Mitigated
30,198
19,540
Healing
31,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BIG LAMAR 23
Cerberus
8,138
356
0
4,695
13,207
11,125
1,018
1,303
11,454
56,620
0
L
Tiamat
10,406
1,287
0
4,354
13,173
10,380
28
7,754
5,384
47,207
0
W
5,840
643
839
1,194
10,440
5,165
0
6,128
4,312
1,604
44,093
W
Danzaburou
Shadow_Sheepp
Danzaburou
9,599
4,240
0
6,265
14,412
4,656
1,005
7,270
7,142
0
58,798
L
14,108
435
0
4,258
13,419
4,975
44
5,731
7,688
53,512
0
W
Athena
6,757
2,496
646
4,932
15,347
7,701
103
9,434
5,913
24,301
0
W
Awilix
SunniDmar
Awilix
6,196
2,730
0
4,280
15,682
6,326
168
8,639
7,043
0
54,506
L
Cthulhu
Y99931
Cthulhu
10,505
1,558
574
3,980
11,455
7,747
111
3,063
8,367
56,951
0
L
Osiris
5,496
1,414
540
1,139
10,279
7,901
201
2,838
7,441
0
30,484
W
Chang'e
its_Jayydee
Chang'e
13,727
1,195
2,592
11,090
17,059
6,350
1,625
11,686
5,373
69,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,541
Gold Earned
43,354
435
Minions Killed
443
0
Camps Cleared
0
1,624,036
Distance Traveled
1,727,083
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,108
506
130
7
0
301,836
3
L
Tiamat
9,108
506
87
5
0
326,191
3
W
Nike
7,823
435
87
5
0
352,761
0
W
Danzaburou
8,938
497
119
7
0
286,366
4
L
He Bo
9,363
520
90
5
0
305,470
3
W
Athena
8,058
448
33
2
0
381,962
3
W
Awilix
8,733
485
100
6
0
349,770
5
L
Cthulhu
8,600
478
75
4
0
357,669
5
L
Osiris
7,362
409
53
3
0
332,870
1
W
Chang'e
9,802
545
104
6
0
356,224
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role