Player Matchup

Cthulhu
Cthulhu
J_Theezy
Cthulhu
Level 66
God Stats
2W - 3L
1,500 SR
Queue Stats
15W - 27L
1,225 Elo+
Party 2
Medusa
Medusa
Loyds_UntiedSh0e
Medusa
Level 69
God Stats
28W - 25L
1,594 SR
Queue Stats
169W - 201L
1,465 Elo+
Party 2
Cu Chulainn
Cu Chulainn
PermEff
Cu Chulainn
Level 18
God Stats
6W - 3L
1,374 SR
Queue Stats
40W - 27L
1,629 Elo+
Party 2
Vulcan
Vulcan
ShadyVanMan
Vulcan
Level 23
God Stats
1W - 1L
1,803 SR
Queue Stats
22W - 11L
1,669 Elo+
Party 2
Mercury
Mercury
immagirllie
Mercury
Level 17
God Stats
6W - 5L
1,141 SR
Queue Stats
13W - 12L
1,147 Elo+
Party 2
Team Averages
Level 39
1,482 SR
1,427 Elo+

VS

Team Averages
Level 94
1,684 SR
1,588 Elo+
Apollo
Apollo
BigMulcs
Apollo
Level 113
God Stats
15W - 9L
1,685 SR
Queue Stats
425W - 349L
1,644 Elo+
Party 1
Vulcan
Vulcan
Chimichangas-
Vulcan
Level 136
God Stats
3W - 1L
1,706 SR
Queue Stats
419W - 337L
1,626 Elo+
Party 1
He Bo
He Bo
Soul_Fur2130
He Bo
Level 146
God Stats
3W - 1L
1,500 SR
Queue Stats
292W - 266L
1,474 Elo+
Solo
Nox
Nox
Styx01
Nox
Level 48
God Stats
18W - 18L
1,685 SR
Queue Stats
132W - 159L
1,518 Elo+
Solo
Bellona
Bellona
Sullydog617
Bellona
Level 29
God Stats
16W - 5L
1,845 SR
Queue Stats
36W - 22L
1,679 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
J_Theezy
Cthulhu
11
1 / 4 / 1
7,460
393
3,530
12,301
6,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
2 / 7 / 2
8,523
449
6,795
13,809
3,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
PermEff
Cu Chulainn
17
3 / 5 / 2
10,530
554
14,578
19,757
17,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Vulcan
13
2 / 4 / 2
8,317
438
7,063
10,154
3,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
immagirllie
Mercury
12
0 / 10 / 3
7,590
399
3,814
16,755
5,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BigMulcs
Apollo
18
13 / 2 / 4
11,157
587
16,833
18,113
7,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
5 / 2 / 1
10,866
572
13,964
8,538
3,574
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 5 / 8
9,236
486
6,943
12,424
3,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nox
Styx01
Nox
14
5 / 2 / 9
8,926
470
5,723
8,298
3,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bellona
Sullydog617
Bellona
19
5 / 0 / 2
11,543
608
10,547
13,985
14,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
8
Kills
30
30
Deaths
11
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Apollo
BigMulcs
Apollo
13
2
4
7.5
W
5
2
1
2.75
L
Cthulhu
J_Theezy
Cthulhu
1
4
1
0.38
L
2
7
2
0.43
L
Cu Chulainn
PermEff
Cu Chulainn
3
5
2
0.8
L
Vulcan
2
4
2
0.75
W
2
5
8
1.2
W
Nox
Styx01
Nox
5
2
9
4.75
W
Bellona
Sullydog617
Bellona
5
0
2
6
L
Mercury
immagirllie
Mercury
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,780
Damage
54,010
72,776
Taken
61,358
36,398
Mitigated
32,784
14,620
Healing
27,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
BigMulcs
Apollo
16,833
13,012
0
11,128
18,113
7,616
1,504
2,843
15,220
0
85,328
W
13,964
5,243
0
1,382
8,538
3,574
589
3,435
5,053
92,517
0
L
Cthulhu
J_Theezy
Cthulhu
3,530
182
0
2,025
12,301
6,536
0
5,397
6,904
23,342
0
L
6,795
2,419
258
2,862
13,809
3,999
128
5,011
8,798
0
46,674
L
Cu Chulainn
PermEff
Cu Chulainn
14,578
2,642
0
4,770
19,757
17,287
0
3,407
16,350
6,691
62,790
L
Vulcan
7,063
3,903
0
1,590
10,154
3,321
0
7,537
2,617
48,465
0
W
6,943
467
0
5,155
12,424
3,933
115
3,120
9,254
49,004
0
W
Nox
Styx01
Nox
5,723
705
0
1,882
8,298
3,623
310
1,964
6,284
25,173
0
W
Bellona
Sullydog617
Bellona
10,547
4,535
0
7,612
13,985
14,038
794
1,257
12,178
8
85,059
L
Mercury
immagirllie
Mercury
3,814
1,504
0
3,115
16,755
5,255
766
5,278
11,477
0
44,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,420
Gold Earned
51,728
423
Minions Killed
609
0
Camps Cleared
0
1,689,190
Distance Traveled
1,750,564
29
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,157
587
115
6
0
340,077
1
W
Vulcan
10,866
572
175
9
0
382,281
0
L
Cthulhu
7,460
393
27
1
0
329,731
3
L
Medusa
8,523
449
87
5
0
291,086
3
L
Cu Chulainn
10,530
554
142
7
0
356,984
2
L
Vulcan
8,317
438
90
5
0
355,175
7
W
He Bo
9,236
486
87
5
0
342,300
3
W
Nox
8,926
470
56
3
0
356,848
3
W
Bellona
11,543
608
176
9
0
329,058
1
L
Mercury
7,590
399
77
4
0
356,214
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role