Player Matchup

Medusa
Medusa
GlizzyDevourer
Medusa
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,533 Elo+
Party 2
Poseidon
Poseidon
ThineFurher
Poseidon
Level 29
God Stats
7W - 8L
1,494 SR
Queue Stats
8W - 11L
1,436 Elo+
Solo
Guan Yu
Guan Yu
WEI1426
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,460 Elo+
Solo
Thor
Thor
kzGrayfull
Thor
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,600 Elo+
Solo
Athena
Athena
xChurrox
Athena
Level 14
God Stats
1W - 6L
1,241 SR
Queue Stats
192W - 145L
1,533 Elo+
Party 2
Team Averages
Level 18
1,447 SR
1,512 Elo+

VS

Team Averages
Level 28
1,501 SR
1,452 Elo+
Ra
Ra
AntihealBad
Ra
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
GrannyG3rtrude
Artemis
Level 8
God Stats
6W - 0L
1,737 SR
Queue Stats
29W - 14L
1,849 Elo+
Party 1
Thor
Thor
JDawgs404
Thor
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,232 Elo+
Party 3
Cthulhu
Cthulhu
Miho16
Cthulhu
Level 6
God Stats
1W - 2L
1,185 SR
Queue Stats
2W - 8L
1,090 Elo+
Party 3
Sobek
Sobek
jmbaugh09
Sobek
Level 88
God Stats
14W - 8L
1,584 SR
Queue Stats
169W - 150L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 2
5,448
495
5,125
8,104
1,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poseidon
ThineFurher
Poseidon
10
0 / 3 / 0
5,672
516
1,321
4,343
1,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guan Yu
WEI1426
Guan Yu
9
0 / 1 / 0
5,433
494
2,631
5,768
3,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
4 / 0 / 0
6,469
588
2,664
5,445
1,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Athena
xChurrox
Athena
8
1 / 6 / 2
5,301
482
3,392
9,303
4,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 1
7,370
670
3,011
3,749
1,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
8 / 1 / 3
6,741
613
8,202
7,623
2,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thor
9
1 / 1 / 2
5,496
500
2,385
6,600
1,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Miho16
Cthulhu
10
0 / 1 / 1
5,505
500
2,660
4,837
3,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes

Shoes

+6%
Movement Speed

Sobek
jmbaugh09
Sobek
9
3 / 3 / 6
6,074
552
3,245
6,303
3,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
6
Kills
15
15
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
L
1
5
2
0.4
W
8
1
3
9.5
W
Thor
1
1
2
2
W
Cthulhu
Miho16
Cthulhu
0
1
1
0.5
L
Poseidon
ThineFurher
Poseidon
0
3
0
0
L
Guan Yu
WEI1426
Guan Yu
0
1
0
0
W
Sobek
jmbaugh09
Sobek
3
3
6
2
L
4
0
0
4
L
Athena
xChurrox
Athena
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,133
Damage
19,503
32,963
Taken
29,112
12,761
Mitigated
12,652
8,291
Healing
12,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,011
440
267
1,960
3,749
1,276
0
902
2,557
53,112
0
L
5,125
2,033
0
1,551
8,104
1,918
140
1,003
7,101
0
27,789
W
8,202
4,627
0
4,093
7,623
2,080
0
1,602
6,021
0
36,377
W
Thor
2,385
639
0
3,226
6,600
1,795
0
310
6,218
0
29,287
W
Cthulhu
Miho16
Cthulhu
2,660
234
0
1,110
4,837
3,951
0
0
4,497
24,153
0
L
Poseidon
ThineFurher
Poseidon
1,321
126
0
1,242
4,343
1,161
318
2,189
2,048
33,995
0
L
Guan Yu
WEI1426
Guan Yu
2,631
148
0
2,001
5,768
3,360
0
2,335
3,108
0
20,773
W
Sobek
jmbaugh09
Sobek
3,245
396
0
1,901
6,303
3,550
0
1,587
4,716
10,724
0
L
2,664
623
0
2,443
5,445
1,706
0
248
5,181
0
37,288
L
Athena
xChurrox
Athena
3,392
1,498
0
1,054
9,303
4,616
0
2,652
6,609
14,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,323
Gold Earned
31,186
288
Minions Killed
316
0
Camps Cleared
0
995,200
Distance Traveled
1,043,737
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,370
670
126
11
0
232,497
4
L
Medusa
5,448
495
50
5
0
181,105
1
W
Artemis
6,741
613
66
6
0
195,165
0
W
Thor
5,496
500
63
6
0
204,621
1
W
Cthulhu
5,505
500
46
4
0
191,514
1
L
Poseidon
5,672
516
64
6
0
149,630
0
L
Guan Yu
5,433
494
53
5
0
214,349
0
W
Sobek
6,074
552
15
1
0
219,940
2
L
Thor
6,469
588
87
8
0
242,944
2
L
Athena
5,301
482
34
3
0
207,172
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role