Player Matchup

Medusa
Medusa
P4Brotagonist
Medusa
Level 143
God Stats
2W - 2L
1,449 SR
Queue Stats
55W - 45L
1,549 Elo+
Party 3
Thanatos
Thanatos
PhotonManifold
Thanatos
Level 147
God Stats
7W - 1L
1,855 SR
Queue Stats
63W - 53L
1,494 Elo+
Party 3
Guan Yu
Guan Yu
RightxxTwix
Guan Yu
Level 125
God Stats
4W - 1L
1,709 SR
Queue Stats
129W - 91L
1,590 Elo+
Party 2
Artio
Artio
Shizamza
Artio
Level 109
God Stats
7W - 1L
1,572 SR
Queue Stats
49W - 27L
1,814 Elo+
Party 2
Janus
Janus
TurkTurtle
Janus
Level 141
God Stats
7W - 8L
1,500 SR
Queue Stats
346W - 316L
1,599 Elo+
Party 2
Team Averages
Level 133
1,617 SR
1,609 Elo+

VS

Team Averages
Level 102
1,634 SR
1,604 Elo+
Olorun
Olorun
HollowZP
Olorun
Level 123
God Stats
8W - 9L
1,583 SR
Queue Stats
259W - 243L
1,584 Elo+
Party 1
Heimdallr
Heimdallr
Oblivvionhearts
Heimdallr
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Saleen581
Ah Puch
Level 64
God Stats
11W - 5L
2,014 SR
Queue Stats
494W - 389L
1,610 Elo+
Solo
Ares
Ares
StainedPainter7
Ares
Level 154
God Stats
41W - 36L
1,572 SR
Queue Stats
323W - 303L
1,581 Elo+
Party 1
Chaac
Chaac
col justin555
Chaac
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,743 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 7
9,995
555
14,976
13,264
5,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
16
9 / 1 / 4
10,492
583
10,448
11,235
8,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
RightxxTwix
Guan Yu
16
5 / 4 / 6
10,086
560
14,844
18,472
16,230
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artio
Shizamza
Artio
15
5 / 1 / 13
10,072
560
6,757
12,407
12,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Janus
16
5 / 8 / 8
10,136
563
9,419
12,440
4,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
HollowZP
Olorun
13
4 / 9 / 4
8,906
495
8,510
18,171
5,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Heimdallr
Oblivvionhearts
Heimdallr
14
1 / 7 / 2
9,035
502
8,863
15,114
5,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
Saleen581
Ah Puch
13
5 / 6 / 1
8,943
497
9,596
11,180
3,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
4 / 4 / 5
9,557
531
8,215
15,708
7,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
0 / 5 / 3
6,970
387
2,822
17,812
6,411
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
29
30
Kills
14
16
Deaths
31
38
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Olorun
HollowZP
Olorun
4
9
4
0.67
L
Heimdallr
Oblivvionhearts
Heimdallr
1
7
2
0.29
W
6
2
7
4.75
W
Thanatos
9
1
4
11
W
Guan Yu
RightxxTwix
Guan Yu
5
4
6
2
L
Ah Puch
Saleen581
Ah Puch
5
6
1
0.92
W
Artio
Shizamza
Artio
5
1
13
11.5
L
4
4
5
1.63
W
Janus
5
8
8
1.13
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,444
Damage
38,006
67,818
Taken
77,985
45,941
Mitigated
27,738
33,159
Healing
24,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
HollowZP
Olorun
8,510
4,835
862
5,735
18,171
5,106
862
4,915
13,124
42,059
0
L
Heimdallr
Oblivvionhearts
Heimdallr
8,863
5,007
0
3,569
15,114
5,225
3,616
3,359
11,679
0
54,459
W
14,976
7,300
0
6,405
13,264
5,046
449
2,939
10,325
0
85,820
W
Thanatos
10,448
1,720
0
13,619
11,235
8,250
221
4,999
6,236
0
66,069
W
Guan Yu
RightxxTwix
Guan Yu
14,844
2,760
451
6,041
18,472
16,230
1,691
10,439
8,033
592
56,725
L
Ah Puch
Saleen581
Ah Puch
9,596
153
0
2,441
11,180
3,017
387
3,742
7,220
50,036
0
W
Artio
Shizamza
Artio
6,757
729
482
4,741
12,407
12,049
372
5,284
7,123
26,879
0
L
8,215
1,415
0
4,968
15,708
7,979
117
2,118
13,468
53,017
0
W
Janus
9,419
1,136
0
1,420
12,440
4,366
96
7,079
5,361
64,427
0
L
2,822
402
429
6,083
17,812
6,411
0
2,015
15,773
0
19,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,781
Gold Earned
43,411
459
Minions Killed
382
0
Camps Cleared
0
1,709,231
Distance Traveled
1,487,627
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,906
495
70
4
0
250,191
3
L
Heimdallr
9,035
502
104
6
0
289,119
0
W
Medusa
9,995
555
115
6
0
294,061
4
W
Thanatos
10,492
583
88
5
0
413,575
2
W
Guan Yu
10,086
560
89
5
0
350,192
2
L
Ah Puch
8,943
497
87
5
0
302,774
2
W
Artio
10,072
560
36
2
0
335,408
3
L
Ares
9,557
531
99
6
0
312,315
4
W
Janus
10,136
563
131
7
0
315,995
4
L
Chaac
6,970
387
22
1
0
333,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role