Player Matchup

Chaac
Chaac
AkaiJigoku
Chaac
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 70L
1,582 Elo+
Party 1
Freya
Freya
Buny Oni
Freya
Level 17
God Stats
3W - 1L
1,508 SR
Queue Stats
8W - 1L
1,823 Elo+
Party 1
Ares
Ares
O1D1P0US
Ares
Level 17
God Stats
3W - 2L
1,791 SR
Queue Stats
71W - 45L
1,429 Elo+
Party 1
Ne Zha
Ne Zha
ShinigamiAsian
Ne Zha
Level 140
God Stats
2W - 0L
1,913 SR
Queue Stats
98W - 95L
1,595 Elo+
Party 1
Scylla
Scylla
keeperofsin
Scylla
Level 29
God Stats
3W - 0L
1,929 SR
Queue Stats
13W - 2L
1,826 Elo+
Party 1
Team Averages
Level 69
1,728 SR
1,651 Elo+

VS

Team Averages
Level 48
1,643 SR
1,570 Elo+
Hercules
Hercules
Colössus
Hercules
Level 56
God Stats
2W - 5L
1,478 SR
Queue Stats
111W - 133L
1,449 Elo+
Solo
Sol
Sol
KaliCleri
Sol
Level 66
God Stats
4W - 2L
1,717 SR
Queue Stats
27W - 28L
1,698 Elo+
Solo
Discordia
Discordia
PAIN-PANIC_805_
Discordia
Level 61
God Stats
3W - 2L
1,745 SR
Queue Stats
148W - 127L
1,468 Elo+
Party 2
Anubis
Anubis
TurkeyKing
Anubis
Level 15
God Stats
9W - 7L
1,964 SR
Queue Stats
42W - 23L
1,720 Elo+
Party 2
Yemoja
Yemoja
YUNOPANCAKEMIX
Yemoja
Level 40
God Stats
0W - 2L
1,312 SR
Queue Stats
132W - 106L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
2 / 1 / 22
10,713
1,071
14,606
14,236
11,807
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Freya
Buny Oni
Freya
17
3 / 2 / 20
9,959
996
13,173
9,704
4,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ares
19
2 / 1 / 30
12,226
1,223
9,183
12,717
14,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
9 / 2 / 22
12,297
1,230
18,583
9,834
7,104
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
20
22 / 1 / 14
14,333
1,433
40,206
6,209
2,987
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

292

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Colössus
Hercules
15
1 / 9 / 4
9,210
921
8,967
22,304
11,775
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
3 / 9 / 4
10,133
1,013
12,233
20,871
5,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Discordia
PAIN-PANIC_805_
Discordia
15
0 / 9 / 7
9,021
902
6,473
15,674
4,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
TurkeyKing
Anubis
15
1 / 7 / 6
9,528
953
13,117
23,155
11,811
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 4 / 5
10,633
1,063
4,042
19,632
16,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
33
38
Kills
7
7
Deaths
38
108
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chaac
2
1
22
13
W
Freya
Buny Oni
Freya
3
2
20
6.5
L
Hercules
Colössus
Hercules
1
9
4
0.33
L
3
9
4
0.56
W
Ares
2
1
30
17
L
Discordia
PAIN-PANIC_805_
Discordia
0
9
7
0.39
W
9
2
22
10
L
Anubis
TurkeyKing
Anubis
1
7
6
0.57
L
2
4
5
1.13
W
Scylla
22
1
14
29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,751
Damage
44,832
52,700
Taken
101,636
40,767
Mitigated
50,157
19,463
Healing
15,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
14,606
1,870
667
5,077
14,236
11,807
0
8,157
5,894
5,328
33,597
W
Freya
Buny Oni
Freya
13,173
4,103
1,009
3,413
9,704
4,389
0
7,720
1,850
22,967
0
L
Hercules
Colössus
Hercules
8,967
2,212
0
2,824
22,304
11,775
0
13,831
8,211
120
19,486
L
12,233
4,151
0
3,287
20,871
5,709
0
12,470
8,209
40,745
0
W
Ares
9,183
201
0
3,410
12,717
14,480
0
8,232
4,094
16,344
0
L
Discordia
PAIN-PANIC_805_
Discordia
6,473
597
0
532
15,674
4,800
0
9,775
5,801
17,535
0
W
18,583
4,450
0
3,269
9,834
7,104
0
6,447
3,061
0
42,817
L
Anubis
TurkeyKing
Anubis
13,117
567
0
3,627
23,155
11,811
0
14,304
8,634
37,738
0
L
4,042
449
4,002
1,538
19,632
16,062
0
13,137
6,275
8,955
0
W
Scylla
40,206
2,228
446
2,172
6,209
2,987
0
4,607
1,366
61,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,528
Gold Earned
48,525
216
Minions Killed
165
9
Camps Cleared
5
1,002,856
Distance Traveled
822,839
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,713
1,071
57
6
1
217,327
0
W
Freya
9,959
996
24
2
0
178,599
0
L
Hercules
9,210
921
33
3
0
165,552
4
L
Sol
10,133
1,013
50
5
2
140,766
2
W
Ares
12,226
1,223
29
3
2
192,599
0
L
Discordia
9,021
902
27
3
2
168,745
0
W
Ne Zha
12,297
1,230
46
5
5
215,814
1
L
Anubis
9,528
953
39
4
0
161,529
0
L
Yemoja
10,633
1,063
16
2
1
186,247
1
W
Scylla
14,333
1,433
60
6
1
198,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role