Player Matchup

Olorun
Olorun
ErdaPerda
Olorun
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
25W - 22L
1,412 Elo+
Party 1
Ares
Ares
GDFox99
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Set
Set
Laadin420
Set
Level 8
God Stats
1W - 0L
1,320 SR
Queue Stats
11W - 10L
1,347 Elo+
Party 1
Neith
Neith
Syslator
Neith
Level 20
God Stats
4W - 4L
1,586 SR
Queue Stats
25W - 28L
1,393 Elo+
Party 1
Guan Yu
Guan Yu
tonikjefrajer
Guan Yu
Level 14
God Stats
4W - 4L
1,476 SR
Queue Stats
24W - 26L
1,341 Elo+
Party 1
Team Averages
Level 12
1,476 SR
1,399 Elo+

VS

Team Averages
Level 6
1,460 SR
1,334 Elo+
Izanami
Izanami
AshelonWar
Izanami
Level 15
God Stats
8W - 7L
1,301 SR
Queue Stats
116W - 140L
1,239 Elo+
Solo
Anubis
Anubis
KiwiWasTakenHelp
Anubis
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
King Arthur
King Arthur
MiMaN37
King Arthur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,218 Elo+
Party 2
Bakasura
Bakasura
nibber122134234
Bakasura
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,213 Elo+
Party 2
Jormungandr
Jormungandr
psixozina
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ErdaPerda
Olorun
16
5 / 1 / 5
10,246
569
8,329
9,427
2,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ares
GDFox99
Ares
14
9 / 2 / 7
9,965
554
11,923
11,223
9,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
6 / 2 / 2
9,192
511
5,737
11,369
4,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Neith
Syslator
Neith
14
10 / 1 / 9
9,815
545
14,420
8,366
5,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
17
4 / 1 / 1
10,134
563
7,182
10,505
5,252
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AshelonWar
Izanami
15
0 / 2 / 0
8,445
469
5,416
9,618
2,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 10 / 0
7,130
396
5,754
11,332
4,274
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
MiMaN37
King Arthur
11
0 / 8 / 3
6,699
372
3,522
16,019
10,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
11
1 / 8 / 1
6,967
387
3,301
12,934
3,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
psixozina
Jormungandr
14
4 / 7 / 1
9,583
532
4,737
15,176
11,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
12
34
Kills
7
7
Deaths
35
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
AshelonWar
Izanami
0
2
0
0
W
Olorun
ErdaPerda
Olorun
5
1
5
7.5
W
Ares
GDFox99
Ares
9
2
7
6.25
L
2
10
0
0.2
W
6
2
2
3.5
L
King Arthur
MiMaN37
King Arthur
0
8
3
0.19
W
Neith
Syslator
Neith
10
1
9
14.5
L
Bakasura
1
8
1
0.19
L
Jormungandr
psixozina
Jormungandr
4
7
1
0.64
W
Guan Yu
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,591
Damage
22,730
50,890
Taken
65,079
28,208
Mitigated
33,091
18,595
Healing
10,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AshelonWar
Izanami
5,416
3,379
0
3,282
9,618
2,672
620
1,185
8,433
0
56,057
W
Olorun
ErdaPerda
Olorun
8,329
2,043
0
4,788
9,427
2,910
3,429
5,161
4,266
60,218
0
W
Ares
GDFox99
Ares
11,923
357
0
1,038
11,223
9,972
1,234
1,525
9,122
33,043
0
L
5,754
1,388
0
2,741
11,332
4,274
666
4,331
7,001
24,550
0
W
5,737
2,071
0
4,876
11,369
4,705
0
863
10,406
0
56,002
L
King Arthur
MiMaN37
King Arthur
3,522
995
0
1,946
16,019
10,393
66
5,819
10,200
0
11,314
W
Neith
Syslator
Neith
14,420
7,431
0
2,101
8,366
5,369
4,769
1,348
6,767
0
49,257
L
Bakasura
3,301
1,863
0
1,897
12,934
3,906
270
3,630
9,304
0
17,350
L
Jormungandr
psixozina
Jormungandr
4,737
1,115
0
538
15,176
11,846
268
5,287
9,889
40,754
0
W
Guan Yu
7,182
1,740
50
5,742
10,505
5,252
832
1,594
8,791
0
53,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,352
Gold Earned
38,824
436
Minions Killed
270
0
Camps Cleared
0
1,499,947
Distance Traveled
1,486,860
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,445
469
108
6
0
291,312
3
W
Olorun
10,246
569
115
6
0
302,339
1
W
Ares
9,965
554
38
2
0
304,592
0
L
Anubis
7,130
396
39
2
0
235,817
0
W
Set
9,192
511
89
5
0
328,854
1
L
King Arthur
6,699
372
15
1
0
313,351
1
W
Neith
9,815
545
82
5
0
305,411
0
L
Bakasura
6,967
387
49
3
0
330,662
2
L
Jormungandr
9,583
532
59
3
0
315,718
0
W
Guan Yu
10,134
563
112
6
0
258,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role