Player Matchup

Ares
Ares
Frostt1988
Ares
Level 27
God Stats
5W - 3L
1,698 SR
Queue Stats
90W - 113L
1,414 Elo+
Solo
Anubis
Anubis
IceDragon935
Anubis
Level 17
God Stats
0W - 1L
1,232 SR
Queue Stats
9W - 12L
1,370 Elo+
Solo
Skadi
Skadi
KarinChann
Skadi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
MikeMorvin
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Mercury
Mercury
essmexican
Mercury
Level 28
God Stats
10W - 7L
1,644 SR
Queue Stats
34W - 28L
1,542 Elo+
Solo
Team Averages
Level 21
1,515 SR
1,465 Elo+

VS

Team Averages
Level 9
1,491 SR
1,505 Elo+
Scylla
Scylla
GameDAC
Scylla
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Highkeyy
Ymir
Level 2
God Stats
50W - 39L
1,500 SR
Queue Stats
522W - 481L
1,500 Elo+
Solo
Bakasura
Bakasura
criscammorc
Bakasura
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 34L
1,500 Elo+
Solo
Rama
Rama
karthuzan
Rama
Level 25
God Stats
16W - 12L
1,453 SR
Queue Stats
68W - 69L
1,524 Elo+
Solo
Bellona
Bellona
xXUGDXx
Bellona
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,837
449
2,156
10,361
6,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
13
12 / 3 / 0
8,141
626
10,219
10,891
4,672
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
6
0 / 5 / 0
4,894
376
1,459
5,601
1,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
MikeMorvin
Cthulhu
1
0 / 0 / 0
4,080
314
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mercury
essmexican
Mercury
14
2 / 1 / 5
7,640
588
4,045
8,612
2,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
GameDAC
Scylla
11
0 / 7 / 4
7,122
548
5,681
7,679
1,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
9
4 / 3 / 2
6,643
511
3,543
9,806
6,122
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
criscammorc
Bakasura
11
3 / 5 / 0
7,163
551
3,603
9,689
2,529
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rama
13
5 / 0 / 2
7,771
598
7,455
7,767
2,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
xXUGDXx
Bellona
14
2 / 1 / 0
8,083
622
3,623
5,274
4,993
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
22
14
Kills
14
14
Deaths
16
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Scylla
GameDAC
Scylla
0
7
4
0.29
W
Ymir
4
3
2
1.67
L
Anubis
12
3
0
4
L
Skadi
0
5
0
0
L
Cthulhu
MikeMorvin
Cthulhu
0
0
0
0
W
Bakasura
criscammorc
Bakasura
3
5
0
0.6
L
Mercury
essmexican
Mercury
2
1
5
4.5
W
Rama
5
0
2
6
W
Bellona
xXUGDXx
Bellona
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,879
Damage
23,905
35,465
Taken
40,215
14,974
Mitigated
17,833
8,468
Healing
11,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,156
312
0
300
10,361
6,021
337
2,010
8,351
23,286
0
W
Scylla
GameDAC
Scylla
5,681
1,162
0
896
7,679
1,505
0
4,788
2,891
33,993
0
W
Ymir
3,543
1,576
144
2,215
9,806
6,122
360
2,076
7,730
22,232
0
L
Anubis
10,219
767
0
6,057
10,891
4,672
978
4,402
5,602
39,050
0
L
Skadi
1,459
1,004
0
763
5,601
1,457
116
992
4,609
0
9,060
L
Cthulhu
MikeMorvin
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Bakasura
criscammorc
Bakasura
3,603
2,272
0
2,097
9,689
2,529
728
3,976
5,713
0
20,149
L
Mercury
essmexican
Mercury
4,045
1,783
0
1,348
8,612
2,824
0
1,820
6,792
0
50,017
W
Rama
7,455
4,928
0
4,983
7,767
2,684
2,640
1,535
6,232
0
38,329
W
Bellona
xXUGDXx
Bellona
3,623
1,268
0
872
5,274
4,993
2,090
0
5,274
0
46,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,592
Gold Earned
36,782
211
Minions Killed
304
0
Camps Cleared
0
859,276
Distance Traveled
1,190,157
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,837
449
30
2
0
247,043
4
W
Scylla
7,122
548
54
4
0
195,215
0
W
Ymir
6,643
511
31
2
0
238,345
1
L
Anubis
8,141
626
63
5
0
208,921
0
L
Skadi
4,894
376
19
1
0
98,966
0
L
Cthulhu
4,080
314
0
0
0
0
0
W
Bakasura
7,163
551
44
3
0
232,052
0
L
Mercury
7,640
588
99
8
0
304,346
1
W
Rama
7,771
598
60
5
0
239,188
3
W
Bellona
8,083
622
115
9
0
285,357
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role