Player Matchup

King Arthur
King Arthur
Silver I
AvalynsWish
King Arthur
Silver I
Level 126
God Stats
11W - 19L
1,534 SR
Queue Stats
213W - 205L
1,366 MMR
Party 2
Aphrodite
Aphrodite
Silver I
Greenjaides
Aphrodite
Silver I
Level 93
God Stats
20W - 19L
1,684 SR
Queue Stats
210W - 204L
1,368 MMR
Party 2
Erlang Shen
Erlang Shen
Silver IV
Ken Andretti
Erlang Shen
Silver IV
Level 154
God Stats
5W - 3L
1,564 SR
Queue Stats
65W - 57L
1,372 MMR
Party 1
Xbalanque
Xbalanque
Silver III
Luke Forde 92
Xbalanque
Silver III
Level 150
God Stats
19W - 16L
1,996 SR
Queue Stats
737W - 758L
1,369 MMR
Solo
Baron Samedi
Baron Samedi
Silver IV
RamJet1
Baron Samedi
Silver IV
Level 159
God Stats
1W - 0L
1,535 SR
Queue Stats
286W - 306L
1,365 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 136
1,662 SR
1,368 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 91
1,658 SR
1,368 MMR
Kumbhakarna
Kumbhakarna
Bronze III
CountFenrir
Kumbhakarna
Bronze III
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,540 MMR
Party 3
Heimdallr
Heimdallr
Silver I
Hash_Slasher-_-
Heimdallr
Silver I
Level 59
God Stats
0W - 2L
1,318 SR
Queue Stats
15W - 26L
1,214 MMR
Party 3
Nike
Nike
Bronze III
LifeofWanya
Nike
Bronze III
Level 95
God Stats
0W - 1L
1,960 SR
Queue Stats
50W - 42L
1,355 MMR
Solo
Zeus
Zeus
Silver III
iDontHelpRANDOMS
Zeus
Silver III
Level 147
God Stats
1W - 3L
2,056 SR
Queue Stats
140W - 155L
1,367 MMR
Solo
Loki
Loki
Bronze III
pQp bR34k JOK3R
Loki
Bronze III
Level 69
God Stats
0W - 1L
1,456 SR
Queue Stats
4W - 7L
1,365 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AvalynsWish
King Arthur
20
8 / 4 / 9
16,324
628
24,723
26,672
30,934
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
Greenjaides
Aphrodite
20
7 / 2 / 6
14,582
561
14,953
18,780
16,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
Ken Andretti
Erlang Shen
20
10 / 3 / 11
16,144
621
13,669
22,006
13,247
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Xbalanque
Luke Forde 92
Xbalanque
19
0 / 4 / 5
12,238
471
8,879
19,528
7,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
RamJet1
Baron Samedi
19
1 / 7 / 8
13,275
511
8,888
13,428
4,602
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
SetDanzaburouTsukuyomiCthulhuScylla

VS

Bans
Cu ChulainnJanusApolloNu WaBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CountFenrir
Kumbhakarna
16
1 / 5 / 9
10,725
413
5,888
22,528
21,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heimdallr
Hash_Slasher-_-
Heimdallr
20
3 / 4 / 5
12,139
467
12,751
19,600
11,711
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
5 / 6 / 4
11,908
458
11,040
21,898
19,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
8 / 6 / 2
13,691
527
19,195
12,712
4,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 5 / 9
11,596
446
9,808
19,516
7,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
48
26
Kills
19
20
Deaths
26
39
Assists
29
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AvalynsWish
King Arthur
8
4
9
3.13
L
Kumbhakarna
CountFenrir
Kumbhakarna
1
5
9
1.1
W
Aphrodite
Greenjaides
Aphrodite
7
2
6
5
L
Heimdallr
Hash_Slasher-_-
Heimdallr
3
4
5
1.38
W
Erlang Shen
Ken Andretti
Erlang Shen
10
3
11
5.17
L
5
6
4
1.17
W
Xbalanque
Luke Forde 92
Xbalanque
0
4
5
0.63
W
Baron Samedi
RamJet1
Baron Samedi
1
7
8
0.71
L
8
6
2
1.5
L
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,112
Damage
58,682
100,414
Taken
96,254
72,581
Mitigated
65,661
48,904
Healing
12,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AvalynsWish
King Arthur
24,723
2,640
0
8,932
26,672
30,934
1,642
3,396
22,620
72
114,687
L
Kumbhakarna
CountFenrir
Kumbhakarna
5,888
343
0
3,916
22,528
21,448
0
8,162
14,206
25,249
0
W
Aphrodite
Greenjaides
Aphrodite
14,953
1,058
6,055
12,228
18,780
16,143
1,106
6,839
11,941
63,361
0
L
Heimdallr
Hash_Slasher-_-
Heimdallr
12,751
5,088
0
1,070
19,600
11,711
1,072
6,015
13,585
0
113,626
W
Erlang Shen
Ken Andretti
Erlang Shen
13,669
5,852
0
9,545
22,006
13,247
3,460
4,813
17,168
0
121,992
L
11,040
2,247
0
2,645
21,898
19,977
504
1,670
20,148
0
66,998
W
Xbalanque
Luke Forde 92
Xbalanque
8,879
4,533
0
8,913
19,528
7,655
3,008
3,889
15,614
0
98,010
W
Baron Samedi
RamJet1
Baron Samedi
8,888
458
1,194
2,037
13,428
4,602
970
6,146
7,257
73,971
0
L
19,195
1,938
0
1,098
12,712
4,830
0
3,353
9,359
95,563
0
L
9,808
3,307
0
4,163
19,516
7,695
0
4,713
14,803
0
79,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,563
Gold Earned
60,059
716
Minions Killed
621
0
Camps Cleared
0
2,546,995
Distance Traveled
2,318,010
24
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
16,324
628
189
7
0
463,287
1
L
Kumbhakarna
10,725
413
31
1
0
503,177
7
W
Aphrodite
14,582
561
97
4
0
559,668
1
L
Heimdallr
12,139
467
156
6
0
439,480
11
W
Erlang Shen
16,144
621
154
6
0
579,487
8
L
Nike
11,908
458
135
5
0
463,907
3
W
Xbalanque
12,238
471
140
5
0
509,463
10
W
Baron Samedi
13,275
511
136
5
0
435,090
4
L
Zeus
13,691
527
167
6
0
415,702
7
L
Loki
11,596
446
132
5
0
495,744
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role