Player Matchup

Izanami
Izanami
Clerkedd
Izanami
Level 24
God Stats
32W - 36L
1,723 SR
Queue Stats
154W - 149L
1,589 Elo+
Solo
Guan Yu
Guan Yu
LunarBaboon
Guan Yu
Level 29
God Stats
4W - 3L
1,649 SR
Queue Stats
71W - 104L
1,461 Elo+
Solo
Vulcan
Vulcan
TucciKarp
Vulcan
Level 29
God Stats
1W - 2L
1,185 SR
Queue Stats
64W - 47L
1,584 Elo+
Solo
Ra
Ra
Zerox0x
Ra
Level 21
God Stats
0W - 1L
1,493 SR
Queue Stats
1W - 1L
1,714 Elo+
Solo
Chaac
Chaac
mtgkid
Chaac
Level 26
God Stats
0W - 2L
1,617 SR
Queue Stats
38W - 40L
1,566 Elo+
Solo
Team Averages
Level 26
1,534 SR
1,583 Elo+

VS

Team Averages
Level 31
1,488 SR
1,442 Elo+
Terra
Terra
AStud1
Terra
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 5L
1,398 Elo+
Party 1
Tiamat
Tiamat
Cashpanda20
Tiamat
Level 29
God Stats
4W - 2L
1,753 SR
Queue Stats
7W - 5L
1,618 Elo+
Solo
Apollo
Apollo
Chickenballs6
Apollo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,398 Elo+
Party 1
Mulan
Mulan
Chickenballs7
Mulan
Level 25
God Stats
2W - 3L
1,323 SR
Queue Stats
13W - 7L
1,398 Elo+
Party 1
Mercury
Mercury
InfinityXMyth
Mercury
Level 61
God Stats
4W - 2L
1,364 SR
Queue Stats
19W - 8L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Clerkedd
Izanami
9
0 / 5 / 0
5,330
533
4,044
8,280
2,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
LunarBaboon
Guan Yu
8
1 / 4 / 0
5,098
510
1,816
7,674
5,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
TucciKarp
Vulcan
10
1 / 4 / 0
5,687
569
5,160
4,583
1,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 3 / 0
4,199
420
1,587
3,148
891
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chaac
mtgkid
Chaac
9
1 / 2 / 1
5,618
562
4,103
10,144
4,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
AStud1
Terra
9
2 / 0 / 3
5,728
573
2,044
5,643
2,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tiamat
12
7 / 2 / 0
7,070
707
7,165
6,518
3,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
3 / 0 / 5
5,720
572
3,474
4,603
1,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 1 / 4
6,054
605
4,791
8,108
4,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mercury
12
5 / 0 / 5
7,007
701
4,390
6,632
1,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
3
Kills
18
18
Deaths
3
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Terra
AStud1
Terra
2
0
3
3.5
W
Tiamat
7
2
0
3.5
W
3
0
5
5.5
W
1
1
4
3
L
Izanami
Clerkedd
Izanami
0
5
0
0
W
Mercury
5
0
5
7.5
L
Guan Yu
LunarBaboon
Guan Yu
1
4
0
0.25
L
Vulcan
TucciKarp
Vulcan
1
4
0
0.25
L
0
3
0
0
L
Chaac
mtgkid
Chaac
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,710
Damage
21,864
33,829
Taken
31,504
14,996
Mitigated
14,190
11,141
Healing
15,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
AStud1
Terra
2,044
186
933
4,099
5,643
2,360
0
997
4,646
6,300
0
W
Tiamat
7,165
803
0
3,126
6,518
3,898
456
456
5,853
39,880
0
W
3,474
1,768
0
500
4,603
1,173
132
820
3,783
0
27,037
W
4,791
985
0
3,619
8,108
4,779
0
3,251
4,857
0
23,256
L
Izanami
Clerkedd
Izanami
4,044
1,882
0
2,211
8,280
2,675
98
1,819
6,461
0
36,992
W
Mercury
4,390
2,646
0
3,552
6,632
1,980
0
1,223
5,384
0
41,873
L
Guan Yu
LunarBaboon
Guan Yu
1,816
367
194
2,268
7,674
5,514
144
4,176
3,498
0
18,196
L
Vulcan
TucciKarp
Vulcan
5,160
1,680
0
159
4,583
1,724
0
0
4,433
27,228
0
L
1,587
249
232
300
3,148
891
50
1,820
1,328
11,109
0
L
Chaac
mtgkid
Chaac
4,103
1,178
0
5,777
10,144
4,192
0
1,394
8,600
0
25,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,932
Gold Earned
31,579
216
Minions Killed
290
0
Camps Cleared
0
890,890
Distance Traveled
1,032,267
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
5,728
573
16
2
0
199,223
1
W
Tiamat
7,070
707
76
8
0
198,284
3
W
Apollo
5,720
572
49
5
0
192,731
0
W
Mulan
6,054
605
60
6
0
210,225
1
L
Izanami
5,330
533
72
7
0
173,938
0
W
Mercury
7,007
701
89
9
0
231,804
2
L
Guan Yu
5,098
510
31
3
0
173,978
1
L
Vulcan
5,687
569
55
6
0
152,324
1
L
Ra
4,199
420
9
1
0
204,562
0
L
Chaac
5,618
562
49
5
0
186,088
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role