Player Matchup

Danzaburou
Danzaburou
Gold I
Dingaling010
Danzaburou
Gold I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold III
ESTL
Agni
Gold III
Level 146
God Stats
0W - 5L
1,500 SR
Queue Stats
228W - 218L
1,355 MMR
Solo
Sobek
Sobek
Bronze III
Getonmylvlbruh
Sobek
Bronze III
Level 93
God Stats
0W - 3L
1,500 SR
Queue Stats
87W - 88L
1,450 MMR
Solo
Achilles
Achilles
Silver III
Starastin
Achilles
Silver III
Level 122
God Stats
0W - 1L
1,889 SR
Queue Stats
22W - 24L
1,395 MMR
Solo
Arachne
Arachne
Gold IV
changxianzhe
Arachne
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 133
1,578 SR
1,440 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 110
1,543 SR
1,389 MMR
Vamana
Vamana
Gold V
DonTouchMex3
Vamana
Gold V
Level 98
God Stats
10W - 10L
1,930 SR
Queue Stats
474W - 485L
1,337 MMR
Party 1
Nike
Nike
Bronze III
LEGOIgrac
Nike
Bronze III
Level 91
God Stats
1W - 0L
1,492 SR
Queue Stats
5W - 10L
1,424 MMR
Party 2
Hachiman
Hachiman
Gold V
Lockstep
Hachiman
Gold V
Level 104
God Stats
1W - 5L
1,170 SR
Queue Stats
319W - 342L
1,306 MMR
Solo
Aphrodite
Aphrodite
Gold III
VilleFTW
Aphrodite
Gold III
Level 160
God Stats
13W - 9L
1,836 SR
Queue Stats
131W - 115L
1,755 MMR
Party 1
King Arthur
King Arthur
Bronze III
kralj005
King Arthur
Bronze III
Level 95
God Stats
2W - 1L
1,285 SR
Queue Stats
30W - 35L
1,121 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dingaling010
Danzaburou
20
11 / 5 / 9
15,648
522
32,932
32,213
15,165
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Agni
ESTL
Agni
17
2 / 8 / 7
12,136
405
15,880
16,544
6,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 7 / 14
12,740
425
11,994
32,138
36,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
Starastin
Achilles
20
5 / 9 / 10
13,840
461
27,844
37,297
52,982
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
changxianzhe
Arachne
20
6 / 4 / 3
15,243
508
12,822
37,125
17,003
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
ScyllaPersephoneNemesisApollo

VS

Bans
SetTsukuyomiCerberusAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
15 / 5 / 6
17,873
596
19,703
38,094
24,808
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nike
18
3 / 6 / 11
14,899
497
16,140
32,936
34,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
Lockstep
Hachiman
20
2 / 6 / 9
15,360
512
18,942
25,156
13,853
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
VilleFTW
Aphrodite
20
6 / 9 / 9
15,970
532
40,044
33,594
18,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
kralj005
King Arthur
20
7 / 2 / 5
16,102
537
21,269
33,629
36,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
73
26
Kills
33
33
Deaths
28
43
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Dingaling010
Danzaburou
11
5
9
3.1
W
Vamana
15
5
6
3.6
L
Agni
ESTL
Agni
2
8
7
0.69
L
2
7
14
1.29
W
Nike
3
6
11
1.42
W
Hachiman
Lockstep
Hachiman
2
6
9
1.08
L
Achilles
Starastin
Achilles
5
9
10
1.11
W
Aphrodite
VilleFTW
Aphrodite
6
9
9
1.17
L
Arachne
changxianzhe
Arachne
6
4
3
1.88
W
King Arthur
kralj005
King Arthur
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,472
Damage
116,098
155,317
Taken
163,409
128,646
Mitigated
128,338
52,612
Healing
79,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Dingaling010
Danzaburou
32,932
22,468
0
15,169
32,213
15,165
1,320
9,220
22,777
0
118,025
W
Vamana
19,703
12,158
0
11,458
38,094
24,808
5,186
9,159
28,535
0
103,759
L
Agni
ESTL
Agni
15,880
1,898
914
4,183
16,544
6,793
0
6,192
10,352
83,660
0
L
11,994
627
0
5,456
32,138
36,703
132
11,069
20,814
35,176
0
W
Nike
16,140
3,858
0
7,182
32,936
34,699
2,045
6,894
25,962
877
60,987
W
Hachiman
Lockstep
Hachiman
18,942
12,314
0
11,697
25,156
13,853
7,051
6,392
18,684
0
121,138
L
Achilles
Starastin
Achilles
27,844
8,950
0
8,868
37,297
52,982
63
7,862
28,599
1,777
85,578
W
Aphrodite
VilleFTW
Aphrodite
40,044
4,244
12,711
18,716
33,594
18,844
3,193
10,237
23,357
120,744
0
L
Arachne
changxianzhe
Arachne
12,822
7,665
0
18,022
37,125
17,003
0
11,199
25,821
0
128,875
W
King Arthur
kralj005
King Arthur
21,269
2,027
0
17,354
33,629
36,134
552
5,030
28,521
882
91,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,607
Gold Earned
80,204
662
Minions Killed
653
0
Camps Cleared
0
2,572,407
Distance Traveled
2,794,582
37
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
15,648
522
141
5
0
556,853
7
W
Vamana
17,873
596
125
4
0
625,549
5
L
Agni
12,136
405
163
5
0
391,016
6
L
Sobek
12,740
425
45
2
0
587,175
12
W
Nike
14,899
497
65
2
0
582,937
12
W
Hachiman
15,360
512
158
5
0
527,076
2
L
Achilles
13,840
461
114
4
0
495,024
6
W
Aphrodite
15,970
532
161
5
0
520,443
3
L
Arachne
15,243
508
199
7
0
542,339
6
W
King Arthur
16,102
537
144
5
0
538,577
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role