Player Matchup

Neith
Neith
Beef_Teeth_
Neith
Level 28
God Stats
4W - 5L
1,500 SR
Queue Stats
58W - 67L
1,553 Elo+
Party 1
Izanami
Izanami
FriskyTrombone
Izanami
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
57W - 65L
1,553 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Jsinnette55
Tsukuyomi
Level 18
God Stats
6W - 1L
1,500 SR
Queue Stats
16W - 10L
1,233 Elo+
Solo
Cthulhu
Cthulhu
Kelsweihun
Cthulhu
Level 15
God Stats
5W - 4L
1,500 SR
Queue Stats
34W - 37L
1,519 Elo+
Party 2
Aphrodite
Aphrodite
Prototype2014
Aphrodite
Level 38
God Stats
3W - 0L
1,688 SR
Queue Stats
5W - 4L
1,544 Elo+
Party 2
Team Averages
Level 25
1,538 SR
1,480 Elo+

VS

Team Averages
Level 14
1,520 SR
1,496 Elo+
Cthulhu
Cthulhu
FOR IRAQ3036
Cthulhu
Level 13
God Stats
12W - 11L
1,660 SR
Queue Stats
164W - 118L
1,315 Elo+
Solo
Heimdallr
Heimdallr
Ki_SkyHighTTV
Heimdallr
Level 20
God Stats
0W - 2L
1,299 SR
Queue Stats
37W - 40L
1,505 Elo+
Solo
Bakasura
Bakasura
Papabear92
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,779 Elo+
Solo
Bellona
Bellona
ZX_KANEKY_XZ
Bellona
Level 28
God Stats
7W - 20L
1,429 SR
Queue Stats
219W - 289L
1,428 Elo+
Solo
Merlin
Merlin
juicyfannnnnnny
Merlin
Level 5
God Stats
4W - 2L
1,713 SR
Queue Stats
5W - 4L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 4
9,409
588
6,087
6,078
2,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
4 / 1 / 1
8,956
560
3,002
9,004
2,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
Jsinnette55
Tsukuyomi
16
11 / 2 / 3
10,472
655
9,610
13,760
5,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
Kelsweihun
Cthulhu
13
6 / 2 / 3
8,383
524
9,608
12,721
6,837
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
Prototype2014
Aphrodite
14
4 / 1 / 7
8,657
541
7,533
10,807
4,082
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FOR IRAQ3036
Cthulhu
10
0 / 6 / 1
6,254
391
7,796
13,130
5,498
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
Ki_SkyHighTTV
Heimdallr
11
0 / 7 / 0
6,612
413
2,259
10,481
3,491
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
Papabear92
Bakasura
5
0 / 5 / 1
5,405
338
808
5,488
1,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
ZX_KANEKY_XZ
Bellona
9
2 / 5 / 0
6,137
384
4,954
11,146
5,589
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 5 / 1
7,814
488
7,886
9,353
3,041
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
28
Kills
5
6
Deaths
28
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
L
Cthulhu
FOR IRAQ3036
Cthulhu
0
6
1
0.08
W
4
1
1
4.5
W
Tsukuyomi
Jsinnette55
Tsukuyomi
11
2
3
6.25
W
Cthulhu
Kelsweihun
Cthulhu
6
2
3
3.75
L
Heimdallr
Ki_SkyHighTTV
Heimdallr
0
7
0
0
L
Bakasura
Papabear92
Bakasura
0
5
1
0.1
W
Aphrodite
Prototype2014
Aphrodite
4
1
7
7.5
L
Bellona
ZX_KANEKY_XZ
Bellona
2
5
0
0.4
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,840
Damage
23,703
52,370
Taken
49,598
21,751
Mitigated
18,890
29,848
Healing
4,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,087
2,039
0
4,406
6,078
2,109
386
1,473
4,605
0
56,913
L
Cthulhu
FOR IRAQ3036
Cthulhu
7,796
855
0
1,956
13,130
5,498
135
8,083
5,047
28,226
0
W
3,002
1,530
0
3,626
9,004
2,914
1,699
1,687
7,317
0
59,929
W
Tsukuyomi
Jsinnette55
Tsukuyomi
9,610
3,357
0
7,650
13,760
5,809
1,364
3,220
10,530
0
68,765
W
Cthulhu
Kelsweihun
Cthulhu
9,608
2,026
195
2,073
12,721
6,837
911
4,166
8,555
31,872
0
L
Heimdallr
Ki_SkyHighTTV
Heimdallr
2,259
547
123
929
10,481
3,491
845
2,433
8,048
0
30,436
L
Bakasura
Papabear92
Bakasura
808
723
0
942
5,488
1,271
0
636
4,852
0
6,982
W
Aphrodite
Prototype2014
Aphrodite
7,533
1,615
3,594
8,304
10,807
4,082
1,294
5,136
5,596
38,351
0
L
Bellona
ZX_KANEKY_XZ
Bellona
4,954
2,122
0
50
11,146
5,589
361
5,205
5,941
0
17,326
L
7,886
373
0
782
9,353
3,041
0
784
8,569
36,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,877
Gold Earned
32,222
472
Minions Killed
211
0
Camps Cleared
0
1,527,430
Distance Traveled
1,194,788
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,409
588
110
7
0
316,465
0
L
Cthulhu
6,254
391
36
2
0
256,580
0
W
Izanami
8,956
560
113
7
0
248,188
1
W
Tsukuyomi
10,472
655
124
8
0
328,730
2
W
Cthulhu
8,383
524
51
3
0
324,464
3
L
Heimdallr
6,612
413
66
4
0
249,172
1
L
Bakasura
5,405
338
16
1
0
151,511
0
W
Aphrodite
8,657
541
74
5
0
309,583
2
L
Bellona
6,137
384
19
1
0
262,125
0
L
Merlin
7,814
488
74
5
0
275,400
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role