Player Matchup

Merlin
Merlin
Canøxør
Merlin
Level 147
God Stats
5W - 2L
1,864 SR
Queue Stats
87W - 61L
1,576 Elo+
Party 1
Bellona
Bellona
MeTz GAMES
Bellona
Level 25
God Stats
2W - 3L
1,308 SR
Queue Stats
103W - 107L
1,405 Elo+
Solo
Medusa
Medusa
éfaC
Medusa
Level 25
God Stats
8W - 4L
1,500 SR
Queue Stats
102W - 65L
1,685 Elo+
Party 1
Team Averages
Level 66
1,557 SR
1,555 Elo+

VS

Team Averages
Level 82
1,494 SR
1,518 Elo+
Chaac
Chaac
Dante121402
Chaac
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,662 Elo+
Solo
Anubis
Anubis
FeatherLightning
Anubis
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,280 Elo+
Solo
Tiamat
Tiamat
LinkTroid101
Tiamat
Level 104
God Stats
3W - 4L
1,483 SR
Queue Stats
369W - 277L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Canøxør
Merlin
14
2 / 0 / 3
9,919
620
15,732
8,504
2,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
MeTz GAMES
Bellona
11
0 / 4 / 4
8,995
562
4,217
11,828
6,299
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
éfaC
Medusa
15
5 / 2 / 0
10,643
665
10,091
12,111
4,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 3
10,101
631
11,013
16,199
11,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
4 / 2 / 2
10,736
671
3,261
10,935
4,476
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tiamat
13
1 / 3 / 5
9,556
597
13,590
9,502
6,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
16
7
Kills
6
6
Deaths
7
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Merlin
Canøxør
Merlin
2
0
3
3.5
L
1
2
3
1.25
L
4
2
2
2.5
L
Tiamat
1
3
5
1.17
W
Bellona
MeTz GAMES
Bellona
0
4
4
0.5
W
Medusa
éfaC
Medusa
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,040
Damage
27,864
32,443
Taken
36,636
13,198
Mitigated
22,495
6,511
Healing
15,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Canøxør
Merlin
15,732
211
0
1,183
8,504
2,859
783
3,714
4,370
68,147
0
L
11,013
756
0
7,601
16,199
11,685
0
4,796
11,031
0
35,180
L
3,261
381
0
5,114
10,935
4,476
0
5,525
5,032
52,567
0
L
Tiamat
13,590
288
0
2,460
9,502
6,334
274
4,287
4,775
41,586
0
W
Bellona
MeTz GAMES
Bellona
4,217
228
0
33
11,828
6,299
168
7,029
4,413
0
10,034
W
Medusa
éfaC
Medusa
10,091
4,668
0
5,295
12,111
4,040
1,744
5,006
6,757
0
35,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,557
Gold Earned
30,393
172
Minions Killed
206
0
Camps Cleared
0
906,624
Distance Traveled
905,961
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,919
620
105
7
0
305,420
1
L
Chaac
10,101
631
37
2
0
319,323
4
L
Anubis
10,736
671
105
7
0
279,980
3
L
Tiamat
9,556
597
64
4
0
306,658
1
W
Bellona
8,995
562
15
1
0
291,320
0
W
Medusa
10,643
665
52
3
0
309,884
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role