Player Matchup

Danzaburou
Danzaburou
DistinctTaste
Danzaburou
Level 128
God Stats
76W - 36L
1,794 SR
Queue Stats
1,590W - 820L
1,771 Elo+
Party 1
Zhong Kui
Zhong Kui
Israffle
Zhong Kui
Level 148
God Stats
22W - 16L
1,795 SR
Queue Stats
313W - 223L
1,679 Elo+
Party 1
Horus
Horus
JFLIPNDIZZL3
Horus
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
30W - 40L
1,439 Elo+
Party 4
Anubis
Anubis
ReelableStorm_56
Anubis
Level 23
God Stats
6W - 7L
1,563 SR
Queue Stats
20W - 33L
1,358 Elo+
Party 4
Nike
Nike
SweetPotatoBoi
Nike
Level 135
God Stats
6W - 2L
1,817 SR
Queue Stats
118W - 54L
1,697 Elo+
Party 1
Team Averages
Level 92
1,694 SR
1,589 Elo+

VS

Team Averages
Level 108
1,453 SR
1,542 Elo+
Anubis
Anubis
Dagnyt
Anubis
Level 154
God Stats
10W - 1L
1,754 SR
Queue Stats
807W - 388L
1,726 Elo+
Party 3
Sylvanus
Sylvanus
MMMincer
Sylvanus
Level 63
God Stats
27W - 20L
1,214 SR
Queue Stats
185W - 210L
1,504 Elo+
Solo
Tyr
Tyr
Marking
Tyr
Level 86
God Stats
27W - 5L
1,710 SR
Queue Stats
522W - 200L
1,664 Elo+
Party 3
Pele
Pele
N_Hasako_007
Pele
Level 108
God Stats
1W - 5L
1,153 SR
Queue Stats
63W - 90L
1,358 Elo+
Party 2
Hou Yi
Hou Yi
Necz_GR8
Hou Yi
Level 127
God Stats
16W - 24L
1,432 SR
Queue Stats
291W - 352L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DistinctTaste
Danzaburou
5
0 / 0 / 0
3,127
521
1,517
1,523
264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
Israffle
Zhong Kui
7
1 / 0 / 0
3,994
666
1,529
3,256
1,997
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 1 / 0
3,362
560
1,270
2,808
1,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

5
0 / 3 / 0
3,363
561
799
2,910
1,469
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes

Shoes

+6%
Movement Speed

5
0 / 1 / 0
3,446
574
1,155
3,047
829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dagnyt
Anubis
6
1 / 1 / 0
3,981
664
1,977
2,298
1,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes

Shoes

+6%
Movement Speed

Sylvanus
MMMincer
Sylvanus
5
0 / 0 / 1
3,699
617
1,129
2,816
1,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Tyr
8
3 / 0 / 0
4,629
772
3,092
4,338
1,682
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
0 / 0 / 0
3,652
609
601
2,658
607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hou Yi
Necz_GR8
Hou Yi
6
1 / 0 / 0
3,610
602
1,903
1,885
353
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
6
1
Kills
5
5
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
Dagnyt
Anubis
1
1
0
1
L
Danzaburou
DistinctTaste
Danzaburou
0
0
0
0
L
Zhong Kui
Israffle
Zhong Kui
1
0
0
1
L
0
1
0
0
W
Sylvanus
MMMincer
Sylvanus
0
0
1
0.5
W
Tyr
3
0
0
3
W
0
0
0
0
W
Hou Yi
Necz_GR8
Hou Yi
1
0
0
1
L
0
3
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,270
Damage
8,702
13,544
Taken
13,995
6,091
Mitigated
5,152
5,682
Healing
7,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Dagnyt
Anubis
1,977
564
0
519
2,298
1,071
0
1,229
1,069
18,783
0
L
Danzaburou
DistinctTaste
Danzaburou
1,517
955
0
1,225
1,523
264
0
614
869
0
10,516
L
Zhong Kui
Israffle
Zhong Kui
1,529
292
0
1,558
3,256
1,997
0
1,087
2,103
17,802
0
L
1,270
809
86
889
2,808
1,532
0
603
2,157
0
12,033
W
Sylvanus
MMMincer
Sylvanus
1,129
877
711
1,953
2,816
1,439
0
0
2,816
10,345
0
W
Tyr
3,092
796
0
2,366
4,338
1,682
0
799
3,539
0
19,712
W
601
122
0
1,415
2,658
607
0
300
2,358
0
13,042
W
Hou Yi
Necz_GR8
Hou Yi
1,903
1,321
0
853
1,885
353
0
0
1,885
0
12,655
L
799
186
0
546
2,910
1,469
182
0
2,910
10,838
0
L
1,155
28
0
1,378
3,047
829
0
648
2,399
0
7,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,292
Gold Earned
19,571
124
Minions Killed
162
0
Camps Cleared
0
538,499
Distance Traveled
544,386
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
3,981
664
47
8
0
103,795
2
L
Danzaburou
3,127
521
20
3
0
72,617
0
L
Zhong Kui
3,994
666
39
7
0
112,217
2
L
Horus
3,362
560
32
5
0
134,749
1
W
Sylvanus
3,699
617
13
2
0
99,628
0
W
Tyr
4,629
772
34
6
0
122,620
1
W
Pele
3,652
609
32
5
0
121,162
2
W
Hou Yi
3,610
602
36
6
0
97,181
1
L
Anubis
3,363
561
21
4
0
99,059
0
L
Nike
3,446
574
12
2
0
119,857
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role