Player Matchup

Persephone
Persephone
Lovely
Persephone
Level 160
God Stats
20W - 0L
2,167 SR
Queue Stats
230W - 9L
2,078 Elo+
Party 1
Tiamat
Tiamat
Moemarrow
Tiamat
Level 160
God Stats
11W - 1L
2,128 SR
Queue Stats
69W - 13L
1,846 Elo+
Party 1
Nike
Nike
Tavå
Nike
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
93W - 19L
1,823 Elo+
Party 1
Anhur
Anhur
Zyon
Anhur
Level 160
God Stats
9W - 1L
1,842 SR
Queue Stats
172W - 8L
1,916 Elo+
Party 1
Ares
Ares
rehx
Ares
Level 160
God Stats
2W - 0L
1,837 SR
Queue Stats
7W - 0L
1,791 Elo+
Party 1
Team Averages
Level 160
1,895 SR
1,891 Elo+

VS

Team Averages
Level 138
1,550 SR
1,635 Elo+
Hades
Hades
Novaqua
Hades
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Seтт
Mercury
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 63L
1,662 Elo+
Solo
Eset
Eset
V6R
Eset
Level 147
God Stats
18W - 11L
1,605 SR
Queue Stats
357W - 305L
1,687 Elo+
Solo
Heimdallr
Heimdallr
imallyours
Heimdallr
Level 150
God Stats
30W - 30L
1,564 SR
Queue Stats
291W - 205L
1,677 Elo+
Solo
Sylvanus
Sylvanus
xicemagicx
Sylvanus
Level 89
God Stats
24W - 21L
1,583 SR
Queue Stats
207W - 190L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Lovely
Persephone
18
13 / 2 / 8
12,757
981
24,393
9,722
3,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
Moemarrow
Tiamat
16
1 / 0 / 11
9,418
724
7,498
8,863
5,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nike
Tavå
Nike
16
3 / 3 / 17
10,195
784
9,485
14,578
15,157
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anhur
Zyon
Anhur
17
8 / 1 / 10
11,155
858
16,112
10,186
4,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
rehx
Ares
16
2 / 2 / 14
10,071
775
13,388
13,576
13,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Novaqua
Hades
14
1 / 3 / 2
7,910
608
11,073
19,666
10,319
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Seтт
Mercury
16
5 / 5 / 2
10,163
782
9,123
13,883
4,564
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Eset
V6R
Eset
15
1 / 5 / 2
8,431
649
5,701
9,997
3,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
imallyours
Heimdallr
13
0 / 6 / 5
7,512
578
9,020
17,444
6,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
xicemagicx
Sylvanus
13
1 / 8 / 3
8,208
631
6,409
18,834
14,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
22
27
Kills
8
8
Deaths
27
60
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Persephone
Lovely
Persephone
13
2
8
8.5
W
Tiamat
Moemarrow
Tiamat
1
0
11
6.5
L
Hades
Novaqua
Hades
1
3
2
0.67
L
Mercury
Seтт
Mercury
5
5
2
1.2
W
Nike
Tavå
Nike
3
3
17
3.83
L
Eset
V6R
Eset
1
5
2
0.4
W
Anhur
Zyon
Anhur
8
1
10
13
L
Heimdallr
imallyours
Heimdallr
0
6
5
0.42
W
Ares
rehx
Ares
2
2
14
4.5
L
Sylvanus
xicemagicx
Sylvanus
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,876
Damage
41,326
56,925
Taken
79,824
42,639
Mitigated
38,398
11,770
Healing
23,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Lovely
Persephone
24,393
2,167
0
1,483
9,722
3,952
1,672
3,024
6,625
55,581
0
W
Tiamat
Moemarrow
Tiamat
7,498
1,352
0
3,114
8,863
5,909
3,801
5,325
3,409
39,727
0
L
Hades
Novaqua
Hades
11,073
966
737
6,506
19,666
10,319
0
11,027
8,280
33,052
0
L
Mercury
Seтт
Mercury
9,123
3,692
0
0
13,883
4,564
1
7,239
6,476
0
22,156
W
Nike
Tavå
Nike
9,485
1,274
0
500
14,578
15,157
158
5,505
8,923
0
22,880
L
Eset
V6R
Eset
5,701
571
1,134
2,084
9,997
3,022
1
7,078
2,649
26,239
0
W
Anhur
Zyon
Anhur
16,112
10,683
0
5,007
10,186
4,383
580
3,606
6,544
0
42,263
L
Heimdallr
imallyours
Heimdallr
9,020
5,116
0
3,259
17,444
6,040
5
9,637
7,278
0
21,907
W
Ares
rehx
Ares
13,388
1,271
0
1,666
13,576
13,238
759
5,369
8,065
31,325
0
L
Sylvanus
xicemagicx
Sylvanus
6,409
575
3,847
5,483
18,834
14,453
0
9,172
9,376
10,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,596
Gold Earned
42,224
304
Minions Killed
247
13
Camps Cleared
5
1,289,548
Distance Traveled
1,102,920
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
12,757
981
81
6
4
246,315
0
W
Tiamat
9,418
724
82
6
4
262,520
3
L
Hades
7,910
608
69
5
1
236,337
4
L
Mercury
10,163
782
42
3
2
240,218
2
W
Nike
10,195
784
35
3
1
269,036
0
L
Eset
8,431
649
73
6
1
208,047
10
W
Anhur
11,155
858
63
5
2
240,850
0
L
Heimdallr
7,512
578
47
4
0
196,155
0
W
Ares
10,071
775
43
3
2
270,827
3
L
Sylvanus
8,208
631
16
1
1
222,163
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role