Player Matchup

Aphrodite
Aphrodite
DeathHunter480
Aphrodite
Level 59
God Stats
3W - 3L
1,245 SR
Queue Stats
78W - 85L
1,415 Elo+
Party 1
Fenrir
Fenrir
Izuku_Edge
Fenrir
Level 100
God Stats
2W - 2L
1,404 SR
Queue Stats
83W - 106L
1,457 Elo+
Party 1
Skadi
Skadi
LashingWharf07
Skadi
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
793W - 1,320L
1,339 Elo+
Solo
Team Averages
Level 82
1,383 SR
1,404 Elo+

VS

Team Averages
Level 50
1,518 SR
1,335 Elo+
Zeus
Zeus
Fierro005
Zeus
Level 18
God Stats
9W - 5L
1,442 SR
Queue Stats
11W - 11L
1,376 Elo+
Solo
Sylvanus
Sylvanus
Szymek2022
Sylvanus
Level 64
God Stats
1W - 1L
1,678 SR
Queue Stats
54W - 67L
1,385 Elo+
Solo
Kuzenbo
Kuzenbo
Tokyosghoul2
Kuzenbo
Level 67
God Stats
0W - 1L
1,435 SR
Queue Stats
9W - 6L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DeathHunter480
Aphrodite
16
3 / 0 / 8
12,204
610
8,556
8,442
5,177
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Izuku_Edge
Fenrir
15
6 / 3 / 6
12,413
621
16,457
20,780
8,329
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
3 / 1 / 5
12,303
615
14,942
14,726
6,269
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
1 / 10 / 1
10,686
534
11,402
12,348
3,270
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sylvanus
Szymek2022
Sylvanus
16
1 / 0 / 3
11,594
580
2,626
8,546
6,263
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kuzenbo
Tokyosghoul2
Kuzenbo
15
2 / 2 / 2
12,439
622
14,635
26,773
43,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
12
Kills
4
4
Deaths
12
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
DeathHunter480
Aphrodite
3
0
8
7
L
Zeus
1
10
1
0.15
W
Fenrir
Izuku_Edge
Fenrir
6
3
6
3
W
3
1
5
5.5
L
Sylvanus
Szymek2022
Sylvanus
1
0
3
2.5
L
Kuzenbo
Tokyosghoul2
Kuzenbo
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,955
Damage
28,663
43,948
Taken
47,667
19,775
Mitigated
53,117
28,868
Healing
7,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
DeathHunter480
Aphrodite
8,556
1,189
12,620
7,612
8,442
5,177
348
6,830
1,612
51,458
0
L
Zeus
11,402
175
459
1,337
12,348
3,270
88
859
11,489
38,926
0
W
Fenrir
Izuku_Edge
Fenrir
16,457
4,669
0
7,923
20,780
8,329
713
11,927
8,853
0
60,346
W
14,942
9,969
0
713
14,726
6,269
1,825
10,657
4,069
0
79,066
L
Sylvanus
Szymek2022
Sylvanus
2,626
961
1,688
1,602
8,546
6,263
64
1,039
7,507
32,364
0
L
Kuzenbo
Tokyosghoul2
Kuzenbo
14,635
4,363
361
2,515
26,773
43,584
252
6,722
20,051
56,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,920
Gold Earned
34,719
265
Minions Killed
184
0
Camps Cleared
0
1,091,737
Distance Traveled
810,797
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,204
610
84
4
0
355,388
4
L
Zeus
10,686
534
51
3
0
202,651
6
W
Fenrir
12,413
621
62
3
0
406,834
4
W
Skadi
12,303
615
119
6
0
329,515
0
L
Sylvanus
11,594
580
68
3
0
345,490
3
L
Kuzenbo
12,439
622
65
3
0
262,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role