Player Matchup

Neith
Neith
Silver II
CGVII
Neith
Silver II
Level 85
God Stats
13W - 8L
1,554 SR
Queue Stats
52W - 57L
893 MMR
Party 1
Janus
Janus
Silver I
TTS JERZEY
Janus
Silver I
Level 108
God Stats
8W - 16L
1,382 SR
Queue Stats
118W - 124L
1,380 MMR
Party 1
Achilles
Achilles
Silver I
WAWGxGOD
Achilles
Silver I
Level 98
God Stats
11W - 26L
1,147 SR
Queue Stats
497W - 546L
1,163 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 97
1,361 SR
1,145 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 112
1,393 SR
1,070 MMR
King Arthur
King Arthur
Silver V
AladiirHallow
King Arthur
Silver V
Level 104
God Stats
0W - 2L
1,199 SR
Queue Stats
85W - 104L
1,011 MMR
Party 2
Nu Wa
Nu Wa
Silver V
Oc-Lee
Nu Wa
Silver V
Level 91
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 32L
730 MMR
Party 2
Apollo
Apollo
Bronze III
j_baker_87
Apollo
Bronze III
Level 141
God Stats
0W - 1L
1,478 SR
Queue Stats
6W - 7L
1,469 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CGVII
Neith
16
2 / 6 / 6
13,710
571
8,734
18,385
7,247
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
19
9 / 4 / 6
16,246
677
26,719
11,859
4,181
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
WAWGxGOD
Achilles
18
4 / 0 / 8
14,582
608
16,098
34,649
27,735
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bans
AphroditeCerberusChang'eCu ChulainnChaac

VS

Bans
ScyllaAnubisCthulhuBaron SamediYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AladiirHallow
King Arthur
15
1 / 9 / 5
13,403
558
12,040
27,575
12,636
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nu Wa
Oc-Lee
Nu Wa
19
3 / 2 / 2
13,893
579
20,024
8,354
3,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
j_baker_87
Apollo
17
6 / 4 / 3
15,273
636
13,715
26,866
33,903
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
15
Kills
10
10
Deaths
15
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AladiirHallow
King Arthur
1
9
5
0.39
W
Neith
CGVII
Neith
2
6
6
0.83
L
Nu Wa
Oc-Lee
Nu Wa
3
2
2
2
W
Janus
9
4
6
3
W
Achilles
WAWGxGOD
Achilles
4
0
8
8
L
Apollo
j_baker_87
Apollo
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,551
Damage
45,779
64,893
Taken
62,795
39,163
Mitigated
49,824
25,032
Healing
5,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AladiirHallow
King Arthur
12,040
1,107
0
0
27,575
12,636
183
12,190
15,385
0
59,547
W
Neith
CGVII
Neith
8,734
2,611
0
5,278
18,385
7,247
2,897
4,403
13,800
0
91,189
L
Nu Wa
Oc-Lee
Nu Wa
20,024
9,957
172
466
8,354
3,285
925
4,961
3,393
69,943
0
W
Janus
26,719
1,309
966
2,007
11,859
4,181
1,055
4,250
7,350
107,568
0
W
Achilles
WAWGxGOD
Achilles
16,098
4,134
1,386
15,395
34,649
27,735
898
10,720
23,321
12,878
47,808
L
Apollo
j_baker_87
Apollo
13,715
4,314
0
4,413
26,866
33,903
0
13,100
13,766
0
54,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,538
Gold Earned
42,569
333
Minions Killed
236
0
Camps Cleared
0
1,303,971
Distance Traveled
1,188,217
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
13,403
558
64
3
0
424,580
1
W
Neith
13,710
571
149
6
0
361,657
0
L
Nu Wa
13,893
579
101
4
0
354,939
0
W
Janus
16,246
677
121
5
0
439,301
1
W
Achilles
14,582
608
63
3
0
503,013
3
L
Apollo
15,273
636
71
3
0
408,698
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role