Player Matchup

Bellona
Bellona
Arvinity
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 47L
1,286 Elo+
Solo
Persephone
Persephone
Fernanda_Colombo
Persephone
Level 5
God Stats
2W - 1L
1,763 SR
Queue Stats
35W - 16L
1,593 Elo+
Solo
Ratatoskr
Ratatoskr
Jor2x
Ratatoskr
Level 6
God Stats
0W - 1L
1,300 SR
Queue Stats
46W - 33L
1,511 Elo+
Party 1
Ravana
Ravana
JuSTxCodfather
Ravana
Level 21
God Stats
0W - 2L
1,277 SR
Queue Stats
70W - 65L
1,468 Elo+
Solo
Xbalanque
Xbalanque
Melafaith
Xbalanque
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 35L
1,511 Elo+
Party 1
Team Averages
Level 25
1,468 SR
1,474 Elo+

VS

Team Averages
Level 21
1,552 SR
1,536 Elo+
Vamana
Vamana
Enepay
Vamana
Level 28
God Stats
22W - 9L
1,753 SR
Queue Stats
456W - 452L
1,489 Elo+
Solo
Cthulhu
Cthulhu
Lord Sarcastic
Cthulhu
Level 8
God Stats
5W - 0L
1,604 SR
Queue Stats
8W - 3L
1,665 Elo+
Solo
Hera
Hera
QueenBayonetta96
Hera
Level 24
God Stats
18W - 12L
1,574 SR
Queue Stats
156W - 136L
1,535 Elo+
Solo
Chernobog
Chernobog
djbubblez312
Chernobog
Level 16
God Stats
5W - 5L
1,593 SR
Queue Stats
122W - 143L
1,528 Elo+
Solo
Fenrir
Fenrir
xSimplyCabbage
Fenrir
Level 28
God Stats
6W - 3L
1,236 SR
Queue Stats
26W - 25L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Arvinity
Bellona
18
0 / 8 / 6
11,235
864
7,831
22,270
12,130
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Persephone
Fernanda_Colombo
Persephone
18
4 / 0 / 6
13,160
1,012
19,644
4,696
1,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ratatoskr
Jor2x
Ratatoskr
17
0 / 7 / 4
10,744
826
5,144
14,427
11,322
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 10 / 3
11,824
910
11,262
19,394
8,137
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Xbalanque
Melafaith
Xbalanque
20
5 / 10 / 7
14,068
1,082
27,969
23,351
10,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

0

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Enepay
Vamana
20
10 / 1 / 19
14,694
1,130
19,618
22,177
20,174
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
3 / 0 / 19
12,868
990
15,316
14,770
17,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
6 / 1 / 17
13,128
1,010
15,638
8,691
6,220
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chernobog
djbubblez312
Chernobog
18
3 / 4 / 13
12,379
952
8,549
15,172
6,846
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

20
13 / 6 / 9
14,530
1,118
17,377
18,220
14,041
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
112
12
Kills
35
35
Deaths
12
26
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Bellona
Arvinity
Bellona
0
8
6
0.38
W
Vamana
Enepay
Vamana
10
1
19
19.5
L
Persephone
Fernanda_Colombo
Persephone
4
0
6
7
L
Ratatoskr
Jor2x
Ratatoskr
0
7
4
0.29
L
3
10
3
0.45
W
3
0
19
12.5
L
Xbalanque
Melafaith
Xbalanque
5
10
7
0.85
W
6
1
17
14.5
W
Chernobog
djbubblez312
Chernobog
3
4
13
2.38
W
13
6
9
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,850
Damage
76,498
84,138
Taken
79,030
43,649
Mitigated
64,338
7,165
Healing
16,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Arvinity
Bellona
7,831
2,294
0
669
22,270
12,130
0
9,905
11,607
0
22,711
W
Vamana
Enepay
Vamana
19,618
9,183
0
6,243
22,177
20,174
0
3,382
18,795
500
46,457
L
Persephone
Fernanda_Colombo
Persephone
19,644
439
0
452
4,696
1,770
0
1,324
3,247
45,537
0
L
Ratatoskr
Jor2x
Ratatoskr
5,144
643
0
994
14,427
11,322
0
5,586
8,541
0
16,902
L
11,262
2,703
0
1,061
19,394
8,137
0
6,284
12,549
0
26,782
W
15,316
692
1,486
1,763
14,770
17,057
0
4,784
9,986
48,385
0
L
Xbalanque
Melafaith
Xbalanque
27,969
14,257
0
3,989
23,351
10,290
0
7,511
15,290
0
67,119
W
15,638
4,603
319
992
8,691
6,220
0
2,996
5,695
34,346
0
W
Chernobog
djbubblez312
Chernobog
8,549
5,063
291
1,025
15,172
6,846
0
2,887
12,285
0
21,957
W
17,377
4,030
2,195
2,232
18,220
14,041
0
5,595
12,625
0
31,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,031
Gold Earned
67,599
228
Minions Killed
243
6
Camps Cleared
12
1,085,853
Distance Traveled
1,275,513
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,235
864
38
3
0
214,668
1
W
Vamana
14,694
1,130
60
5
0
331,362
0
L
Persephone
13,160
1,012
66
5
2
263,518
0
L
Ratatoskr
10,744
826
20
2
0
186,398
0
L
Ravana
11,824
910
26
2
2
198,717
3
W
Cthulhu
12,868
990
84
6
1
266,484
1
L
Xbalanque
14,068
1,082
78
6
2
222,552
2
W
Hera
13,128
1,010
48
4
1
248,189
0
W
Chernobog
12,379
952
32
2
3
180,530
3
W
Fenrir
14,530
1,118
19
1
7
248,948
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role