Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Masters
Cybrido
Ah Muzen Cab
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baba Yaga
Baba Yaga
Masters
Landminer
Baba Yaga
Masters
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 123L
2,411 MMR
Solo
King Arthur
King Arthur
Masters
Remakami
King Arthur
Masters
Level 159
God Stats
11W - 7L
1,795 SR
Queue Stats
93W - 65L
2,576 MMR
Solo
Thor
Thor
Diamond III
Stíckman
Thor
Diamond III
Level 80
God Stats
13W - 11L
1,855 SR
Queue Stats
239W - 210L
2,454 MMR
Party 1
Chang'e
Chang'e
Diamond II
SweatyMeatSacks
Chang'e
Diamond II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 140
1,630 SR
2,088 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 144
1,666 SR
2,494 MMR
Artemis
Artemis
Diamond IV
Killerskull21
Artemis
Diamond IV
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
356W - 349L
2,211 MMR
Solo
Persephone
Persephone
Masters
Sheento
Persephone
Masters
Level 160
God Stats
20W - 7L
1,761 SR
Queue Stats
107W - 49L
2,768 MMR
Party 2
Camazotz
Camazotz
Masters
SpreeeN
Camazotz
Masters
Level 160
God Stats
18W - 5L
1,855 SR
Queue Stats
110W - 70L
2,823 MMR
Party 2
Mulan
Mulan
Diamond I
Zuedo
Mulan
Diamond I
Level 160
God Stats
17W - 14L
1,664 SR
Queue Stats
633W - 605L
2,446 MMR
Party 3
Cabrakan
Cabrakan
Platinum I
halfvillain
Cabrakan
Platinum I
Level 84
God Stats
4W - 1L
1,552 SR
Queue Stats
205W - 164L
2,223 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Cybrido
Ah Muzen Cab
16
3 / 8 / 2
9,731
512
6,360
13,103
3,905
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
Landminer
Baba Yaga
12
0 / 6 / 3
7,216
380
7,373
14,684
4,206
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Remakami
King Arthur
17
4 / 3 / 3
10,899
574
15,432
21,602
18,118
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
17
4 / 5 / 2
10,208
537
6,279
14,682
5,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
1 / 9 / 3
8,562
451
5,346
15,348
4,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
NemesisSetApolloDanzaburouScylla

VS

Bans
Guan YuSobekCthulhuArtioHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
19
7 / 3 / 4
12,148
639
7,131
11,848
4,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Persephone
Sheento
Persephone
20
10 / 3 / 9
12,659
666
19,527
10,144
3,995
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Camazotz
SpreeeN
Camazotz
18
9 / 2 / 7
11,606
611
14,578
14,407
5,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
Zuedo
Mulan
18
2 / 2 / 5
10,806
569
8,801
16,848
13,614
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cabrakan
halfvillain
Cabrakan
15
2 / 2 / 18
10,197
537
8,467
12,659
15,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
73
12
Kills
30
31
Deaths
12
13
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Cybrido
Ah Muzen Cab
3
8
2
0.5
W
Artemis
7
3
4
3
L
Baba Yaga
Landminer
Baba Yaga
0
6
3
0.25
L
King Arthur
Remakami
King Arthur
4
3
3
1.83
W
Persephone
Sheento
Persephone
10
3
9
4.83
W
Camazotz
SpreeeN
Camazotz
9
2
7
6.25
L
Thor
4
5
2
1
L
1
9
3
0.28
W
Mulan
Zuedo
Mulan
2
2
5
2.25
W
Cabrakan
halfvillain
Cabrakan
2
2
18
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,790
Damage
58,504
79,419
Taken
65,906
35,975
Mitigated
43,573
24,151
Healing
27,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Cybrido
Ah Muzen Cab
6,360
976
0
1,102
13,103
3,905
0
5,111
7,962
0
66,699
W
Artemis
7,131
3,775
0
5,804
11,848
4,997
3,396
2,230
9,580
0
82,201
L
Baba Yaga
Landminer
Baba Yaga
7,373
528
0
5,163
14,684
4,206
0
6,587
7,997
35,332
0
L
King Arthur
Remakami
King Arthur
15,432
2,825
0
7,900
21,602
18,118
0
4,641
16,441
0
77,913
W
Persephone
Sheento
Persephone
19,527
690
0
2,493
10,144
3,995
1,391
2,329
7,688
117,218
0
W
Camazotz
SpreeeN
Camazotz
14,578
3,184
0
9,354
14,407
5,798
1,529
2,670
11,379
0
81,547
L
Thor
6,279
2,137
0
3,988
14,682
5,108
0
3,491
11,070
0
72,275
L
5,346
95
1,453
4,545
15,348
4,638
0
8,502
6,612
48,233
0
W
Mulan
Zuedo
Mulan
8,801
913
0
6,934
16,848
13,614
0
1,250
15,544
7,176
59,551
W
Cabrakan
halfvillain
Cabrakan
8,467
1,125
0
3,122
12,659
15,169
123
3,748
8,616
27,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,616
Gold Earned
57,416
574
Minions Killed
683
0
Camps Cleared
0
1,821,207
Distance Traveled
1,941,053
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,731
512
130
7
0
341,763
4
W
Artemis
12,148
639
164
9
0
340,750
2
L
Baba Yaga
7,216
380
57
3
0
363,663
8
L
King Arthur
10,899
574
151
8
0
396,705
2
W
Persephone
12,659
666
210
11
0
396,267
2
W
Camazotz
11,606
611
120
6
0
425,492
4
L
Thor
10,208
537
140
7
0
382,573
1
L
Chang'e
8,562
451
96
5
0
336,503
4
W
Mulan
10,806
569
150
8
0
397,237
7
W
Cabrakan
10,197
537
39
2
0
381,307
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role