Player Matchup

Bastet
Bastet
Chimma
Bastet
Level 41
God Stats
5W - 1L
1,929 SR
Queue Stats
96W - 54L
1,714 Elo+
Party 1
Ganesha
Ganesha
NamesHam
Ganesha
Level 21
God Stats
5W - 1L
1,749 SR
Queue Stats
21W - 19L
1,585 Elo+
Party 1
King Arthur
King Arthur
Nuragamo
King Arthur
Level 27
God Stats
24W - 18L
1,702 SR
Queue Stats
65W - 38L
1,708 Elo+
Party 1
Discordia
Discordia
buntonaswell
Discordia
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 24L
1,739 Elo+
Party 1
Xbalanque
Xbalanque
degemerate
Xbalanque
Level 42
God Stats
5W - 5L
1,664 SR
Queue Stats
77W - 40L
1,704 Elo+
Party 1
Team Averages
Level 30
1,709 SR
1,690 Elo+

VS

Team Averages
Level 22
1,502 SR
1,503 Elo+
Hachiman
Hachiman
HeavyBiscuit
Hachiman
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Jvrmntsjr
Xbalanque
Level 26
God Stats
33W - 22L
1,512 SR
Queue Stats
34W - 27L
1,387 Elo+
Solo
Cthulhu
Cthulhu
Loviator
Cthulhu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
MrPickles9000
Apollo
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 13L
1,425 Elo+
Solo
Nemesis
Nemesis
boredsg2021
Nemesis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,702 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Chimma
Bastet
17
10 / 2 / 15
12,290
1,117
16,253
12,039
7,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
NamesHam
Ganesha
17
0 / 2 / 24
11,191
1,017
7,426
11,317
16,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
Nuragamo
King Arthur
17
10 / 3 / 14
12,422
1,129
13,173
16,179
17,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Discordia
buntonaswell
Discordia
18
6 / 3 / 19
11,782
1,071
18,149
8,041
3,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
degemerate
Xbalanque
19
7 / 4 / 21
12,358
1,123
22,824
15,603
7,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

230

VS

Team 2 Tickets

95

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
HeavyBiscuit
Hachiman
16
3 / 5 / 3
10,386
944
7,879
12,895
4,463
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xbalanque
Jvrmntsjr
Xbalanque
16
3 / 10 / 6
10,842
986
15,619
21,919
9,577
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Loviator
Cthulhu
16
3 / 4 / 9
10,697
972
14,604
15,057
14,561
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
4 / 9 / 4
10,699
973
12,552
15,584
7,531
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
boredsg2021
Nemesis
16
1 / 5 / 7
9,953
905
5,283
17,119
10,618
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
43
33
Kills
14
14
Deaths
33
93
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bastet
Chimma
Bastet
10
2
15
8.75
L
Hachiman
HeavyBiscuit
Hachiman
3
5
3
0.9
L
Xbalanque
Jvrmntsjr
Xbalanque
3
10
6
0.6
L
Cthulhu
Loviator
Cthulhu
3
4
9
1.88
L
4
9
4
0.67
W
Ganesha
NamesHam
Ganesha
0
2
24
6
W
King Arthur
Nuragamo
King Arthur
10
3
14
5.67
L
Nemesis
boredsg2021
Nemesis
1
5
7
0.9
W
Discordia
buntonaswell
Discordia
6
3
19
5.17
W
Xbalanque
degemerate
Xbalanque
7
4
21
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,825
Damage
55,937
63,179
Taken
82,574
52,533
Mitigated
46,750
10,124
Healing
6,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Chimma
Bastet
16,253
5,060
0
579
12,039
7,071
0
2,008
10,031
0
24,596
L
Hachiman
HeavyBiscuit
Hachiman
7,879
4,344
0
2,192
12,895
4,463
0
5,666
6,963
0
25,412
L
Xbalanque
Jvrmntsjr
Xbalanque
15,619
8,108
0
1,329
21,919
9,577
0
4,509
17,129
0
39,617
L
Cthulhu
Loviator
Cthulhu
14,604
631
452
0
15,057
14,561
0
4,637
9,977
23,449
0
L
12,552
8,507
0
0
15,584
7,531
0
4,553
10,598
0
30,385
W
Ganesha
NamesHam
Ganesha
7,426
319
0
904
11,317
16,135
0
3,373
7,944
12,323
0
W
King Arthur
Nuragamo
King Arthur
13,173
927
0
2,296
16,179
17,815
0
3,439
12,740
139
28,805
L
Nemesis
boredsg2021
Nemesis
5,283
1,459
936
1,228
17,119
10,618
0
5,225
11,592
0
22,194
W
Discordia
buntonaswell
Discordia
18,149
777
0
452
8,041
3,683
0
2,162
5,879
38,883
0
W
Xbalanque
degemerate
Xbalanque
22,824
14,866
0
5,893
15,603
7,829
0
3,622
11,981
0
58,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,043
Gold Earned
52,577
210
Minions Killed
193
7
Camps Cleared
9
974,289
Distance Traveled
1,018,237
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,290
1,117
24
2
3
235,859
0
L
Hachiman
10,386
944
34
3
3
210,029
2
L
Xbalanque
10,842
986
56
5
2
165,934
0
L
Cthulhu
10,697
972
20
2
0
203,658
0
L
Apollo
10,699
973
44
4
4
207,110
2
W
Ganesha
11,191
1,017
1
0
0
177,245
0
W
King Arthur
12,422
1,129
49
4
2
192,609
0
L
Nemesis
9,953
905
39
4
0
231,506
0
W
Discordia
11,782
1,071
52
5
2
181,978
1
W
Xbalanque
12,358
1,123
84
8
0
186,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role