Player Matchup

Serqet
Serqet
HokageSomeday
Serqet
Level 105
God Stats
8W - 9L
1,500 SR
Queue Stats
249W - 240L
1,545 Elo+
Party 2
Cernunnos
Cernunnos
Jigzyo
Cernunnos
Level 159
God Stats
42W - 16L
1,500 SR
Queue Stats
1,043W - 897L
1,496 Elo+
Party 2
Janus
Janus
Plsplsplspls
Janus
Level 157
God Stats
19W - 14L
1,759 SR
Queue Stats
294W - 308L
1,528 Elo+
Party 2
Sun Wukong
Sun Wukong
RoyaleDeath69
Sun Wukong
Level 61
God Stats
23W - 25L
1,549 SR
Queue Stats
187W - 233L
1,431 Elo+
Party 3
Ymir
Ymir
ZNKgame
Ymir
Level 108
God Stats
31W - 23L
1,686 SR
Queue Stats
495W - 563L
1,468 Elo+
Party 3
Team Averages
Level 118
1,599 SR
1,494 Elo+

VS

Team Averages
Level 110
1,460 SR
1,501 Elo+
Athena
Athena
DerekHesh
Athena
Level 125
God Stats
32W - 22L
1,608 SR
Queue Stats
309W - 275L
1,564 Elo+
Solo
King Arthur
King Arthur
Paradøxical
King Arthur
Level 114
God Stats
1W - 4L
1,227 SR
Queue Stats
127W - 136L
1,560 Elo+
Solo
Cernunnos
Cernunnos
Pyromanniak
Cernunnos
Level 106
God Stats
6W - 7L
1,253 SR
Queue Stats
255W - 238L
1,475 Elo+
Party 1
Fenrir
Fenrir
XXShikiXX
Fenrir
Level 82
God Stats
10W - 6L
1,748 SR
Queue Stats
106W - 115L
1,413 Elo+
Solo
Tiamat
Tiamat
sygma24
Tiamat
Level 122
God Stats
21W - 26L
1,462 SR
Queue Stats
663W - 635L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 8
8,713
513
4,586
9,961
3,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
Jigzyo
Cernunnos
15
7 / 0 / 9
9,460
556
11,724
13,325
5,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
4 / 1 / 7
9,000
529
10,847
7,051
2,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
RoyaleDeath69
Sun Wukong
15
1 / 3 / 4
8,820
519
6,881
12,428
8,807
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
ZNKgame
Ymir
12
4 / 6 / 5
7,342
432
5,882
14,232
7,323
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DerekHesh
Athena
10
0 / 2 / 6
6,871
404
5,431
11,952
6,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Paradøxical
King Arthur
16
4 / 1 / 2
9,601
565
9,410
12,114
9,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cernunnos
Pyromanniak
Cernunnos
12
3 / 5 / 1
7,452
438
7,006
9,017
2,904
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
XXShikiXX
Fenrir
13
1 / 5 / 5
7,890
464
3,169
12,294
5,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
sygma24
Tiamat
15
4 / 7 / 2
8,853
521
10,360
10,424
6,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
28
20
Kills
12
12
Deaths
20
33
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Athena
DerekHesh
Athena
0
2
6
1.5
W
4
2
8
4
W
Cernunnos
Jigzyo
Cernunnos
7
0
9
11.5
L
King Arthur
Paradøxical
King Arthur
4
1
2
5
W
4
1
7
7.5
L
Cernunnos
Pyromanniak
Cernunnos
3
5
1
0.7
W
Sun Wukong
RoyaleDeath69
Sun Wukong
1
3
4
1
L
Fenrir
XXShikiXX
Fenrir
1
5
5
0.7
W
Ymir
ZNKgame
Ymir
4
6
5
1.08
L
Tiamat
sygma24
Tiamat
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,920
Damage
35,376
56,997
Taken
55,801
27,087
Mitigated
30,253
19,850
Healing
15,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
DerekHesh
Athena
5,431
1,386
0
2,565
11,952
6,071
0
5,076
6,177
16,686
0
W
4,586
490
0
4,197
9,961
3,683
0
1,502
8,341
0
48,923
W
Cernunnos
Jigzyo
Cernunnos
11,724
6,229
0
9,451
13,325
5,028
386
6,170
6,690
0
68,696
L
King Arthur
Paradøxical
King Arthur
9,410
1,562
0
4,445
12,114
9,487
0
1,689
9,735
0
61,474
W
10,847
613
0
600
7,051
2,246
105
1,682
5,229
66,897
0
L
Cernunnos
Pyromanniak
Cernunnos
7,006
3,466
0
2,100
9,017
2,904
0
4,090
4,743
0
35,289
W
Sun Wukong
RoyaleDeath69
Sun Wukong
6,881
1,689
0
2,918
12,428
8,807
560
629
11,259
0
60,090
L
Fenrir
XXShikiXX
Fenrir
3,169
622
0
4,592
12,294
5,066
183
1,485
10,528
0
48,426
W
Ymir
ZNKgame
Ymir
5,882
903
526
2,158
14,232
7,323
0
5,081
8,962
18,052
0
L
Tiamat
sygma24
Tiamat
10,360
1,507
0
2,282
10,424
6,725
303
3,755
6,451
56,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,335
Gold Earned
40,667
479
Minions Killed
392
0
Camps Cleared
0
1,720,328
Distance Traveled
1,575,639
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,871
404
12
1
0
298,045
5
W
Serqet
8,713
513
86
5
0
372,174
4
W
Cernunnos
9,460
556
120
7
0
304,702
5
L
King Arthur
9,601
565
127
7
0
325,257
2
W
Janus
9,000
529
126
7
0
395,380
6
L
Cernunnos
7,452
438
56
3
0
306,150
3
W
Sun Wukong
8,820
519
129
8
0
316,471
3
L
Fenrir
7,890
464
82
5
0
340,280
2
W
Ymir
7,342
432
18
1
0
331,601
5
L
Tiamat
8,853
521
115
7
0
305,907
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role