Player Matchup

Fenrir
Fenrir
HBCentral
Fenrir
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 13L
1,694 Elo+
Party 2
Hera
Hera
Knightler
Hera
Level 87
God Stats
1W - 0L
1,810 SR
Queue Stats
16W - 6L
1,547 Elo+
Party 2
Cerberus
Cerberus
SachiMizora
Cerberus
Level 113
God Stats
1W - 1L
1,570 SR
Queue Stats
21W - 13L
1,591 Elo+
Party 2
Guan Yu
Guan Yu
Silverskyway
Guan Yu
Level 16
God Stats
1W - 0L
1,572 SR
Queue Stats
1W - 1L
1,350 Elo+
Party 2
Team Averages
Level 93
1,613 SR
1,546 Elo+

VS

Team Averages
Level 98
1,622 SR
1,582 Elo+
Tiamat
Tiamat
GI Joesph
Tiamat
Level 136
God Stats
114W - 48L
1,823 SR
Queue Stats
639W - 462L
1,608 Elo+
Party 1
Horus
Horus
SheitFarmer
Horus
Level 22
God Stats
2W - 3L
1,547 SR
Queue Stats
211W - 108L
1,616 Elo+
Party 1
Hou Yi
Hou Yi
ZOHAN147
Hou Yi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
lundoom2
Fafnir
Level 123
God Stats
15W - 14L
1,616 SR
Queue Stats
434W - 286L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
HBCentral
Fenrir
15
3 / 1 / 1
9,010
751
7,437
11,517
7,093
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hera
16
6 / 3 / 4
10,099
842
13,580
8,624
2,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
SachiMizora
Cerberus
14
1 / 2 / 6
9,453
788
7,214
14,096
12,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
Silverskyway
Guan Yu
15
1 / 1 / 4
9,013
751
3,629
10,040
6,069
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
GI Joesph
Tiamat
14
2 / 2 / 2
8,334
695
11,746
8,929
6,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 2 / 3
7,803
650
3,083
8,997
6,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
ZOHAN147
Hou Yi
15
4 / 6 / 1
9,154
763
7,889
10,297
3,463
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fafnir
lundoom2
Fafnir
13
0 / 2 / 2
7,870
656
4,056
14,843
12,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
11
Kills
7
7
Deaths
12
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tiamat
GI Joesph
Tiamat
2
2
2
1.5
W
Fenrir
HBCentral
Fenrir
3
1
1
3.5
W
Hera
6
3
4
2.67
W
Cerberus
SachiMizora
Cerberus
1
2
6
2
L
1
2
3
1.25
W
Guan Yu
Silverskyway
Guan Yu
1
1
4
3
L
Hou Yi
ZOHAN147
Hou Yi
4
6
1
0.75
L
Fafnir
lundoom2
Fafnir
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,860
Damage
26,774
44,277
Taken
43,066
28,313
Mitigated
29,340
15,342
Healing
7,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
GI Joesph
Tiamat
11,746
967
0
1,796
8,929
6,480
0
3,955
4,923
42,919
0
W
Fenrir
HBCentral
Fenrir
7,437
3,553
0
5,337
11,517
7,093
2,763
4,062
7,087
0
24,983
W
Hera
13,580
3,538
0
2,281
8,624
2,878
871
4,211
4,293
40,406
0
W
Cerberus
SachiMizora
Cerberus
7,214
465
0
4,355
14,096
12,273
190
6,023
7,289
23,022
0
L
3,083
946
653
2,767
8,997
6,654
0
5,446
3,420
0
9,463
W
Guan Yu
Silverskyway
Guan Yu
3,629
645
936
2,433
10,040
6,069
487
958
9,013
0
24,685
L
Hou Yi
ZOHAN147
Hou Yi
7,889
3,683
0
0
10,297
3,463
1,239
4,726
5,371
0
31,756
L
Fafnir
lundoom2
Fafnir
4,056
1,204
0
2,068
14,843
12,743
313
6,597
7,922
14,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,575
Gold Earned
33,161
207
Minions Killed
179
10
Camps Cleared
7
918,067
Distance Traveled
832,057
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,334
695
74
6
3
221,495
2
W
Fenrir
9,010
751
56
5
3
234,238
1
W
Hera
10,099
842
80
7
4
207,630
1
W
Cerberus
9,453
788
33
3
0
233,734
3
L
Horus
7,803
650
12
1
0
213,505
0
W
Guan Yu
9,013
751
38
3
3
242,465
0
L
Hou Yi
9,154
763
66
6
2
173,672
0
L
Fafnir
7,870
656
27
2
2
223,385
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role