Player Matchup

Sylvanus
Sylvanus
A5stargen
Sylvanus
Level 35
God Stats
67W - 48L
1,769 SR
Queue Stats
274W - 201L
1,725 Elo+
Party 2
King Arthur
King Arthur
DDLilkiller6420
King Arthur
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 32L
1,642 Elo+
Party 2
Raijin
Raijin
DownCastCF
Raijin
Level 80
God Stats
10W - 4L
2,005 SR
Queue Stats
452W - 357L
1,643 Elo+
Party 2
Cernunnos
Cernunnos
QT Dilly
Cernunnos
Level 123
God Stats
18W - 3L
1,840 SR
Queue Stats
241W - 172L
1,677 Elo+
Party 2
Fenrir
Fenrir
QT Poppin
Fenrir
Level 69
God Stats
8W - 2L
1,763 SR
Queue Stats
74W - 49L
1,595 Elo+
Party 2
Team Averages
Level 72
1,775 SR
1,657 Elo+

VS

Team Averages
Level 60
1,511 SR
1,418 Elo+
Ares
Ares
FSavageAF
Ares
Level 28
God Stats
3W - 5L
1,419 SR
Queue Stats
14W - 20L
1,391 Elo+
Party 1
Chaac
Chaac
MidwayBinkie212
Chaac
Level 50
God Stats
4W - 3L
1,864 SR
Queue Stats
55W - 57L
1,391 Elo+
Party 1
Nu Wa
Nu Wa
NightVirgoCO
Nu Wa
Level 17
God Stats
34W - 24L
1,491 SR
Queue Stats
176W - 199L
1,464 Elo+
Party 3
Jing Wei
Jing Wei
Original_Dmoney
Jing Wei
Level 106
God Stats
1W - 2L
1,461 SR
Queue Stats
212W - 231L
1,365 Elo+
Solo
Fenrir
Fenrir
PYAGunzblazing
Fenrir
Level 100
God Stats
26W - 38L
1,318 SR
Queue Stats
628W - 561L
1,478 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
A5stargen
Sylvanus
18
11 / 1 / 20
13,092
546
22,591
27,788
39,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
DDLilkiller6420
King Arthur
15
2 / 3 / 5
10,648
444
5,725
18,983
11,874
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Raijin
DownCastCF
Raijin
19
7 / 4 / 8
12,900
538
20,249
16,766
8,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
QT Dilly
Cernunnos
20
13 / 2 / 9
13,590
566
30,204
23,413
14,342
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
QT Poppin
Fenrir
20
6 / 3 / 7
13,939
581
10,338
20,045
8,249
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
0 / 9 / 5
9,599
400
6,021
27,868
21,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 8 / 4
11,914
496
18,010
26,431
21,662
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
3 / 10 / 4
10,667
444
22,267
17,390
5,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
8
0 / 3 / 3
7,202
300
553
7,780
1,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 9 / 4
12,206
509
14,711
26,284
14,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
31
39
Kills
11
13
Deaths
39
49
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
A5stargen
Sylvanus
11
1
20
21
W
King Arthur
DDLilkiller6420
King Arthur
2
3
5
1.5
W
Raijin
DownCastCF
Raijin
7
4
8
2.75
L
Ares
0
9
5
0.28
L
4
8
4
0.75
L
3
10
4
0.5
L
Jing Wei
0
3
3
0.5
L
4
9
4
0.67
W
Cernunnos
QT Dilly
Cernunnos
13
2
9
8.75
W
Fenrir
QT Poppin
Fenrir
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,107
Damage
61,562
106,995
Taken
105,753
82,508
Mitigated
64,935
42,622
Healing
20,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
A5stargen
Sylvanus
22,591
6,551
6,815
10,025
27,788
39,885
1,875
7,374
20,149
48,373
8,983
W
King Arthur
DDLilkiller6420
King Arthur
5,725
1,316
0
4,772
18,983
11,874
598
5,891
12,762
0
39,306
W
Raijin
DownCastCF
Raijin
20,249
1,805
0
1,161
16,766
8,158
1,998
5,369
10,901
113,803
0
L
Ares
6,021
950
240
5,858
27,868
21,031
0
11,378
16,230
30,991
0
L
18,010
4,913
231
10,863
26,431
21,662
776
9,299
16,928
0
69,764
L
22,267
7,426
0
1,783
17,390
5,983
13
9,782
7,262
68,424
0
L
Jing Wei
553
547
0
70
7,780
1,656
0
2,310
5,422
0
10,950
L
14,711
3,878
0
1,852
26,284
14,603
0
7,865
18,303
0
73,315
W
Cernunnos
QT Dilly
Cernunnos
30,204
17,937
0
13,965
23,413
14,342
7,137
5,558
17,569
0
127,033
W
Fenrir
QT Poppin
Fenrir
10,338
1,800
0
5,884
20,045
8,249
1,881
2,651
14,381
0
101,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,169
Gold Earned
51,588
645
Minions Killed
390
0
Camps Cleared
0
2,001,265
Distance Traveled
1,683,331
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,092
546
70
3
0
417,335
2
W
King Arthur
10,648
444
67
3
0
423,936
1
W
Raijin
12,900
538
186
8
0
381,976
0
L
Ares
9,599
400
33
1
0
429,140
0
L
Chaac
11,914
496
123
5
0
406,440
1
L
Nu Wa
10,667
444
113
5
0
343,380
3
L
Jing Wei
7,202
300
20
1
0
120,717
0
L
Fenrir
12,206
509
101
4
0
383,654
2
W
Cernunnos
13,590
566
158
7
0
355,184
1
W
Fenrir
13,939
581
164
7
0
422,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role