Player Matchup

Anhur
Anhur
Caviee
Anhur
Level 27
God Stats
5W - 5L
1,457 SR
Queue Stats
62W - 68L
1,475 Elo+
Party 2
Ymir
Ymir
CheshireChelsea
Ymir
Level 28
God Stats
4W - 4L
1,332 SR
Queue Stats
156W - 186L
1,424 Elo+
Party 2
Anubis
Anubis
Kellsom
Anubis
Level 27
God Stats
16W - 8L
1,741 SR
Queue Stats
96W - 105L
1,498 Elo+
Party 2
Nemesis
Nemesis
ShinkiroYaiba
Nemesis
Level 41
God Stats
6W - 13L
1,446 SR
Queue Stats
220W - 240L
1,450 Elo+
Party 2
Bellona
Bellona
xDaystar
Bellona
Level 28
God Stats
13W - 12L
1,589 SR
Queue Stats
59W - 52L
1,581 Elo+
Solo
Team Averages
Level 30
1,513 SR
1,485 Elo+

VS

Team Averages
Level 43
1,455 SR
1,476 Elo+
Danzaburou
Danzaburou
AngryTyping1
Danzaburou
Level 14
God Stats
17W - 15L
1,513 SR
Queue Stats
19W - 21L
1,459 Elo+
Party 1
King Arthur
King Arthur
CelestialForce08
King Arthur
Level 29
God Stats
8W - 18L
1,168 SR
Queue Stats
256W - 297L
1,442 Elo+
Solo
Fafnir
Fafnir
DuckOfScot127
Fafnir
Level 121
God Stats
2W - 1L
1,358 SR
Queue Stats
180W - 157L
1,513 Elo+
Party 1
Bakasura
Bakasura
Ivybug2010
Bakasura
Level 27
God Stats
20W - 23L
1,619 SR
Queue Stats
158W - 224L
1,463 Elo+
Solo
Olorun
Olorun
VanillaCyanide
Olorun
Level 23
God Stats
3W - 2L
1,617 SR
Queue Stats
40W - 33L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Caviee
Anhur
18
3 / 2 / 6
11,087
554
11,635
13,623
5,068
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 3 / 13
8,964
448
6,526
14,227
12,155
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
Kellsom
Anubis
17
9 / 3 / 10
11,050
553
11,958
11,442
6,111
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
18
14 / 1 / 14
12,494
625
21,262
16,349
8,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
xDaystar
Bellona
17
7 / 4 / 8
11,204
560
18,915
17,259
17,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AngryTyping1
Danzaburou
15
3 / 5 / 2
9,313
466
9,364
14,583
3,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
CelestialForce08
King Arthur
15
2 / 8 / 2
9,260
463
9,595
22,908
23,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
2 / 7 / 4
8,670
434
7,567
21,060
20,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bakasura
Ivybug2010
Bakasura
14
1 / 8 / 3
8,681
434
6,404
17,235
6,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 7 / 3
10,191
510
9,941
17,380
6,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
26
35
Kills
12
13
Deaths
35
51
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AngryTyping1
Danzaburou
3
5
2
0.8
W
Anhur
Caviee
Anhur
3
2
6
3
L
King Arthur
CelestialForce08
King Arthur
2
8
2
0.38
W
2
3
13
2.83
L
2
7
4
0.57
L
Bakasura
Ivybug2010
Bakasura
1
8
3
0.31
W
Anubis
Kellsom
Anubis
9
3
10
4.67
W
Nemesis
14
1
14
21
L
4
7
3
0.79
W
Bellona
xDaystar
Bellona
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,296
Damage
42,871
72,900
Taken
93,166
50,007
Mitigated
60,428
22,413
Healing
21,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AngryTyping1
Danzaburou
9,364
4,672
0
3,524
14,583
3,905
1,276
1,733
12,850
0
56,758
W
Anhur
Caviee
Anhur
11,635
4,588
0
5,266
13,623
5,068
0
1,572
12,051
0
91,561
L
King Arthur
CelestialForce08
King Arthur
9,595
1,614
0
2,661
22,908
23,343
705
1,634
21,274
175
44,956
W
6,526
1,296
824
825
14,227
12,155
470
5,357
8,849
25,469
0
L
7,567
1,709
0
3,433
21,060
20,543
0
7,764
13,296
23,570
0
L
Bakasura
Ivybug2010
Bakasura
6,404
3,788
0
5,355
17,235
6,080
0
3,875
13,360
0
45,610
W
Anubis
Kellsom
Anubis
11,958
1,142
0
4,819
11,442
6,111
692
6,269
4,953
53,790
0
W
Nemesis
21,262
13,474
0
4,434
16,349
8,789
2,461
3,417
12,827
0
88,585
L
9,941
3,964
452
6,193
17,380
6,557
870
3,478
13,902
71,838
0
W
Bellona
xDaystar
Bellona
18,915
9,239
0
6,245
17,259
17,884
2,257
1,068
15,707
0
64,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,799
Gold Earned
46,115
481
Minions Killed
426
0
Camps Cleared
0
1,865,100
Distance Traveled
1,660,145
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,313
466
86
4
0
343,432
0
W
Anhur
11,087
554
145
7
0
321,656
1
L
King Arthur
9,260
463
85
4
0
338,353
0
W
Ymir
8,964
448
35
2
0
357,304
7
L
Fafnir
8,670
434
27
1
0
301,388
3
L
Bakasura
8,681
434
105
5
0
344,220
7
W
Anubis
11,050
553
85
4
0
355,402
2
W
Nemesis
12,494
625
119
6
0
450,976
4
L
Olorun
10,191
510
123
6
0
332,752
3
W
Bellona
11,204
560
97
5
0
379,762
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role