Player Matchup

Ah Puch
Ah Puch
Gerald0o
Ah Puch
Level 62
God Stats
21W - 11L
1,990 SR
Queue Stats
97W - 70L
1,580 Elo+
Party 1
Neith
Neith
TacoDonaIds
Neith
Level 58
God Stats
24W - 7L
1,848 SR
Queue Stats
90W - 73L
1,538 Elo+
Party 1
Cthulhu
Cthulhu
Wryscoll
Cthulhu
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 78
1,779 SR
1,539 Elo+

VS

Team Averages
Level 68
1,466 SR
1,345 Elo+
Ao Kuang
Ao Kuang
Clapncheeks6569
Ao Kuang
Level 73
God Stats
13W - 19L
1,406 SR
Queue Stats
49W - 73L
1,337 Elo+
Party 2
Tsukuyomi
Tsukuyomi
EXOTIC_dopeboy15
Tsukuyomi
Level 67
God Stats
10W - 7L
1,535 SR
Queue Stats
105W - 137L
1,346 Elo+
Solo
Danzaburou
Danzaburou
PAPA LINS
Danzaburou
Level 63
God Stats
39W - 45L
1,457 SR
Queue Stats
63W - 92L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Gerald0o
Ah Puch
12
4 / 0 / 9
8,402
764
8,768
4,011
1,121
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
5 / 0 / 8
8,359
760
8,464
6,071
2,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
Wryscoll
Cthulhu
10
4 / 0 / 6
8,313
756
5,136
8,937
7,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
9
0 / 6 / 0
6,158
560
2,463
11,043
4,144
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
8
0 / 5 / 0
6,472
588
5,045
8,762
3,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
PAPA LINS
Danzaburou
9
0 / 2 / 0
6,326
575
3,512
8,187
2,670
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
13
Kills
0
0
Deaths
13
23
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
0
6
0
0
L
Tsukuyomi
0
5
0
0
W
Ah Puch
Gerald0o
Ah Puch
4
0
9
8.5
L
Danzaburou
PAPA LINS
Danzaburou
0
2
0
0
W
5
0
8
9
W
Cthulhu
Wryscoll
Cthulhu
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,368
Damage
11,020
19,019
Taken
27,992
10,524
Mitigated
9,888
10,486
Healing
6,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
2,463
479
405
2,036
11,043
4,144
0
5,021
5,646
10,409
0
L
Tsukuyomi
5,045
1,048
537
793
8,762
3,074
0
4,673
3,865
0
29,639
W
Ah Puch
Gerald0o
Ah Puch
8,768
227
595
1,765
4,011
1,121
0
175
3,836
32,884
0
L
Danzaburou
PAPA LINS
Danzaburou
3,512
859
637
2,174
8,187
2,670
0
3,418
4,497
0
20,395
W
8,464
3,328
0
3,274
6,071
2,004
1,057
1,172
4,899
0
34,040
W
Cthulhu
Wryscoll
Cthulhu
5,136
204
581
4,271
8,937
7,399
104
1,712
7,225
10,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,074
Gold Earned
18,956
116
Minions Killed
97
0
Camps Cleared
0
602,895
Distance Traveled
543,547
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,158
560
22
2
0
202,136
0
L
Tsukuyomi
6,472
588
37
3
0
187,484
1
W
Ah Puch
8,402
764
53
5
0
205,210
3
L
Danzaburou
6,326
575
38
3
0
153,927
2
W
Neith
8,359
760
52
5
0
205,871
1
W
Cthulhu
8,313
756
11
1
0
191,814
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role