Player Matchup

Zhong Kui
Zhong Kui
BellCandle
Zhong Kui
Level 77
God Stats
5W - 2L
1,256 SR
Queue Stats
470W - 427L
1,471 Elo+
Party 3
Ravana
Ravana
CodifingPath50
Ravana
Level 101
God Stats
4W - 9L
1,134 SR
Queue Stats
454W - 408L
1,483 Elo+
Party 3
King Arthur
King Arthur
Gerax12
King Arthur
Level 46
God Stats
8W - 9L
1,484 SR
Queue Stats
90W - 91L
1,415 Elo+
Party 3
Medusa
Medusa
SneakyCommander
Medusa
Level 64
God Stats
6W - 3L
1,841 SR
Queue Stats
17W - 21L
1,418 Elo+
Party 1
Sylvanus
Sylvanus
StuNzyyoG
Sylvanus
Level 37
God Stats
2W - 2L
1,305 SR
Queue Stats
60W - 71L
1,553 Elo+
Party 1
Team Averages
Level 65
1,404 SR
1,468 Elo+

VS

Team Averages
Level 66
1,572 SR
1,453 Elo+
Cerberus
Cerberus
Call me Ding626
Cerberus
Level 122
God Stats
17W - 15L
1,518 SR
Queue Stats
427W - 419L
1,502 Elo+
Party 2
Tiamat
Tiamat
Dragonborn_5015
Tiamat
Level 29
God Stats
10W - 8L
1,629 SR
Queue Stats
17W - 16L
1,475 Elo+
Party 2
Jing Wei
Jing Wei
GerardoB2212
Jing Wei
Level 35
God Stats
20W - 26L
1,513 SR
Queue Stats
243W - 278L
1,345 Elo+
Solo
Tsukuyomi
Tsukuyomi
JustPlayin6127
Tsukuyomi
Level 73
God Stats
4W - 2L
1,856 SR
Queue Stats
71W - 65L
1,485 Elo+
Party 2
Cernunnos
Cernunnos
WelcomeTwoChilis
Cernunnos
Level 73
God Stats
23W - 30L
1,346 SR
Queue Stats
359W - 376L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BellCandle
Zhong Kui
11
5 / 1 / 1
6,585
659
5,041
5,214
3,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
2 / 1 / 4
5,863
586
4,302
5,721
1,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

King Arthur
Gerax12
King Arthur
10
3 / 0 / 0
5,648
565
4,930
7,350
4,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

8
0 / 0 / 1
4,772
477
4,247
3,652
1,053
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
StuNzyyoG
Sylvanus
9
0 / 1 / 1
5,321
532
3,146
4,707
1,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
8
1 / 1 / 1
4,669
467
2,701
6,864
4,759
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

8
0 / 3 / 0
4,625
463
1,983
4,579
2,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
GerardoB2212
Jing Wei
10
0 / 3 / 1
5,377
538
3,068
7,205
2,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
JustPlayin6127
Tsukuyomi
9
1 / 4 / 0
5,317
532
4,336
7,868
2,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
8
1 / 0 / 0
4,885
489
2,256
4,506
931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
10
Kills
3
3
Deaths
11
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BellCandle
Zhong Kui
5
1
1
5.5
L
Cerberus
1
1
1
1.5
W
2
1
4
4
L
0
3
0
0
L
Jing Wei
GerardoB2212
Jing Wei
0
3
1
0.17
W
King Arthur
Gerax12
King Arthur
3
0
0
3
L
Tsukuyomi
JustPlayin6127
Tsukuyomi
1
4
0
0.25
W
0
0
1
0.5
W
Sylvanus
StuNzyyoG
Sylvanus
0
1
1
0.5
L
Cernunnos
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,666
Damage
14,344
26,644
Taken
31,022
12,082
Mitigated
12,552
10,103
Healing
12,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BellCandle
Zhong Kui
5,041
493
0
1,665
5,214
3,036
894
1,846
3,128
28,205
0
L
Cerberus
2,701
202
0
3,403
6,864
4,759
0
1,845
5,019
13,428
0
W
4,302
1,304
0
1,744
5,721
1,686
0
444
5,215
0
26,524
L
1,983
423
0
1,188
4,579
2,542
197
2,801
1,778
15,318
0
L
Jing Wei
GerardoB2212
Jing Wei
3,068
2,371
0
2,461
7,205
2,000
867
1,326
5,504
0
28,195
W
King Arthur
Gerax12
King Arthur
4,930
705
0
2,917
7,350
4,421
0
0
7,350
0
21,151
L
Tsukuyomi
JustPlayin6127
Tsukuyomi
4,336
1,094
0
2,109
7,868
2,320
34
784
6,991
0
29,100
W
4,247
1,584
359
1,018
3,652
1,053
0
933
2,719
0
23,715
W
Sylvanus
StuNzyyoG
Sylvanus
3,146
987
895
1,505
4,707
1,886
168
1,159
3,548
17,726
0
L
Cernunnos
2,256
869
0
2,965
4,506
931
0
1,431
3,075
0
25,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,189
Gold Earned
24,873
246
Minions Killed
246
0
Camps Cleared
0
870,560
Distance Traveled
894,198
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,585
659
72
7
0
167,507
0
L
Cerberus
4,669
467
29
3
0
190,510
0
W
Ravana
5,863
586
55
6
0
193,029
1
L
Tiamat
4,625
463
44
4
0
190,892
0
L
Jing Wei
5,377
538
48
5
0
148,360
1
W
King Arthur
5,648
565
36
4
0
196,669
0
L
Tsukuyomi
5,317
532
63
6
0
212,052
0
W
Medusa
4,772
477
50
5
0
157,099
2
W
Sylvanus
5,321
532
33
3
0
156,256
2
L
Cernunnos
4,885
489
62
6
0
152,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role