Player Matchup

Geb
Geb
 
Geb
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
DaKoldest_27
Fenrir
Level 95
God Stats
11W - 14L
1,424 SR
Queue Stats
657W - 685L
1,562 Elo+
Party 2
Xbalanque
Xbalanque
PeaceInStillness
Xbalanque
Level 149
God Stats
11W - 6L
1,608 SR
Queue Stats
229W - 185L
1,529 Elo+
Party 2
Baba Yaga
Baba Yaga
ZEMUNS_
Baba Yaga
Level 145
God Stats
7W - 3L
1,652 SR
Queue Stats
204W - 172L
1,615 Elo+
Party 2
King Arthur
King Arthur
xXTheCourierSiXx
King Arthur
Level 28
God Stats
27W - 12L
1,625 SR
Queue Stats
210W - 178L
1,610 Elo+
Party 2
Team Averages
Level 106
1,562 SR
1,563 Elo+

VS

Team Averages
Level 49
1,410 SR
1,581 Elo+
Neith
Neith
APP_ThoroughKite
Neith
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,535 Elo+
Solo
Anubis
Anubis
Chris92305
Anubis
Level 105
God Stats
4W - 4L
1,310 SR
Queue Stats
405W - 380L
1,536 Elo+
Party 1
Cabrakan
Cabrakan
Narzzi
Cabrakan
Level 55
God Stats
7W - 4L
1,500 SR
Queue Stats
194W - 183L
1,544 Elo+
Party 1
Raijin
Raijin
RIOSTORM64
Raijin
Level 17
God Stats
0W - 1L
1,239 SR
Queue Stats
30W - 29L
1,622 Elo+
Party 1
King Arthur
King Arthur
lmaogetsexedon
King Arthur
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 10L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
5 / 1 / 12
10,810
569
6,349
13,438
9,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
16
5 / 5 / 6
10,545
555
7,755
14,728
5,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Xbalanque
18
6 / 1 / 10
11,720
617
13,964
10,256
3,775
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baba Yaga
ZEMUNS_
Baba Yaga
20
15 / 3 / 4
12,973
683
20,663
10,976
3,505
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
xXTheCourierSiXx
King Arthur
19
6 / 0 / 1
12,235
644
14,116
14,608
10,987
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 4
8,098
426
5,467
13,011
4,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
Chris92305
Anubis
15
4 / 10 / 2
9,633
507
8,186
17,056
8,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
Narzzi
Cabrakan
15
4 / 8 / 0
9,658
508
7,266
17,969
13,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Raijin
RIOSTORM64
Raijin
13
0 / 9 / 2
7,881
415
1,798
13,144
4,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
lmaogetsexedon
King Arthur
14
1 / 5 / 0
8,054
424
6,181
20,124
12,131
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
17
37
Kills
9
10
Deaths
37
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
5
1
12
11
L
0
5
4
0.4
L
Anubis
Chris92305
Anubis
4
10
2
0.5
W
Fenrir
5
5
6
1.6
L
Cabrakan
Narzzi
Cabrakan
4
8
0
0.5
W
Xbalanque
6
1
10
11
L
Raijin
RIOSTORM64
Raijin
0
9
2
0.11
W
Baba Yaga
ZEMUNS_
Baba Yaga
15
3
4
5.67
L
King Arthur
lmaogetsexedon
King Arthur
1
5
0
0.2
W
King Arthur
xXTheCourierSiXx
King Arthur
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,847
Damage
28,898
64,006
Taken
81,304
33,685
Mitigated
42,589
17,252
Healing
17,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
6,349
1,331
0
1,592
13,438
9,454
108
2,618
10,758
40,426
0
L
5,467
481
0
3,670
13,011
4,097
760
4,755
8,127
0
39,183
L
Anubis
Chris92305
Anubis
8,186
129
0
3,970
17,056
8,208
0
7,533
9,296
61,729
0
W
Fenrir
7,755
2,247
0
5,192
14,728
5,964
315
3,724
11,004
0
65,897
L
Cabrakan
Narzzi
Cabrakan
7,266
1,024
0
3,358
17,969
13,902
0
5,174
12,716
36,313
0
W
Xbalanque
13,964
10,334
0
4,770
10,256
3,775
3,587
3,173
7,083
0
98,920
L
Raijin
RIOSTORM64
Raijin
1,798
244
0
1,390
13,144
4,251
723
8,899
4,029
33,855
0
W
Baba Yaga
ZEMUNS_
Baba Yaga
20,663
674
0
2,939
10,976
3,505
2,110
5,799
4,999
86,891
0
L
King Arthur
lmaogetsexedon
King Arthur
6,181
887
0
4,852
20,124
12,131
0
0
19,698
0
36,284
W
King Arthur
xXTheCourierSiXx
King Arthur
14,116
3,352
0
2,759
14,608
10,987
342
1,696
12,912
0
83,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,283
Gold Earned
43,324
593
Minions Killed
398
0
Camps Cleared
0
1,796,362
Distance Traveled
1,501,307
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,810
569
51
3
0
365,483
0
L
Neith
8,098
426
84
4
0
308,158
3
L
Anubis
9,633
507
105
6
0
271,718
0
W
Fenrir
10,545
555
94
5
0
372,164
6
L
Cabrakan
9,658
508
72
4
0
315,947
3
W
Xbalanque
11,720
617
143
8
0
305,999
0
L
Raijin
7,881
415
67
4
0
266,197
0
W
Baba Yaga
12,973
683
141
7
0
360,810
0
L
King Arthur
8,054
424
70
4
0
339,287
0
W
King Arthur
12,235
644
164
9
0
391,906
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role