Player Matchup

Aphrodite
Aphrodite
Shantỵ
Aphrodite
Level 27
God Stats
22W - 34L
1,493 SR
Queue Stats
30W - 43L
1,482 Elo+
Party 3
Neith
Neith
bilowuc
Neith
Level 36
God Stats
120W - 166L
1,422 SR
Queue Stats
139W - 188L
1,421 Elo+
Party 3
Jormungandr
Jormungandr
bryansm56
Jormungandr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 58L
1,497 Elo+
Party 2
Mercury
Mercury
fercanv
Mercury
Level 111
God Stats
15W - 23L
1,481 SR
Queue Stats
226W - 231L
1,411 Elo+
Party 2
Ra
Ra
rDazaii
Ra
Level 45
God Stats
7W - 14L
1,212 SR
Queue Stats
34W - 55L
1,415 Elo+
Party 3
Team Averages
Level 49
1,422 SR
1,445 Elo+

VS

Team Averages
Level 65
1,706 SR
1,647 Elo+
Ares
Ares
CARNAGE98
Ares
Level 118
God Stats
106W - 21L
1,893 SR
Queue Stats
365W - 73L
1,792 Elo+
Party 1
Cthulhu
Cthulhu
Lunesya
Cthulhu
Level 134
God Stats
9W - 3L
1,500 SR
Queue Stats
215W - 51L
1,697 Elo+
Party 1
Tiamat
Tiamat
Nailgunner
Tiamat
Level 45
God Stats
30W - 16L
1,728 SR
Queue Stats
53W - 40L
1,611 Elo+
Solo
Cu Chulainn
Cu Chulainn
XxAlphaQHARDERxX
Cu Chulainn
Level 12
God Stats
7W - 1L
1,732 SR
Queue Stats
150W - 79L
1,557 Elo+
Party 1
Guan Yu
Guan Yu
YGBoopy
Guan Yu
Level 16
God Stats
4W - 1L
1,678 SR
Queue Stats
282W - 120L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Shantỵ
Aphrodite
18
2 / 6 / 4
12,608
901
21,471
29,387
14,814
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
bilowuc
Neith
17
0 / 7 / 3
11,402
814
2,699
13,754
4,929
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
bryansm56
Jormungandr
19
2 / 6 / 3
12,339
881
14,287
43,084
25,448
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
fercanv
Mercury
18
2 / 8 / 5
13,043
932
22,594
32,332
10,339
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
1 / 11 / 5
12,273
877
17,457
26,761
10,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

207

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
20
9 / 2 / 23
15,723
1,123
34,844
24,537
37,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cthulhu
Lunesya
Cthulhu
20
10 / 1 / 23
15,070
1,076
40,788
19,618
24,466
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tiamat
Nailgunner
Tiamat
20
9 / 0 / 23
15,422
1,102
33,492
9,440
14,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cu Chulainn
XxAlphaQHARDERxX
Cu Chulainn
18
1 / 4 / 15
11,916
851
9,610
14,954
10,727
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Guan Yu
YGBoopy
Guan Yu
20
9 / 0 / 25
15,403
1,100
21,101
19,442
38,297
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
147
7
Kills
38
38
Deaths
7
20
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Ares
9
2
23
10.25
W
Cthulhu
Lunesya
Cthulhu
10
1
23
21.5
W
Tiamat
Nailgunner
Tiamat
9
0
23
20.5
L
Aphrodite
Shantỵ
Aphrodite
2
6
4
0.67
W
Cu Chulainn
XxAlphaQHARDERxX
Cu Chulainn
1
4
15
2.13
W
Guan Yu
YGBoopy
Guan Yu
9
0
25
21.5
L
Neith
bilowuc
Neith
0
7
3
0.21
L
Jormungandr
bryansm56
Jormungandr
2
6
3
0.58
L
Mercury
fercanv
Mercury
2
8
5
0.56
L
1
11
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,508
Damage
139,835
145,318
Taken
87,991
66,196
Mitigated
124,962
34,453
Healing
30,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
34,844
830
0
1,927
24,537
37,443
0
16,051
8,486
42,112
0
W
Cthulhu
Lunesya
Cthulhu
40,788
3,470
1,157
2,425
19,618
24,466
0
12,625
5,983
66,681
0
W
Tiamat
Nailgunner
Tiamat
33,492
2,650
1,300
3,270
9,440
14,029
0
3,952
5,488
73,164
0
L
Aphrodite
Shantỵ
Aphrodite
21,471
781
14,871
10,908
29,387
14,814
0
23,498
5,589
34,782
0
W
Cu Chulainn
XxAlphaQHARDERxX
Cu Chulainn
9,610
1,780
0
4,134
14,954
10,727
0
7,285
6,808
3,277
15,492
W
Guan Yu
YGBoopy
Guan Yu
21,101
1,625
8,690
7,950
19,442
38,297
0
13,302
6,140
7,341
25,559
L
Neith
bilowuc
Neith
2,699
1,547
0
564
13,754
4,929
0
10,392
3,187
0
21,782
L
Jormungandr
bryansm56
Jormungandr
14,287
4,551
1,140
558
43,084
25,448
0
36,493
5,926
32,347
0
L
Mercury
fercanv
Mercury
22,594
11,810
0
2,351
32,332
10,339
0
26,521
5,454
0
42,727
L
17,457
1,563
1,327
2,734
26,761
10,666
0
18,506
7,969
54,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,665
Gold Earned
73,534
238
Minions Killed
234
8
Camps Cleared
6
1,177,820
Distance Traveled
1,292,266
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
15,723
1,123
13
1
3
267,380
1
W
Cthulhu
15,070
1,076
77
6
1
286,189
0
W
Tiamat
15,422
1,102
97
7
1
286,257
0
L
Aphrodite
12,608
901
27
2
2
283,930
2
W
Cu Chulainn
11,916
851
17
1
0
146,237
0
W
Guan Yu
15,403
1,100
30
2
1
306,203
3
L
Neith
11,402
814
37
3
1
120,962
0
L
Jormungandr
12,339
881
32
2
1
222,575
0
L
Mercury
13,043
932
54
4
3
328,552
1
L
Ra
12,273
877
88
6
1
221,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role